Player Matchup

Horus
Horus
DarrellCombos
Horus
Level 78
God Stats
4W - 4L
1,790 SR
Queue Stats
203W - 255L
1,441 Elo+
Party 3
Martichoras
Martichoras
Nxrthener
Martichoras
Level 49
God Stats
3W - 2L
1,431 SR
Queue Stats
62W - 80L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
RipAzulBerry
Baron Samedi
Level 28
God Stats
4W - 4L
1,115 SR
Queue Stats
42W - 64L
1,339 Elo+
Party 3
Cthulhu
Cthulhu
Wiz124020
Cthulhu
Level 34
God Stats
3W - 0L
1,774 SR
Queue Stats
55W - 65L
1,464 Elo+
Solo
Thor
Thor
urmom003
Thor
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 94L
1,458 Elo+
Party 3
Team Averages
Level 51
1,522 SR
1,424 Elo+

VS

Team Averages
Level 66
1,566 SR
1,441 Elo+
Camazotz
Camazotz
 
Camazotz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DaQueenBreaker97
Bellona
Level 80
God Stats
18W - 11L
1,744 SR
Queue Stats
345W - 328L
1,445 Elo+
Party 1
Hades
Hades
LilMorgFree
Hades
Level 28
God Stats
5W - 5L
1,867 SR
Queue Stats
146W - 170L
1,349 Elo+
Party 2
Ah Puch
Ah Puch
iTsShon
Ah Puch
Level 44
God Stats
28W - 32L
1,218 SR
Queue Stats
323W - 347L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,446
590
11,556
15,769
8,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
Nxrthener
Martichoras
15
0 / 1 / 4
8,394
525
8,126
11,223
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
RipAzulBerry
Baron Samedi
14
3 / 6 / 6
8,509
532
10,461
14,107
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Wiz124020
Cthulhu
13
4 / 0 / 3
8,403
525
8,167
10,626
7,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
15
6 / 2 / 1
9,063
566
11,032
14,067
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
1 / 2 / 2
7,943
496
4,657
14,716
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
12
2 / 3 / 0
7,356
460
6,499
11,042
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 4
6,766
423
6,774
14,583
13,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 1
8,338
521
11,075
14,269
11,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
iTsShon
Ah Puch
13
5 / 4 / 0
8,273
517
11,986
12,903
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
11
11
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
2
2
1
L
Skadi
 
Skadi
2
3
0
0.67
L
0
4
4
0.5
W
5
2
7
4.25
L
3
5
1
0.7
W
Martichoras
Nxrthener
Martichoras
0
1
4
2
W
Baron Samedi
RipAzulBerry
Baron Samedi
3
6
6
1
W
Cthulhu
Wiz124020
Cthulhu
4
0
3
5.5
L
Ah Puch
iTsShon
Ah Puch
5
4
0
1.25
W
Thor
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,342
Damage
40,991
65,792
Taken
67,513
34,759
Mitigated
40,686
24,035
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,657
1,971
0
5,216
14,716
5,643
0
3,080
11,575
0
70,475
L
Skadi
 
Skadi
6,499
3,024
0
2,660
11,042
4,659
0
2,050
8,992
0
65,662
L
6,774
988
260
2,650
14,583
13,931
0
6,594
7,823
0
36,604
W
11,556
6,785
1,039
4,649
15,769
8,330
132
4,161
11,608
0
69,732
L
11,075
727
0
4,799
14,269
11,200
392
945
13,302
54,507
0
W
Martichoras
Nxrthener
Martichoras
8,126
4,095
0
5,981
11,223
5,386
809
447
10,776
0
84,241
W
Baron Samedi
RipAzulBerry
Baron Samedi
10,461
1,309
339
3,695
14,107
7,503
75
8,150
5,957
55,448
0
W
Cthulhu
Wiz124020
Cthulhu
8,167
297
2,340
2,852
10,626
7,323
250
2,233
8,393
31,612
222
L
Ah Puch
iTsShon
Ah Puch
11,986
725
0
4,368
12,903
5,253
480
5,288
7,415
60,732
0
W
Thor
11,032
2,325
0
3,140
14,067
6,217
407
8,070
5,997
0
56,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
38,676
421
Minions Killed
467
0
Camps Cleared
0
1,549,358
Distance Traveled
1,518,295
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,943
496
115
7
0
333,042
2
L
Skadi
7,356
460
96
6
0
298,280
2
L
Bellona
6,766
423
59
4
0
320,016
3
W
Horus
9,446
590
96
6
0
383,258
1
L
Hades
8,338
521
96
6
0
272,698
2
W
Martichoras
8,394
525
125
8
0
271,022
0
W
Baron Samedi
8,509
532
89
6
0
264,749
3
W
Cthulhu
8,403
525
32
2
0
340,157
1
L
Ah Puch
8,273
517
101
6
0
294,259
0
W
Thor
9,063
566
79
5
0
290,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role