Player Matchup

Thanatos
Thanatos
Narutobsc
Thanatos
Level 41
God Stats
2W - 5L
1,368 SR
Queue Stats
21W - 52L
1,262 Elo+
Solo
Ix Chel
Ix Chel
Steelkee
Ix Chel
Level 216
God Stats
19W - 17L
1,604 SR
Queue Stats
224W - 200L
1,558 Elo+
Solo
Hachiman
Hachiman
Tu_Mama914
Hachiman
Level 87
God Stats
52W - 52L
1,660 SR
Queue Stats
837W - 809L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
bautymastro77
Guan Yu
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 228L
1,263 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hawa11
Morgan Le Fay
Level 27
God Stats
2W - 9L
1,500 SR
Queue Stats
167W - 186L
1,635 Elo+
Party 2
Team Averages
Level 100
1,526 SR
1,444 Elo+

VS

Team Averages
Level 107
1,550 SR
1,481 Elo+
Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CarlosMellark
Merlin
Level 157
God Stats
20W - 13L
1,661 SR
Queue Stats
281W - 282L
1,503 Elo+
Party 1
Ares
Ares
Hex To Reap
Ares
Level 37
God Stats
6W - 5L
1,619 SR
Queue Stats
72W - 76L
1,448 Elo+
Party 1
Bakasura
Bakasura
IJIAIZIZIYI
Bakasura
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 238L
1,541 Elo+
Solo
Neith
Neith
cdncarloshtr
Neith
Level 64
God Stats
12W - 5L
1,469 SR
Queue Stats
44W - 46L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Narutobsc
Thanatos
11
1 / 5 / 0
6,609
472
2,713
11,597
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Steelkee
Ix Chel
12
0 / 5 / 4
7,078
506
9,862
10,535
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Tu_Mama914
Hachiman
13
6 / 4 / 0
8,120
580
7,289
10,466
3,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
11
1 / 2 / 0
6,848
489
6,119
10,006
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
hawa11
Morgan Le Fay
11
0 / 4 / 1
6,614
472
3,882
8,159
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 1 / 1
7,345
525
6,149
11,030
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 5
8,216
587
5,161
5,736
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 6
6,661
476
4,779
13,127
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
IJIAIZIZIYI
Bakasura
15
10 / 1 / 3
9,341
667
12,062
11,296
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 3
7,387
528
4,972
8,708
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
19
20
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
1
2.5
W
3
0
5
5.5
W
1
3
6
1.33
W
Bakasura
IJIAIZIZIYI
Bakasura
10
1
3
11.5
L
Thanatos
Narutobsc
Thanatos
1
5
0
0.2
L
Ix Chel
Steelkee
Ix Chel
0
5
4
0.4
L
Hachiman
Tu_Mama914
Hachiman
6
4
0
1.5
L
Guan Yu
1
2
0
0.5
W
3
3
3
1.5
L
Morgan Le Fay
hawa11
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
33,123
50,763
Taken
49,897
24,913
Mitigated
32,669
15,088
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,149
1,258
0
3,559
11,030
12,293
0
1,456
8,711
122
41,183
W
5,161
186
0
2,038
5,736
2,087
0
2,300
3,391
54,836
0
W
4,779
56
0
2,896
13,127
9,293
0
4,280
8,802
14,403
0
W
Bakasura
IJIAIZIZIYI
Bakasura
12,062
8,122
0
3,745
11,296
5,608
1,217
2,743
8,508
0
60,093
L
Thanatos
Narutobsc
Thanatos
2,713
708
0
3,837
11,597
4,357
35
1,728
9,261
0
38,309
L
Ix Chel
Steelkee
Ix Chel
9,862
1,343
441
2,749
10,535
3,834
0
2,383
7,487
61,055
0
L
Hachiman
Tu_Mama914
Hachiman
7,289
4,104
0
3,040
10,466
3,818
470
1,390
8,245
0
48,456
L
Guan Yu
6,119
1,203
176
3,944
10,006
9,704
0
259
7,884
0
36,343
W
4,972
2,019
0
2,513
8,708
3,388
757
2,965
5,743
0
42,706
L
Morgan Le Fay
hawa11
Morgan Le Fay
3,882
316
0
901
8,159
3,200
0
4,298
3,674
48,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
38,950
392
Minions Killed
359
0
Camps Cleared
0
1,303,287
Distance Traveled
1,420,034
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,345
525
69
5
0
280,992
1
W
Merlin
8,216
587
89
6
0
263,042
6
W
Ares
6,661
476
10
1
0
289,675
2
W
Bakasura
9,341
667
115
8
0
340,224
1
L
Thanatos
6,609
472
66
5
0
262,835
2
L
Ix Chel
7,078
506
97
7
0
289,193
2
L
Hachiman
8,120
580
81
6
0
253,063
7
L
Guan Yu
6,848
489
62
4
0
253,506
0
W
Neith
7,387
528
76
5
0
246,101
0
L
Morgan Le Fay
6,614
472
86
6
0
244,690
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role