Player Matchup

Charybdis
Charybdis
CC Tailor
Charybdis
Level 127
God Stats
0W - 3L
1,366 SR
Queue Stats
25W - 20L
1,490 Elo+
Solo
Maui
Maui
DMaKnee
Maui
Level 157
God Stats
1W - 5L
1,262 SR
Queue Stats
214W - 218L
1,500 Elo+
Solo
Nike
Nike
DolePayments
Nike
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 139L
1,332 Elo+
Solo
Chernobog
Chernobog
Halfbreeeed
Chernobog
Level 149
God Stats
3W - 4L
1,452 SR
Queue Stats
453W - 501L
1,463 Elo+
Solo
Set
Set
fieryyyy
Set
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
437W - 425L
1,456 Elo+
Solo
Team Averages
Level 139
1,416 SR
1,448 Elo+

VS

Team Averages
Level 128
1,607 SR
1,481 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BenSavage_420
Susano
Level 143
God Stats
1W - 0L
1,337 SR
Queue Stats
119W - 94L
1,472 Elo+
Solo
Khepri
Khepri
BigCalf28401546
Khepri
Level 107
God Stats
17W - 5L
1,782 SR
Queue Stats
539W - 536L
1,414 Elo+
Solo
Cerberus
Cerberus
D3sTr0iY3r_PR_
Cerberus
Level 104
God Stats
6W - 3L
1,701 SR
Queue Stats
485W - 500L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
wind_water_moon
Ah Puch
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
173W - 151L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CC Tailor
Charybdis
14
2 / 4 / 0
7,815
782
8,773
8,166
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
DMaKnee
Maui
11
0 / 3 / 3
6,362
636
4,182
9,607
9,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 2
6,420
642
7,323
8,834
10,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Halfbreeeed
Chernobog
10
0 / 3 / 1
6,276
628
7,900
6,687
2,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 2
7,171
717
5,253
9,352
10,122
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 2 / 9
8,158
816
6,656
8,773
5,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 9
8,394
839
9,828
6,904
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 1 / 13
8,617
862
3,459
11,708
15,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
15
6 / 1 / 8
8,837
884
7,986
11,034
14,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 11
8,374
837
9,863
5,068
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
3
Kills
15
15
Deaths
4
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
9
3.75
W
2
0
9
6.5
W
1
1
13
7.5
L
Charybdis
CC Tailor
Charybdis
2
4
0
0.5
W
Cerberus
6
1
8
10
L
Maui
DMaKnee
Maui
0
3
3
0.5
L
0
2
2
0.5
L
Chernobog
Halfbreeeed
Chernobog
0
3
1
0.17
L
1
3
2
0.67
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
37,792
42,646
Taken
43,487
37,671
Mitigated
43,476
9,396
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,656
702
3,043
2,184
8,773
5,874
976
786
7,987
0
16,216
W
9,828
520
1,784
1,599
6,904
4,194
883
430
6,474
0
19,631
W
3,459
242
833
1,260
11,708
15,996
94
1,379
10,329
5,004
0
L
Charybdis
CC Tailor
Charybdis
8,773
5,290
0
1,247
8,166
4,372
0
4,471
3,695
0
22,755
W
Cerberus
7,986
137
809
2,909
11,034
14,506
505
924
10,110
16,212
212
L
Maui
DMaKnee
Maui
4,182
562
1,092
1,681
9,607
9,798
0
5,283
4,324
8,572
0
L
7,323
315
1,360
1,897
8,834
10,479
0
3,886
4,948
0
11,359
L
Chernobog
Halfbreeeed
Chernobog
7,900
4,959
11
1,381
6,687
2,900
0
3,138
3,549
0
15,042
L
5,253
1,337
239
488
9,352
10,122
0
4,318
5,034
0
11,841
W
9,863
869
914
1,874
5,068
2,906
908
663
4,405
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
42,380
114
Minions Killed
115
0
Camps Cleared
0
883,928
Distance Traveled
1,009,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,158
816
11
1
0
212,350
0
W
Susano
8,394
839
24
2
0
219,192
0
W
Khepri
8,617
862
5
1
0
190,585
0
L
Charybdis
7,815
782
42
4
0
173,153
0
W
Cerberus
8,837
884
38
4
0
203,444
0
L
Maui
6,362
636
8
1
0
159,111
0
L
Nike
6,420
642
14
1
0
187,487
0
L
Chernobog
6,276
628
26
3
0
175,140
0
L
Set
7,171
717
24
2
0
189,037
0
W
Ah Puch
8,374
837
37
4
0
184,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role