Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CosmicGC
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Maui
Maui
Taçi
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
ledif25
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
ttv_mkinneberg
Agni
Level 127
God Stats
10W - 6L
1,920 SR
Queue Stats
230W - 237L
1,516 Elo+
Solo
Team Averages
Level 104
1,584 SR
1,503 Elo+

VS

Team Averages
Level 87
1,673 SR
1,500 Elo+
Cernunnos
Cernunnos
DabombJose
Cernunnos
Level 60
God Stats
9W - 6L
1,444 SR
Queue Stats
79W - 59L
1,508 Elo+
Solo
Achilles
Achilles
MontoToronto
Achilles
Level 110
God Stats
2W - 1L
1,774 SR
Queue Stats
48W - 47L
1,529 Elo+
Party 1
Anubis
Anubis
Woachim
Anubis
Level 25
God Stats
5W - 2L
1,794 SR
Queue Stats
11W - 10L
1,573 Elo+
Party 1
Fenrir
Fenrir
YeezySznLegend
Fenrir
Level 145
God Stats
5W - 2L
1,672 SR
Queue Stats
167W - 177L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
ZzZTkozZzKillZzZ
Cthulhu
Level 96
God Stats
10W - 5L
1,680 SR
Queue Stats
99W - 105L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 7 / 7
7,570
421
5,503
13,849
4,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
CosmicGC
Fenrir
14
6 / 5 / 5
9,250
514
8,309
11,490
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Taçi
Maui
1
0 / 0 / 0
5,341
297
0
0
0
Bellona
ledif25
Bellona
8
0 / 1 / 4
6,385
355
1,103
4,766
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
7 / 5 / 2
8,945
497
14,274
8,709
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DabombJose
Cernunnos
18
4 / 4 / 4
11,102
617
10,476
14,154
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
MontoToronto
Achilles
16
2 / 2 / 1
10,289
572
3,144
12,635
10,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Woachim
Anubis
12
1 / 4 / 3
8,694
483
4,168
9,320
3,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 3 / 1
11,072
615
6,864
13,819
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 5
9,540
530
4,846
14,019
12,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
14
Kills
18
18
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
7
0.64
L
Fenrir
CosmicGC
Fenrir
6
5
5
1.7
W
Cernunnos
DabombJose
Cernunnos
4
4
4
1.5
W
Achilles
MontoToronto
Achilles
2
2
1
1.25
L
Maui
Taçi
Maui
0
0
0
0
W
Anubis
Woachim
Anubis
1
4
3
0.63
W
8
3
1
2.83
W
3
3
5
1.83
L
Bellona
ledif25
Bellona
0
1
4
2
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
29,498
38,814
Taken
63,947
16,116
Mitigated
38,317
4,335
Healing
21,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,503
2,001
0
1,762
13,849
4,690
0
2,438
11,411
0
34,857
L
Fenrir
CosmicGC
Fenrir
8,309
1,671
0
1,664
11,490
4,089
0
2,703
8,787
0
38,674
W
Cernunnos
DabombJose
Cernunnos
10,476
5,869
0
4,909
14,154
6,171
2,773
2,138
12,016
0
102,024
W
Achilles
MontoToronto
Achilles
3,144
1,337
0
1,370
12,635
10,124
2,460
1,829
10,806
0
77,208
L
Maui
Taçi
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Woachim
Anubis
4,168
44
0
4,361
9,320
3,371
262
4,648
4,672
47,429
0
W
6,864
3,110
0
7,909
13,819
6,190
639
3,268
10,551
0
75,283
W
4,846
459
477
2,238
14,019
12,461
46
2,817
11,202
61,579
0
L
Bellona
ledif25
Bellona
1,103
572
0
659
4,766
4,411
0
952
3,814
0
9,342
L
14,274
464
0
250
8,709
2,926
0
2,921
5,788
50,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
50,697
200
Minions Killed
571
0
Camps Cleared
0
1,082,681
Distance Traveled
1,632,771
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,570
421
50
3
0
336,969
0
L
Fenrir
9,250
514
59
3
0
336,771
0
W
Cernunnos
11,102
617
152
8
0
327,790
2
W
Achilles
10,289
572
135
8
0
344,065
0
L
Maui
5,341
297
0
0
0
0
0
W
Anubis
8,694
483
71
4
0
231,560
0
W
Fenrir
11,072
615
116
6
0
370,671
0
W
Cthulhu
9,540
530
97
5
0
358,685
0
L
Bellona
6,385
355
11
1
0
118,222
0
L
Agni
8,945
497
80
4
0
290,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role