Player Matchup

Ymir
Ymir
AnimalDeserter
Ymir
Level 8
God Stats
1W - 1L
1,321 SR
Queue Stats
7W - 11L
1,159 Elo+
Party 2
Danzaburou
Danzaburou
AstaLaPasta1738
Danzaburou
Level 43
God Stats
1W - 0L
1,312 SR
Queue Stats
41W - 38L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
Puhsee
Ao Kuang
Level 66
God Stats
26W - 36L
1,389 SR
Queue Stats
316W - 337L
1,448 Elo+
Party 2
Scylla
Scylla
ScyllaNeedMyMeat
Scylla
Level 18
God Stats
16W - 10L
1,623 SR
Queue Stats
52W - 46L
1,367 Elo+
Party 2
Surtr
Surtr
WxIf
Surtr
Level 64
God Stats
130W - 125L
1,502 SR
Queue Stats
345W - 369L
1,437 Elo+
Party 2
Team Averages
Level 40
1,430 SR
1,371 Elo+

VS

Team Averages
Level 35
1,401 SR
1,389 Elo+
Ratatoskr
Ratatoskr
Gattarrok223
Ratatoskr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,444 Elo+
Party 1
Neith
Neith
ItsMikeVergas
Neith
Level 48
God Stats
4W - 8L
1,500 SR
Queue Stats
132W - 123L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Jymbag
Cthulhu
Level 41
God Stats
1W - 3L
1,105 SR
Queue Stats
23W - 38L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
Noratow
Sun Wukong
Level 28
God Stats
1W - 3L
1,442 SR
Queue Stats
6W - 15L
1,332 Elo+
Party 1
Anubis
Anubis
tflo
Anubis
Level 29
God Stats
10W - 13L
1,461 SR
Queue Stats
15W - 25L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
7,010
467
1,523
9,057
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
AstaLaPasta1738
Danzaburou
13
1 / 1 / 3
8,002
533
9,932
10,786
4,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Puhsee
Ao Kuang
16
14 / 1 / 2
10,190
679
16,017
16,457
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 2 / 6
8,960
597
11,341
10,036
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
WxIf
Surtr
15
1 / 2 / 5
9,162
611
8,430
12,094
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gattarrok223
Ratatoskr
12
2 / 3 / 2
7,326
488
7,516
14,026
5,087
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 1
7,940
529
7,935
11,574
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Jymbag
Cthulhu
12
0 / 3 / 4
7,367
491
7,802
13,713
10,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Noratow
Sun Wukong
12
0 / 2 / 0
6,692
446
3,622
10,963
7,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
tflo
Anubis
13
4 / 9 / 0
8,353
557
11,271
14,740
7,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
8
8
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Danzaburou
AstaLaPasta1738
Danzaburou
1
1
3
2.5
L
Ratatoskr
Gattarrok223
Ratatoskr
2
3
2
1
L
2
4
1
0.63
L
Cthulhu
Jymbag
Cthulhu
0
3
4
0.67
L
Sun Wukong
Noratow
Sun Wukong
0
2
0
0
W
Ao Kuang
Puhsee
Ao Kuang
14
1
2
15
W
5
2
6
4
W
Surtr
WxIf
Surtr
1
2
5
1.75
L
Anubis
tflo
Anubis
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,243
Damage
38,146
58,430
Taken
65,016
25,820
Mitigated
35,946
17,332
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,523
393
233
1,671
9,057
6,072
28
2,803
6,254
13,682
0
W
Danzaburou
AstaLaPasta1738
Danzaburou
9,932
4,495
0
4,239
10,786
4,146
1,109
1,910
8,876
0
72,107
L
Ratatoskr
Gattarrok223
Ratatoskr
7,516
1,395
0
500
14,026
5,087
0
6,827
7,199
0
54,869
L
7,935
4,012
0
4,166
11,574
5,284
0
4,000
7,574
0
54,244
L
Cthulhu
Jymbag
Cthulhu
7,802
1,016
1,330
1,792
13,713
10,111
0
5,831
7,882
35,233
0
L
Sun Wukong
Noratow
Sun Wukong
3,622
357
0
1,943
10,963
7,469
0
1,602
9,361
0
39,119
W
Ao Kuang
Puhsee
Ao Kuang
16,017
3,376
0
5,121
16,457
6,529
690
5,696
10,761
78,177
0
W
11,341
972
0
2,470
10,036
3,120
51
5,813
4,223
60,851
0
W
Surtr
WxIf
Surtr
8,430
3,289
0
3,598
12,094
5,953
134
2,851
9,243
1,258
72,047
L
Anubis
tflo
Anubis
11,271
302
0
3,799
14,740
7,995
920
10,968
3,772
58,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
37,678
461
Minions Killed
406
0
Camps Cleared
0
1,482,012
Distance Traveled
1,460,260
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,010
467
22
1
0
266,344
2
W
Danzaburou
8,002
533
118
8
0
310,303
2
L
Ratatoskr
7,326
488
89
6
0
347,706
0
L
Neith
7,940
529
103
7
0
264,812
0
L
Cthulhu
7,367
491
51
3
0
306,202
3
L
Sun Wukong
6,692
446
74
5
0
306,430
0
W
Ao Kuang
10,190
679
107
7
0
352,805
0
W
Scylla
8,960
597
91
6
0
282,012
3
W
Surtr
9,162
611
123
8
0
270,548
0
L
Anubis
8,353
557
89
6
0
235,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role