Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dragoon-307
Tsukuyomi
Level 156
God Stats
2W - 6L
1,285 SR
Queue Stats
336W - 360L
1,562 Elo+
Solo
Vamana
Vamana
JARDYBOXES
Vamana
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 61L
1,506 Elo+
Solo
Maui
Maui
LeosHebi
Maui
Level 153
God Stats
5W - 9L
1,334 SR
Queue Stats
675W - 700L
1,514 Elo+
Solo
Thoth
Thoth
Pound Th3m
Thoth
Level 144
God Stats
0W - 3L
1,291 SR
Queue Stats
97W - 89L
1,532 Elo+
Solo
Team Averages
Level 142
1,382 SR
1,523 Elo+

VS

Team Averages
Level 124
1,422 SR
1,606 Elo+
Ah Muzen Cab
Ah Muzen Cab
KSI Anxiety0
Ah Muzen Cab
Level 128
God Stats
5W - 2L
1,667 SR
Queue Stats
148W - 143L
1,574 Elo+
Solo
Loki
Loki
Korrupt-G59
Loki
Level 122
God Stats
7W - 4L
1,278 SR
Queue Stats
612W - 637L
1,487 Elo+
Solo
Camazotz
Camazotz
Ukwnkrma
Camazotz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,861 Elo+
Solo
Zhong Kui
Zhong Kui
WKeyFan
Zhong Kui
Level 102
God Stats
1W - 2L
1,166 SR
Queue Stats
50W - 37L
1,522 Elo+
Solo
Xing Tian
Xing Tian
WashedBuum
Xing Tian
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 152L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
2 / 6 / 10
10,848
678
10,562
16,852
8,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Dragoon-307
Tsukuyomi
17
2 / 8 / 6
9,949
622
11,984
15,536
7,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
JARDYBOXES
Vamana
19
6 / 5 / 7
12,058
754
13,989
21,966
21,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
17
4 / 6 / 9
11,379
711
8,719
22,077
30,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
17
3 / 5 / 6
10,172
636
9,766
11,385
5,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KSI Anxiety0
Ah Muzen Cab
20
13 / 3 / 10
13,433
840
21,561
12,511
6,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
2 / 6 / 17
10,724
670
9,733
12,852
6,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Ukwnkrma
Camazotz
19
6 / 3 / 12
11,590
724
15,069
15,108
13,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
WKeyFan
Zhong Kui
17
2 / 5 / 10
10,412
651
11,588
11,996
8,870
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
WashedBuum
Xing Tian
20
7 / 3 / 20
12,574
786
23,380
19,536
24,089
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
17
Kills
30
30
Deaths
20
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
6
10
1.17
L
Tsukuyomi
Dragoon-307
Tsukuyomi
2
8
6
0.63
L
Vamana
JARDYBOXES
Vamana
6
5
7
1.9
W
Ah Muzen Cab
KSI Anxiety0
Ah Muzen Cab
13
3
10
6
W
2
6
17
1.75
L
Maui
4
6
9
1.42
L
Thoth
3
5
6
1.2
W
Camazotz
Ukwnkrma
Camazotz
6
3
12
4
W
Zhong Kui
WKeyFan
Zhong Kui
2
5
10
1.4
W
Xing Tian
WashedBuum
Xing Tian
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,020
Damage
81,331
87,816
Taken
72,003
74,189
Mitigated
58,881
18,407
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,562
5,944
1,801
3,250
16,852
8,953
1,034
5,340
10,995
0
28,501
L
Tsukuyomi
Dragoon-307
Tsukuyomi
11,984
3,010
21
742
15,536
7,603
429
5,030
10,014
0
28,367
L
Vamana
JARDYBOXES
Vamana
13,989
5,729
2,016
4,532
21,966
21,923
296
8,367
12,414
0
30,239
W
Ah Muzen Cab
KSI Anxiety0
Ah Muzen Cab
21,561
9,356
1,142
1,909
12,511
6,292
6,405
3,606
8,905
0
50,544
W
9,733
2,644
999
1,063
12,852
6,445
133
2,485
10,367
0
25,834
L
Maui
8,719
1,412
1,226
2,869
22,077
30,485
100
7,705
12,800
10,919
1,166
L
Thoth
9,766
220
462
1,488
11,385
5,225
109
2,555
8,556
24,131
0
W
Camazotz
Ukwnkrma
Camazotz
15,069
2,410
452
5,855
15,108
13,185
0
4,778
10,330
0
28,172
W
Zhong Kui
WKeyFan
Zhong Kui
11,588
1,892
705
1,337
11,996
8,870
452
3,627
8,369
19,080
0
W
Xing Tian
WashedBuum
Xing Tian
23,380
806
1,244
3,642
19,536
24,089
198
2,823
16,713
29,142
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,406
Gold Earned
58,733
184
Minions Killed
172
0
Camps Cleared
0
1,358,138
Distance Traveled
1,487,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,848
678
70
4
0
259,807
0
L
Tsukuyomi
9,949
622
26
2
0
245,835
0
L
Vamana
12,058
754
31
2
0
287,746
0
W
Ah Muzen Cab
13,433
840
69
4
0
299,109
0
W
Loki
10,724
670
38
2
0
288,021
0
L
Maui
11,379
711
15
1
0
263,337
0
L
Thoth
10,172
636
42
3
0
301,413
0
W
Camazotz
11,590
724
19
1
0
297,128
0
W
Zhong Kui
10,412
651
21
1
0
258,034
0
W
Xing Tian
12,574
786
25
2
0
345,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role