Player Matchup

Anhur
Anhur
Hashira Oban
Anhur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KissMyKunai
Morgan Le Fay
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
PassiveClover21
Thanatos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Horus
Horus
RaptaBat
Horus
Level 55
God Stats
17W - 8L
1,756 SR
Queue Stats
108W - 105L
1,524 Elo+
Party 1
Achilles
Achilles
Xx_king_smily_xX
Achilles
Level 49
God Stats
6W - 5L
1,716 SR
Queue Stats
219W - 197L
1,409 Elo+
Solo
Team Averages
Level 27
1,594 SR
1,462 Elo+

VS

Team Averages
Level 58
1,580 SR
1,446 Elo+
Zeus
Zeus
CODsPotDealer
Zeus
Level 29
God Stats
4W - 2L
1,826 SR
Queue Stats
78W - 93L
1,348 Elo+
Party 3
Erlang Shen
Erlang Shen
FIyntt2
Erlang Shen
Level 46
God Stats
2W - 2L
1,572 SR
Queue Stats
162W - 151L
1,500 Elo+
Solo
Pele
Pele
GrngoLechuga
Pele
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,403 Elo+
Party 3
Izanami
Izanami
JTdaGreat40
Izanami
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 362L
1,476 Elo+
Party 2
Ares
Ares
LijT22
Ares
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,418
495
11,321
12,872
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KissMyKunai
Morgan Le Fay
10
1 / 4 / 0
6,181
412
2,226
9,697
3,824
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
16
13 / 0 / 1
10,050
670
10,695
10,286
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
RaptaBat
Horus
11
0 / 0 / 6
7,505
500
2,454
11,351
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
1 / 1 / 3
8,277
552
7,807
11,875
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,867
524
8,579
6,580
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
FIyntt2
Erlang Shen
13
1 / 2 / 0
8,209
547
6,479
13,338
11,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
7,262
484
5,059
12,513
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JTdaGreat40
Izanami
13
0 / 5 / 1
7,342
489
7,063
12,117
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
LijT22
Ares
9
0 / 4 / 2
6,495
433
4,530
10,415
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
6
6
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Erlang Shen
FIyntt2
Erlang Shen
1
2
0
0.5
L
3
4
0
0.75
W
3
1
6
6
L
Izanami
JTdaGreat40
Izanami
0
5
1
0.1
W
Morgan Le Fay
KissMyKunai
Morgan Le Fay
1
4
0
0.25
L
Ares
LijT22
Ares
0
4
2
0.25
W
Thanatos
13
0
1
13.5
W
Horus
RaptaBat
Horus
0
0
6
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
31,710
56,081
Taken
54,963
34,704
Mitigated
29,796
29,319
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,579
1,268
0
1,579
6,580
1,827
505
1,343
5,237
57,640
0
L
Erlang Shen
FIyntt2
Erlang Shen
6,479
3,903
0
3,302
13,338
11,398
0
0
12,508
0
58,109
L
5,059
970
0
825
12,513
4,304
180
326
12,136
0
56,037
W
11,321
5,761
0
1,706
12,872
5,314
0
3,105
9,767
0
48,777
L
Izanami
JTdaGreat40
Izanami
7,063
4,724
0
2,827
12,117
3,355
519
0
12,117
0
67,272
W
Morgan Le Fay
KissMyKunai
Morgan Le Fay
2,226
720
0
261
9,697
3,824
0
4,241
5,456
25,951
0
L
Ares
LijT22
Ares
4,530
477
0
814
10,415
8,912
0
505
9,807
14,710
0
W
Thanatos
10,695
3,459
0
12,787
10,286
5,389
0
1,730
8,556
0
89,892
W
Horus
RaptaBat
Horus
2,454
1,665
5,212
6,994
11,351
9,956
0
4,158
7,193
0
30,669
W
7,807
3,475
0
2,359
11,875
10,221
153
753
11,122
0
60,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
37,175
341
Minions Killed
371
0
Camps Cleared
0
1,528,446
Distance Traveled
1,402,329
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,867
524
85
6
0
250,170
0
L
Erlang Shen
8,209
547
83
6
0
290,376
0
L
Pele
7,262
484
76
5
0
295,432
0
W
Anhur
7,418
495
61
4
0
260,211
0
L
Izanami
7,342
489
111
7
0
275,298
1
W
Morgan Le Fay
6,181
412
39
3
0
273,214
0
L
Ares
6,495
433
16
1
0
291,053
0
W
Thanatos
10,050
670
124
8
0
349,591
0
W
Horus
7,505
500
42
3
0
319,320
0
W
Achilles
8,277
552
75
5
0
326,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role