Player Matchup

Cthulhu
Cthulhu
GuerreroTBB
Cthulhu
Level 8
God Stats
1W - 3L
1,302 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 1
Ullr
Ullr
JairLC
Ullr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,342 Elo+
Party 1
Freya
Freya
guidel123
Freya
Level 128
God Stats
0W - 1L
1,284 SR
Queue Stats
66W - 72L
1,343 Elo+
Party 1
Team Averages
Level 93
1,362 SR
1,327 Elo+

VS

Team Averages
Level 117
1,430 SR
1,442 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
KaptnMeliodas
Discordia
Level 123
God Stats
13W - 13L
1,299 SR
Queue Stats
307W - 329L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
combatwombat_cw
Ah Muzen Cab
Level 109
God Stats
60W - 41L
1,490 SR
Queue Stats
259W - 251L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuerreroTBB
Cthulhu
12
0 / 6 / 4
7,160
597
7,076
13,644
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
JairLC
Ullr
13
2 / 6 / 2
8,082
674
6,629
13,688
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
guidel123
Freya
14
3 / 4 / 2
8,839
737
6,983
13,307
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 2 / 8
9,599
800
7,680
15,595
12,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
KaptnMeliodas
Discordia
14
8 / 2 / 6
9,702
809
15,918
8,510
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
combatwombat_cw
Ah Muzen Cab
14
2 / 1 / 11
9,065
755
9,663
10,137
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
8
5
L
Cthulhu
GuerreroTBB
Cthulhu
0
6
4
0.33
L
Ullr
JairLC
Ullr
2
6
2
0.5
W
Discordia
KaptnMeliodas
Discordia
8
2
6
5.5
W
Ah Muzen Cab
combatwombat_cw
Ah Muzen Cab
2
1
11
7.5
L
Freya
guidel123
Freya
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
33,261
40,639
Taken
34,242
28,431
Mitigated
20,605
5,181
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,680
1,273
719
2,979
15,595
12,326
343
6,045
9,007
0
27,448
L
Cthulhu
GuerreroTBB
Cthulhu
7,076
192
138
899
13,644
14,843
0
3,899
9,745
12,682
234
L
Ullr
JairLC
Ullr
6,629
3,648
0
554
13,688
6,784
0
6,763
6,925
0
29,087
W
Discordia
KaptnMeliodas
Discordia
15,918
311
370
1,366
8,510
3,373
784
2,227
6,199
33,277
0
W
Ah Muzen Cab
combatwombat_cw
Ah Muzen Cab
9,663
5,328
0
2,498
10,137
4,906
2,393
4,320
5,497
0
40,241
L
Freya
guidel123
Freya
6,983
2,522
0
3,590
13,307
6,804
0
5,334
7,973
25,270
2,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
28,366
114
Minions Killed
132
0
Camps Cleared
0
556,706
Distance Traveled
665,022
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,599
800
42
4
0
231,692
0
L
Cthulhu
7,160
597
25
2
0
192,041
0
L
Ullr
8,082
674
45
4
0
178,951
0
W
Discordia
9,702
809
34
3
0
210,161
0
W
Ah Muzen Cab
9,065
755
56
5
0
223,169
0
L
Freya
8,839
737
44
4
0
185,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role