Player Matchup

Nu Wa
Nu Wa
Gold II
Borthexx
Nu Wa
Gold II
Level 128
God Stats
0W - 2L
1,314 SR
Queue Stats
123W - 126L
1,597 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Dark Nyno
Ne Zha
Gold IV
Level 125
God Stats
8W - 9L
1,428 SR
Queue Stats
199W - 197L
1,466 MMR
Party 4
Thanatos
Thanatos
Bronze III
Eddie127
Thanatos
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,460 MMR
Solo
Medusa
Medusa
Gold V
SwagNutsmcBigCoq
Medusa
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 126L
1,380 MMR
Party 1
Ares
Ares
Gold IV
TheBrzerkeR
Ares
Gold IV
Level 156
God Stats
6W - 10L
1,433 SR
Queue Stats
159W - 175L
1,465 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,435 SR
1,474 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,514 SR
1,478 MMR
Izanami
Izanami
Silver I
Af1ershock
Izanami
Silver I
Level 127
God Stats
7W - 2L
1,775 SR
Queue Stats
134W - 122L
1,501 MMR
Party 3
Ra
Ra
Silver II
Cpt Knight JM
Ra
Silver II
Level 144
God Stats
6W - 2L
1,787 SR
Queue Stats
65W - 56L
1,512 MMR
Party 2
Artio
Artio
Silver II
DarkFluffyDragon
Artio
Silver II
Level 156
God Stats
3W - 0L
1,532 SR
Queue Stats
11W - 12L
1,496 MMR
Party 2
Mulan
Mulan
Gold IV
DarthSidra
Mulan
Gold IV
Level 193
God Stats
1W - 2L
1,185 SR
Queue Stats
238W - 238L
1,427 MMR
Solo
Loki
Loki
Bronze III
DispairMortal
Loki
Bronze III
Level 63
God Stats
5W - 1L
1,290 SR
Queue Stats
20W - 15L
1,456 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Borthexx
Nu Wa
9
1 / 1 / 0
5,094
509
4,157
5,148
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Dark Nyno
Ne Zha
10
0 / 1 / 0
5,566
557
2,453
7,681
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Eddie127
Thanatos
9
1 / 1 / 2
5,344
534
2,556
8,232
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,024
502
2,293
4,591
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 2
5,165
517
1,835
6,236
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BakasuraHerculesAphrodite

VS

Bans
Chang'eBaba YagaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Af1ershock
Izanami
11
2 / 1 / 1
6,719
672
3,075
5,044
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 0 / 2
6,108
611
3,699
3,443
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
5,691
569
3,654
6,407
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
9
1 / 2 / 3
5,154
515
4,907
6,799
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 0 / 1
5,624
562
1,921
5,629
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
6
6
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Af1ershock
Izanami
2
1
1
2.5
L
Nu Wa
Borthexx
Nu Wa
1
1
0
1
W
0
0
2
1
L
Ne Zha
Dark Nyno
Ne Zha
0
1
0
0
W
0
0
1
0.5
W
Mulan
1
2
3
1.25
W
3
0
1
3.5
L
Thanatos
Eddie127
Thanatos
1
1
2
2
L
0
2
1
0.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,294
Damage
17,256
31,888
Taken
27,322
12,860
Mitigated
13,459
15,137
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Af1ershock
Izanami
3,075
2,284
0
1,729
5,044
1,769
993
923
4,121
0
54,838
L
Nu Wa
Borthexx
Nu Wa
4,157
620
0
1,777
5,148
1,640
0
2,225
2,837
37,462
0
W
3,699
735
229
1,912
3,443
1,180
0
1,506
1,937
52,539
0
L
Ne Zha
Dark Nyno
Ne Zha
2,453
529
0
3,140
7,681
2,646
0
2,538
4,487
0
41,725
W
3,654
262
0
2,329
6,407
5,311
0
394
6,013
34,101
379
W
Mulan
4,907
921
268
804
6,799
3,492
0
2,731
4,068
0
20,888
W
1,921
526
0
1,250
5,629
1,707
0
438
5,191
0
38,179
L
Thanatos
Eddie127
Thanatos
2,556
386
0
7,878
8,232
2,946
0
491
7,669
0
28,669
L
2,293
1,122
0
657
4,591
1,360
0
0
4,591
0
31,552
L
1,835
0
0
1,685
6,236
4,268
0
860
5,330
10,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
29,296
280
Minions Killed
367
0
Camps Cleared
0
989,103
Distance Traveled
1,005,036
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,719
672
99
10
0
177,376
2
L
Nu Wa
5,094
509
69
7
0
189,530
1
W
Ra
6,108
611
108
11
0
190,379
2
L
Ne Zha
5,566
557
80
8
0
185,567
4
W
Artio
5,691
569
63
6
0
204,040
0
W
Mulan
5,154
515
27
3
0
184,875
2
W
Loki
5,624
562
70
7
0
248,366
3
L
Thanatos
5,344
534
70
7
0
235,698
0
L
Medusa
5,024
502
52
5
0
189,249
3
L
Ares
5,165
517
9
1
0
189,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role