Player Matchup

Sol
Sol
DangerWildman7
Sol
Level 147
God Stats
0W - 1L
1,681 SR
Queue Stats
3W - 6L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
MissRizzo
Hun Batz
Level 42
God Stats
0W - 1L
1,345 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
ScrubyNooberton
Sun Wukong
Level 88
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 6L
1,308 Elo+
Party 1
Team Averages
Level 92
1,588 SR
1,362 Elo+

VS

Team Averages
Level 73
1,479 SR
1,415 Elo+
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MrDinoNerd
Sylvanus
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 30L
1,541 Elo+
Party 2
Neith
Neith
stibi12
Neith
Level 81
God Stats
4W - 8L
1,438 SR
Queue Stats
94W - 143L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,098
736
12,407
12,373
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
MissRizzo
Hun Batz
12
0 / 6 / 2
7,077
643
3,989
9,317
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
ScrubyNooberton
Sun Wukong
13
1 / 2 / 1
7,582
689
6,349
15,114
19,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 2 / 5
9,470
861
17,103
12,543
7,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
MrDinoNerd
Sylvanus
14
0 / 0 / 9
9,030
821
5,914
11,073
11,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
stibi12
Neith
14
5 / 0 / 5
9,019
820
7,770
5,806
2,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
5
4.75
L
1
4
1
0.38
L
Hun Batz
MissRizzo
Hun Batz
0
6
2
0.17
W
Sylvanus
MrDinoNerd
Sylvanus
0
0
9
4.5
L
Sun Wukong
ScrubyNooberton
Sun Wukong
1
2
1
0.75
W
Neith
stibi12
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
30,787
36,804
Taken
29,422
27,317
Mitigated
21,976
8,679
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,103
627
0
4,201
12,543
7,905
818
4,346
7,877
54,913
0
L
12,407
4,028
0
4,234
12,373
4,057
282
7,710
4,663
44,525
3,782
L
Hun Batz
MissRizzo
Hun Batz
3,989
563
116
506
9,317
3,732
273
6,364
2,953
0
9,065
W
Sylvanus
MrDinoNerd
Sylvanus
5,914
1,967
3,645
3,434
11,073
11,450
240
5,487
5,374
18,012
0
L
Sun Wukong
ScrubyNooberton
Sun Wukong
6,349
1,287
284
3,539
15,114
19,528
74
9,241
5,873
0
18,733
W
Neith
stibi12
Neith
7,770
2,718
0
1,737
5,806
2,621
811
1,931
3,792
0
27,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
27,519
119
Minions Killed
145
0
Camps Cleared
0
548,701
Distance Traveled
567,548
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,470
861
76
7
0
176,563
0
L
Sol
8,098
736
73
7
0
182,252
0
L
Hun Batz
7,077
643
14
1
0
178,752
0
W
Sylvanus
9,030
821
29
3
0
189,968
0
L
Sun Wukong
7,582
689
32
3
0
187,697
2
W
Neith
9,019
820
40
4
0
201,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role