Player Matchup

Cupid
Cupid
RoFariasRo
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
906 Elo+
Party 1
Sol
Sol
StephanyRdg
Sol
Level 14
God Stats
1W - 2L
1,427 SR
Queue Stats
5W - 20L
1,189 Elo+
Party 1
Ares
Ares
d13902121
Ares
Level 101
God Stats
0W - 3L
1,350 SR
Queue Stats
10W - 22L
1,242 Elo+
Party 1
Team Averages
Level 40
1,426 SR
1,112 Elo+

VS

Team Averages
Level 137
1,543 SR
1,658 Elo+
Sol
Sol
 
Sol
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Ibadcaveman
Lancelot
Level 190
God Stats
4W - 1L
1,406 SR
Queue Stats
63W - 58L
1,638 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NotNotZexrey
Tsukuyomi
Level 12
God Stats
3W - 0L
1,723 SR
Queue Stats
122W - 100L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
1 / 4 / 0
4,564
761
861
6,003
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,277
713
1,356
6,086
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 3 / 1
4,683
781
1,635
8,777
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 0 / 5
6,122
1,020
7,514
2,592
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Ibadcaveman
Lancelot
9
2 / 1 / 7
5,593
932
3,094
3,787
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
NotNotZexrey
Tsukuyomi
10
3 / 0 / 7
5,867
978
6,842
3,774
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
W
Lancelot
Ibadcaveman
Lancelot
2
1
7
5.5
W
Tsukuyomi
NotNotZexrey
Tsukuyomi
3
0
7
6.5
L
Cupid
1
4
0
0.25
L
0
3
1
0.17
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,852
Damage
17,450
20,866
Taken
10,153
10,542
Mitigated
4,810
1,978
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,514
2,329
0
1,209
2,592
881
1,993
999
1,593
28,464
0
W
Lancelot
Ibadcaveman
Lancelot
3,094
702
226
734
3,787
2,527
112
1,297
2,248
0
7,467
W
Tsukuyomi
NotNotZexrey
Tsukuyomi
6,842
1,724
0
569
3,774
1,402
698
699
3,075
0
21,529
L
Cupid
861
831
52
326
6,003
2,061
0
2,076
3,852
0
8,619
L
1,356
551
0
526
6,086
2,013
0
2,233
3,770
9,634
0
L
Ares
1,635
32
0
1,074
8,777
6,468
0
3,247
5,323
5,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,524
Gold Earned
17,582
41
Minions Killed
84
0
Camps Cleared
0
310,104
Distance Traveled
366,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,122
1,020
41
7
0
103,532
0
W
Lancelot
5,593
932
9
2
0
128,950
0
W
Tsukuyomi
5,867
978
34
6
0
133,570
0
L
Cupid
4,564
761
15
3
0
98,278
0
L
Sol
4,277
713
20
3
0
102,878
0
L
Ares
4,683
781
6
1
0
108,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role