Player Matchup

Vulcan
Vulcan
Gold V
BahalaKaDiraOy
Vulcan
Gold V
Level 34
God Stats
7W - 1L
1,811 SR
Queue Stats
25W - 4L
1,639 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
JackFantastic
Ne Zha
Bronze III
Level 41
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 0L
1,600 MMR
Party 2
Vamana
Vamana
Bronze III
dilbosaggin
Vamana
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 45
1,685 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,448 SR
1,563 MMR
Kukulkan
Kukulkan
Gold V
Thecarramrod
Kukulkan
Gold V
Level 108
God Stats
15W - 13L
1,584 SR
Queue Stats
32W - 37L
1,433 MMR
Party 1
Ullr
Ullr
Gold III
ZBRADrizzle
Ullr
Gold III
Level 155
God Stats
0W - 2L
1,337 SR
Queue Stats
164W - 176L
1,679 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
pakyita25
Gilgamesh
Gold III
Level 156
God Stats
1W - 6L
1,423 SR
Queue Stats
262W - 298L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
7,804
780
10,542
2,873
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 6
7,558
756
4,089
8,823
6,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Vamana
12
7 / 0 / 3
8,062
806
10,322
9,917
11,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothAchillesMorgan Le FayAo KuangAphrodite

VS

Bans
ScyllaAgniAresMerlinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Thecarramrod
Kukulkan
11
0 / 3 / 0
6,454
645
4,799
6,915
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
6,125
613
4,011
7,875
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
pakyita25
Gilgamesh
10
1 / 3 / 0
6,353
635
5,424
11,875
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
1
1
6
4
L
Kukulkan
Thecarramrod
Kukulkan
0
3
0
0
L
0
4
0
0
W
Vamana
7
0
3
8.5
L
Gilgamesh
pakyita25
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
14,234
21,613
Taken
26,665
19,336
Mitigated
13,859
7,267
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,542
2,653
0
500
2,873
1,332
366
689
2,107
48,313
0
W
4,089
787
1,687
3,096
8,823
6,234
183
1,868
6,762
0
10,188
L
Kukulkan
Thecarramrod
Kukulkan
4,799
241
0
525
6,915
2,532
0
2,148
4,673
25,810
0
L
4,011
1,973
0
518
7,875
2,646
0
3,525
4,210
0
20,875
W
Vamana
10,322
4,621
291
1,693
9,917
11,770
35
2,335
7,196
0
31,569
L
Gilgamesh
pakyita25
Gilgamesh
5,424
1,359
0
918
11,875
8,681
0
4,437
7,240
0
11,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,424
Gold Earned
18,932
150
Minions Killed
117
0
Camps Cleared
0
657,525
Distance Traveled
534,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,804
780
101
10
0
226,985
0
W
Ne Zha
7,558
756
13
1
0
212,054
0
L
Kukulkan
6,454
645
61
6
0
173,507
0
L
Ullr
6,125
613
41
4
0
172,328
0
W
Vamana
8,062
806
36
4
0
218,486
0
L
Gilgamesh
6,353
635
15
2
0
188,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role