Player Matchup

Susano
Susano
Dasshhyyyyyy
Susano
Level 109
God Stats
8W - 6L
1,597 SR
Queue Stats
110W - 110L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
OnlyZeejay
Ix Chel
Level 109
God Stats
1W - 2L
1,264 SR
Queue Stats
64W - 58L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PoisePenguin
Cu Chulainn
Level 118
God Stats
261W - 202L
1,647 SR
Queue Stats
475W - 419L
1,526 Elo+
Solo
Bacchus
Bacchus
PreyExotic
Bacchus
Level 135
God Stats
3W - 3L
1,468 SR
Queue Stats
107W - 105L
1,470 Elo+
Party 1
Freya
Freya
WhightKrow
Freya
Level 127
God Stats
2W - 2L
1,453 SR
Queue Stats
89W - 77L
1,502 Elo+
Party 1
Team Averages
Level 120
1,486 SR
1,498 Elo+

VS

Team Averages
Level 107
1,498 SR
1,491 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DTGL-Yato
Zhong Kui
Level 65
God Stats
19W - 17L
1,588 SR
Queue Stats
156W - 157L
1,507 Elo+
Party 2
Arachne
Arachne
Yrqzy
Arachne
Level 69
God Stats
4W - 7L
1,344 SR
Queue Stats
132W - 139L
1,363 Elo+
Party 2
Atlas
Atlas
dandingo1738
Atlas
Level 146
God Stats
4W - 5L
1,474 SR
Queue Stats
420W - 361L
1,542 Elo+
Solo
Ix Chel
Ix Chel
guismo666295
Ix Chel
Level 128
God Stats
10W - 7L
1,584 SR
Queue Stats
410W - 379L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 3 / 6
6,889
574
7,021
11,170
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
OnlyZeejay
Ix Chel
13
3 / 2 / 0
7,408
617
4,063
7,297
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
PoisePenguin
Cu Chulainn
12
2 / 2 / 1
7,302
609
8,003
11,768
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
PreyExotic
Bacchus
6
2 / 0 / 1
4,960
413
1,590
3,277
2,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
9
1 / 7 / 4
5,920
493
9,312
10,223
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 1 / 4
7,629
636
7,345
9,668
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DTGL-Yato
Zhong Kui
12
1 / 0 / 1
6,760
563
7,105
8,949
6,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Yrqzy
Arachne
11
2 / 4 / 2
6,176
515
2,702
9,683
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 4
6,335
528
3,987
11,345
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
guismo666295
Ix Chel
12
3 / 2 / 0
7,101
592
5,411
7,930
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
13
14
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
4
7
W
Zhong Kui
DTGL-Yato
Zhong Kui
1
0
1
1.5
L
Susano
3
3
6
2
L
Ix Chel
OnlyZeejay
Ix Chel
3
2
0
1.5
L
Cu Chulainn
PoisePenguin
Cu Chulainn
2
2
1
1.25
L
Bacchus
PreyExotic
Bacchus
2
0
1
2.5
L
Freya
1
7
4
0.43
W
Arachne
Yrqzy
Arachne
2
4
2
0.75
W
2
4
4
1
W
Ix Chel
guismo666295
Ix Chel
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
26,550
43,735
Taken
47,575
19,676
Mitigated
25,958
8,252
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,345
6,259
0
3,056
9,668
3,834
580
5,508
4,160
0
52,846
W
Zhong Kui
DTGL-Yato
Zhong Kui
7,105
1,381
0
5,271
8,949
6,030
0
186
8,763
53,063
0
L
Susano
7,021
1,963
0
968
11,170
4,283
0
1,937
9,233
0
46,057
L
Ix Chel
OnlyZeejay
Ix Chel
4,063
850
200
1,609
7,297
2,774
0
4,785
2,512
52,857
0
L
Cu Chulainn
PoisePenguin
Cu Chulainn
8,003
1,515
0
2,102
11,768
6,744
545
7,357
4,411
0
62,869
L
Bacchus
PreyExotic
Bacchus
1,590
363
0
845
3,277
2,168
0
512
2,765
8,787
0
L
Freya
9,312
2,879
110
2,418
10,223
3,707
102
1,912
8,311
32,983
0
W
Arachne
Yrqzy
Arachne
2,702
2,153
0
1,316
9,683
3,050
0
530
9,153
0
36,530
W
3,987
1,246
164
1,686
11,345
9,991
0
5,385
5,960
18,715
0
W
Ix Chel
guismo666295
Ix Chel
5,411
852
311
3,071
7,930
3,053
375
3,356
4,574
53,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
34,001
330
Minions Killed
336
0
Camps Cleared
0
1,040,694
Distance Traveled
1,138,016
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,629
636
84
7
0
221,231
2
W
Zhong Kui
6,760
563
81
7
0
218,672
1
L
Susano
6,889
574
66
6
0
276,289
0
L
Ix Chel
7,408
617
98
8
0
223,077
2
L
Cu Chulainn
7,302
609
104
9
0
229,594
0
L
Bacchus
4,960
413
13
1
0
93,108
0
L
Freya
5,920
493
49
4
0
218,626
0
W
Arachne
6,176
515
63
5
0
232,184
0
W
Atlas
6,335
528
16
1
0
246,180
0
W
Ix Chel
7,101
592
92
8
0
219,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role