Player Matchup

Cthulhu
Cthulhu
Agente740
Cthulhu
Level 13
God Stats
3W - 4L
1,325 SR
Queue Stats
5W - 19L
1,015 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
D0UGLASGAM3R
Morgan Le Fay
Level 46
God Stats
1W - 3L
1,168 SR
Queue Stats
5W - 25L
926 Elo+
Party 1
Rama
Rama
DeathGüN
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,087 Elo+
Party 1
Team Averages
Level 43
1,331 SR
1,009 Elo+

VS

Team Averages
Level 45
1,609 SR
1,448 Elo+
Cliodhna
Cliodhna
CamakPlay
Cliodhna
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,551 Elo+
Party 2
Agni
Agni
PersyJackson02
Agni
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 42L
1,243 Elo+
Solo
Amaterasu
Amaterasu
Zold4rk
Amaterasu
Level 46
God Stats
1W - 0L
1,828 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agente740
Cthulhu
15
2 / 3 / 3
11,340
709
12,046
19,458
21,041
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
D0UGLASGAM3R
Morgan Le Fay
14
1 / 9 / 4
10,549
659
12,046
18,991
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
3 / 6 / 2
10,880
680
11,312
15,224
5,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CamakPlay
Cliodhna
18
6 / 2 / 10
12,847
803
19,217
15,582
6,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 1 / 7
12,190
762
12,147
7,921
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Zold4rk
Amaterasu
17
7 / 3 / 11
12,118
757
14,170
22,867
25,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
18
18
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Agente740
Cthulhu
2
3
3
1.17
W
Cliodhna
CamakPlay
Cliodhna
6
2
10
5.5
L
Morgan Le Fay
D0UGLASGAM3R
Morgan Le Fay
1
9
4
0.33
L
Rama
3
6
2
0.67
W
5
1
7
8.5
W
Amaterasu
Zold4rk
Amaterasu
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,404
Damage
45,534
53,673
Taken
46,370
33,452
Mitigated
35,284
7,368
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Agente740
Cthulhu
12,046
1,209
1,615
1,994
19,458
21,041
0
6,318
12,776
40,013
0
W
Cliodhna
CamakPlay
Cliodhna
19,217
3,886
0
4,372
15,582
6,708
95
8,224
7,358
0
63,465
L
Morgan Le Fay
D0UGLASGAM3R
Morgan Le Fay
12,046
2,419
0
1,581
18,991
6,449
88
2,532
15,850
48,322
0
L
Rama
11,312
9,993
0
2,178
15,224
5,962
0
3,918
11,130
0
38,528
W
12,147
694
100
3,334
7,921
3,434
400
4,254
3,667
62,771
0
W
Amaterasu
Zold4rk
Amaterasu
14,170
6,061
0
9,250
22,867
25,142
1,285
11,697
11,170
0
28,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
37,155
160
Minions Killed
199
0
Camps Cleared
0
764,386
Distance Traveled
932,363
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,340
709
42
3
0
284,010
0
W
Cliodhna
12,847
803
78
5
0
343,755
2
L
Morgan Le Fay
10,549
659
59
4
0
245,939
0
L
Rama
10,880
680
59
4
0
234,437
0
W
Agni
12,190
762
102
6
0
265,037
0
W
Amaterasu
12,118
757
19
1
0
323,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role