Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BigblackGorila17
Arachne
Level 128
God Stats
0W - 3L
1,261 SR
Queue Stats
299W - 287L
1,491 Elo+
Solo
Hun Batz
Hun Batz
LXLfg
Hun Batz
Level 46
God Stats
0W - 4L
1,315 SR
Queue Stats
42W - 56L
1,291 Elo+
Party 2
Da Ji
Da Ji
XxAbdullah8xX
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
r5i3a
Cernunnos
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 64L
1,446 Elo+
Party 2
Team Averages
Level 68
1,415 SR
1,446 Elo+

VS

Team Averages
Level 150
1,534 SR
1,418 Elo+
Anubis
Anubis
 
Anubis
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SirFordy
Hades
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,268 Elo+
Solo
Sylvanus
Sylvanus
TheinenTech
Sylvanus
Level 125
God Stats
2W - 4L
1,668 SR
Queue Stats
200W - 201L
1,382 Elo+
Party 1
Kuzenbo
Kuzenbo
derkilla97
Kuzenbo
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 57L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 2 / 3
8,004
728
2,328
11,398
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
1 / 4 / 5
7,629
694
5,809
10,714
4,372
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
LXLfg
Hun Batz
16
3 / 4 / 1
9,069
824
8,976
12,602
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 8 / 3
7,825
711
4,780
12,739
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
r5i3a
Cernunnos
13
1 / 6 / 2
7,577
689
6,593
11,819
4,590
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 2 / 10
10,508
955
20,596
9,164
6,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
 
Freya
16
3 / 2 / 17
10,083
917
6,025
6,158
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
SirFordy
Hades
16
6 / 2 / 14
9,673
879
15,114
14,577
10,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TheinenTech
Sylvanus
16
3 / 0 / 19
10,128
921
5,345
5,253
5,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
derkilla97
Kuzenbo
15
2 / 2 / 16
8,908
810
5,542
14,826
20,676
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
7
Kills
24
24
Deaths
8
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Anubis
 
Anubis
10
2
10
7.5
W
Freya
 
Freya
3
2
17
5.75
L
1
4
5
0.88
L
Hun Batz
LXLfg
Hun Batz
3
4
1
0.88
W
Hades
SirFordy
Hades
6
2
14
6.5
W
Sylvanus
TheinenTech
Sylvanus
3
0
19
12.5
L
2
8
3
0.44
W
Kuzenbo
derkilla97
Kuzenbo
2
2
16
5
L
Cernunnos
r5i3a
Cernunnos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,486
Damage
52,622
59,272
Taken
49,978
25,488
Mitigated
46,500
13,625
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,328
1,031
3,192
3,643
11,398
7,739
0
10,896
502
9,027
0
W
Anubis
 
Anubis
20,596
1,375
1,301
2,929
9,164
6,086
2,760
583
8,581
49,657
0
W
Freya
 
Freya
6,025
2,221
871
986
6,158
3,233
2,276
69
6,089
24,667
0
L
5,809
4,788
1,508
2,415
10,714
4,372
0
9,618
1,096
0
10,339
L
Hun Batz
LXLfg
Hun Batz
8,976
1,083
0
1,140
12,602
4,839
0
10,460
2,142
0
24,078
W
Hades
SirFordy
Hades
15,114
1,890
963
4,080
14,577
10,891
1,200
844
13,733
28,613
0
W
Sylvanus
TheinenTech
Sylvanus
5,345
1,138
5,651
2,341
5,253
5,614
475
220
5,033
11,745
0
L
4,780
992
18
581
12,739
3,948
0
11,401
1,338
0
8,397
W
Kuzenbo
derkilla97
Kuzenbo
5,542
2,245
1,218
1,181
14,826
20,676
493
612
14,214
11,987
0
L
Cernunnos
r5i3a
Cernunnos
6,593
1,161
78
1,050
11,819
4,590
0
10,247
1,572
0
21,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
49,300
102
Minions Killed
180
0
Camps Cleared
0
931,565
Distance Traveled
1,060,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,004
728
18
2
0
184,925
0
W
Anubis
10,508
955
74
7
0
177,944
0
W
Freya
10,083
917
46
4
0
209,466
0
L
Arachne
7,629
694
14
1
0
195,298
0
L
Hun Batz
9,069
824
33
3
0
189,217
0
W
Hades
9,673
879
31
3
0
216,344
0
W
Sylvanus
10,128
921
16
1
0
222,655
0
L
Da Ji
7,825
711
7
1
0
175,077
0
W
Kuzenbo
8,908
810
13
1
0
234,264
0
L
Cernunnos
7,577
689
30
3
0
187,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role