Player Matchup

Danzaburou
Danzaburou
Banano100
Danzaburou
Level 69
God Stats
20W - 10L
1,644 SR
Queue Stats
148W - 162L
1,475 Elo+
Party 1
Ra
Ra
Butterboy67
Ra
Level 155
God Stats
1W - 1L
1,833 SR
Queue Stats
39W - 23L
1,294 Elo+
Party 3
Xing Tian
Xing Tian
KingBerserker0
Xing Tian
Level 124
God Stats
6W - 6L
1,455 SR
Queue Stats
108W - 98L
1,478 Elo+
Party 1
Ullr
Ullr
Rebirth Max
Ullr
Level 59
God Stats
8W - 3L
1,500 SR
Queue Stats
71W - 42L
1,294 Elo+
Party 3
King Arthur
King Arthur
raulyzio100
King Arthur
Level 105
God Stats
58W - 75L
1,463 SR
Queue Stats
272W - 253L
1,527 Elo+
Party 1
Team Averages
Level 102
1,579 SR
1,414 Elo+

VS

Team Averages
Level 81
1,479 SR
1,494 Elo+
Hades
Hades
Broxu-
Hades
Level 115
God Stats
0W - 2L
1,325 SR
Queue Stats
104W - 91L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
Wild_dee254
Sylvanus
Level 106
God Stats
4W - 7L
1,452 SR
Queue Stats
246W - 313L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
lolfilip777
Ao Kuang
Level 116
God Stats
9W - 7L
1,617 SR
Queue Stats
147W - 131L
1,512 Elo+
Solo
Neith
Neith
nick1738689
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
yxnghades-
Ix Chel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Banano100
Danzaburou
17
6 / 1 / 10
11,009
612
14,147
8,420
4,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 3 / 4
11,417
634
13,258
13,182
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
KingBerserker0
Xing Tian
14
2 / 2 / 11
9,952
553
7,302
19,721
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 3 / 7
10,936
608
9,364
15,287
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
raulyzio100
King Arthur
16
2 / 1 / 12
10,237
569
13,849
16,115
16,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Broxu-
Hades
16
0 / 3 / 2
10,019
557
7,909
19,098
11,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Wild_dee254
Sylvanus
12
1 / 4 / 4
8,378
465
5,899
15,798
15,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
lolfilip777
Ao Kuang
17
8 / 3 / 1
10,516
584
11,603
16,664
9,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 4
6,743
375
6,990
10,012
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
yxnghades-
Ix Chel
13
1 / 7 / 3
8,559
476
8,803
14,023
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
23
Kills
10
10
Deaths
23
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Banano100
Danzaburou
6
1
10
11
L
Hades
Broxu-
Hades
0
3
2
0.33
W
7
3
4
3
W
Xing Tian
KingBerserker0
Xing Tian
2
2
11
3.75
W
6
3
7
3.17
L
Sylvanus
Wild_dee254
Sylvanus
1
4
4
0.75
L
Ao Kuang
lolfilip777
Ao Kuang
8
3
1
2.83
L
0
6
4
0.33
W
King Arthur
raulyzio100
King Arthur
2
1
12
8
L
Ix Chel
yxnghades-
Ix Chel
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,920
Damage
41,204
72,725
Taken
75,595
53,176
Mitigated
47,824
24,208
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Banano100
Danzaburou
14,147
7,329
0
4,019
8,420
4,246
4,890
3,632
4,788
0
91,791
L
Hades
Broxu-
Hades
7,909
1,398
115
10,041
19,098
11,021
405
3,190
15,804
89,401
0
W
13,258
2,198
2,993
6,387
13,182
5,810
1,089
7,980
5,202
97,447
0
W
Xing Tian
KingBerserker0
Xing Tian
7,302
690
0
3,411
19,721
20,092
30
9,176
10,545
29,292
0
W
9,364
3,311
0
4,228
15,287
6,546
305
6,215
9,072
0
77,440
L
Sylvanus
Wild_dee254
Sylvanus
5,899
1,036
1,648
3,905
15,798
15,584
0
4,857
10,941
31,153
0
L
Ao Kuang
lolfilip777
Ao Kuang
11,603
2,138
0
3,448
16,664
9,603
0
4,257
12,407
81,563
0
L
6,990
2,383
0
355
10,012
4,921
0
1,867
8,145
0
33,583
W
King Arthur
raulyzio100
King Arthur
13,849
1,785
0
3,170
16,115
16,482
160
7,754
8,361
0
79,526
L
Ix Chel
yxnghades-
Ix Chel
8,803
1,395
736
2,125
14,023
6,695
0
6,204
7,738
67,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
44,215
557
Minions Killed
505
0
Camps Cleared
0
1,886,810
Distance Traveled
1,608,018
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,009
612
136
8
0
374,987
0
L
Hades
10,019
557
172
10
0
289,077
0
W
Ra
11,417
634
152
8
0
372,095
2
W
Xing Tian
9,952
553
33
2
0
390,195
0
W
Ullr
10,936
608
115
6
0
364,315
3
L
Sylvanus
8,378
465
40
2
0
312,747
2
L
Ao Kuang
10,516
584
126
7
0
400,978
0
L
Neith
6,743
375
61
3
0
288,497
0
W
King Arthur
10,237
569
121
7
0
385,218
5
L
Ix Chel
8,559
476
106
6
0
316,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role