Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DistantMinds
Danzaburou
Level 31
God Stats
5W - 8L
1,719 SR
Queue Stats
125W - 135L
1,561 Elo+
Solo
Ah Puch
Ah Puch
Fierce_Panda154
Ah Puch
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 110L
1,589 Elo+
Party 1
Chaac
Chaac
ReliableFever
Chaac
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 31L
1,849 Elo+
Solo
Thanatos
Thanatos
wherethemilkdad
Thanatos
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 149L
1,469 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,593 Elo+

VS

Team Averages
Level 138
1,584 SR
1,531 Elo+
Nike
Nike
Dr 8ruce 8anner
Nike
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 117L
1,457 Elo+
Party 3
Maui
Maui
I Will Supp
Maui
Level 29
God Stats
14W - 13L
1,515 SR
Queue Stats
79W - 63L
1,553 Elo+
Party 2
Ix Chel
Ix Chel
Relentlessrye
Ix Chel
Level 183
God Stats
4W - 5L
1,513 SR
Queue Stats
121W - 127L
1,522 Elo+
Party 3
Serqet
Serqet
StoneSenseii
Serqet
Level 151
God Stats
18W - 11L
1,686 SR
Queue Stats
251W - 181L
1,599 Elo+
Party 2
Martichoras
Martichoras
Xmarxdasp0t
Martichoras
Level 181
God Stats
13W - 8L
1,705 SR
Queue Stats
143W - 143L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 1
5,593
508
4,267
9,677
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DistantMinds
Danzaburou
9
0 / 1 / 1
5,147
468
2,872
5,150
1,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 0
5,695
518
3,004
5,582
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 0
5,775
525
2,682
8,167
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
1 / 3 / 0
5,504
500
2,921
9,854
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,705
610
3,650
6,502
5,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 3
5,877
534
2,079
6,483
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
12
1 / 0 / 2
6,382
580
4,462
4,693
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
12
5 / 1 / 3
6,645
604
6,793
8,921
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Xmarxdasp0t
Martichoras
11
1 / 1 / 1
6,246
568
3,095
4,158
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
Danzaburou
DistantMinds
Danzaburou
0
1
1
0.5
W
2
0
1
2.5
L
0
3
0
0
W
1
0
3
2.5
W
Ix Chel
1
0
2
2
L
0
2
0
0
W
Serqet
5
1
3
6.5
W
Martichoras
Xmarxdasp0t
Martichoras
1
1
1
1.5
L
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,746
Damage
20,079
38,430
Taken
30,757
19,110
Mitigated
17,791
13,558
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,267
1,575
0
2,818
9,677
7,154
49
1,827
7,649
17,009
0
L
Danzaburou
DistantMinds
Danzaburou
2,872
1,386
0
2,238
5,150
1,991
0
629
4,521
0
34,869
W
3,650
198
0
470
6,502
5,999
0
0
6,502
1,978
48,084
L
3,004
0
0
1,022
5,582
1,943
0
2,782
2,592
47,645
0
W
2,079
329
0
1,704
6,483
4,587
0
2,184
4,299
10,107
0
W
Ix Chel
4,462
366
436
1,629
4,693
1,805
0
2,282
2,411
56,759
0
L
2,682
149
0
2,054
8,167
4,274
0
244
7,923
0
40,722
W
Serqet
6,793
1,030
0
1,043
8,921
3,639
0
1,434
7,487
0
51,379
W
Martichoras
Xmarxdasp0t
Martichoras
3,095
1,249
0
1,893
4,158
1,761
0
1,371
2,787
0
50,880
L
Thanatos
2,921
541
0
5,426
9,854
3,748
0
1,427
8,349
0
38,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
31,855
316
Minions Killed
391
0
Camps Cleared
0
1,085,157
Distance Traveled
1,052,084
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,593
508
33
3
0
203,094
3
L
Danzaburou
5,147
468
62
6
0
242,283
0
W
Nike
6,705
610
89
8
0
176,301
5
L
Ah Puch
5,695
518
92
8
0
199,537
1
W
Maui
5,877
534
15
1
0
222,706
3
W
Ix Chel
6,382
580
108
10
0
226,742
0
L
Chaac
5,775
525
69
6
0
192,155
0
W
Serqet
6,645
604
83
8
0
246,415
2
W
Martichoras
6,246
568
96
9
0
179,920
2
L
Thanatos
5,504
500
60
5
0
248,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role