Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dreek808
Discordia
Level 42
God Stats
1W - 0L
1,735 SR
Queue Stats
42W - 36L
1,542 Elo+
Party 1
Baba Yaga
Baba Yaga
EzraTheMachine
Baba Yaga
Level 154
God Stats
2W - 0L
1,680 SR
Queue Stats
7W - 3L
1,519 Elo+
Party 1
Kali
Kali
RNSkills
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
uwubito
Danzaburou
Level 102
God Stats
2W - 4L
1,408 SR
Queue Stats
20W - 22L
1,483 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,514 Elo+

VS

Team Averages
Level 65
1,456 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
FocusTunerDusty
Surtr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,465 Elo+
Party 2
Janus
Janus
ONEPUCH040
Janus
Level 31
God Stats
1W - 10L
1,282 SR
Queue Stats
35W - 49L
1,471 Elo+
Solo
Danzaburou
Danzaburou
UrbanPeach
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 10
7,202
1,200
6,193
6,986
5,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Dreek808
Discordia
12
3 / 1 / 6
7,528
1,255
4,671
3,349
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
EzraTheMachine
Baba Yaga
13
1 / 0 / 10
7,367
1,228
7,681
3,782
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
12
2 / 1 / 9
7,125
1,188
4,138
5,733
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
uwubito
Danzaburou
13
4 / 1 / 5
7,935
1,323
6,840
3,951
1,724
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

362

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 4 / 2
7,169
1,195
5,338
11,060
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
12
1 / 2 / 3
7,084
1,181
4,250
4,722
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 2
6,742
1,124
3,725
9,643
8,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
10
0 / 0 / 0
5,746
958
0
0
0
Danzaburou
UrbanPeach
Danzaburou
11
2 / 2 / 0
7,173
1,196
6,972
7,236
3,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
12
Kills
4
4
Deaths
12
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
10
7
L
Cthulhu
 
Cthulhu
0
4
2
0.25
L
Loki
 
Loki
1
2
3
1.25
W
Discordia
Dreek808
Discordia
3
1
6
6
W
Baba Yaga
EzraTheMachine
Baba Yaga
1
0
10
6
L
1
4
2
0.5
L
Janus
0
0
0
0
W
Kali
2
1
9
6.5
L
Danzaburou
UrbanPeach
Danzaburou
2
2
0
1
W
Danzaburou
uwubito
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
20,285
23,801
Taken
32,661
13,650
Mitigated
24,588
3,756
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,193
658
0
810
6,986
5,342
0
1,558
5,428
9,912
0
L
Cthulhu
 
Cthulhu
5,338
262
253
831
11,060
11,427
0
6,628
4,432
15,644
0
L
Loki
 
Loki
4,250
77
0
0
4,722
1,837
0
2,993
1,729
0
16,585
W
Discordia
Dreek808
Discordia
4,671
625
0
110
3,349
1,234
0
900
2,449
16,297
0
W
Baba Yaga
EzraTheMachine
Baba Yaga
7,681
94
0
711
3,782
1,698
0
702
3,080
26,904
0
L
3,725
1,754
0
398
9,643
8,060
0
5,534
4,109
180
9,263
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Kali
4,138
2,043
0
1,513
5,733
3,652
0
904
4,829
0
9,455
L
Danzaburou
UrbanPeach
Danzaburou
6,972
2,754
0
1,033
7,236
3,264
0
3,390
3,846
0
27,073
W
Danzaburou
uwubito
Danzaburou
6,840
3,851
0
612
3,951
1,724
0
1,397
2,554
0
19,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
33,914
140
Minions Killed
111
8
Camps Cleared
3
640,546
Distance Traveled
498,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,202
1,200
9
2
1
134,982
0
L
Cthulhu
7,169
1,195
19
3
1
131,981
0
L
Loki
7,084
1,181
20
3
1
138,035
0
W
Discordia
7,528
1,255
27
5
1
127,696
0
W
Baba Yaga
7,367
1,228
39
7
3
139,640
0
L
Surtr
6,742
1,124
11
2
0
101,773
0
L
Janus
5,746
958
0
0
0
0
0
W
Kali
7,125
1,188
18
3
3
123,513
0
L
Danzaburou
7,173
1,196
61
10
1
126,705
0
W
Danzaburou
7,935
1,323
47
8
0
114,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role