Player Matchup

Medusa
Medusa
LittleCaesars
Medusa
Level 89
God Stats
8W - 4L
1,621 SR
Queue Stats
32W - 27L
1,511 Elo+
Party 1
Ares
Ares
TheFattius
Ares
Level 128
God Stats
4W - 1L
1,596 SR
Queue Stats
56W - 43L
1,571 Elo+
Party 1
Sol
Sol
ivanpthe2nd
Sol
Level 128
God Stats
4W - 1L
1,678 SR
Queue Stats
61W - 46L
1,572 Elo+
Party 1
Team Averages
Level 115
1,632 SR
1,552 Elo+

VS

Team Averages
Level 80
1,500 SR
1,382 Elo+
Janus
Janus
Danieldiaz
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 2
Hachiman
Hachiman
GermiTheKid
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,448 Elo+
Solo
Cthulhu
Cthulhu
OLIVERMLG10
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,195
720
5,857
7,817
3,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 8
9,202
920
7,235
11,218
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 0 / 5
8,434
843
12,238
8,045
4,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 2 / 0
6,135
614
7,182
6,685
2,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
GermiTheKid
Hachiman
12
1 / 4 / 0
6,642
664
6,449
10,072
4,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
OLIVERMLG10
Cthulhu
9
0 / 6 / 2
6,145
615
2,006
11,207
7,766
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
0
2
0
0
L
Hachiman
GermiTheKid
Hachiman
1
4
0
0.25
W
1
2
7
2.25
L
Cthulhu
OLIVERMLG10
Cthulhu
0
6
2
0.17
W
4
0
8
8
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
15,637
27,080
Taken
27,964
19,965
Mitigated
15,055
10,320
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,182
391
0
300
6,685
2,802
0
4,577
2,108
21,442
0
L
Hachiman
GermiTheKid
Hachiman
6,449
3,399
0
1,395
10,072
4,487
385
6,694
3,378
0
24,227
W
5,857
1,941
0
919
7,817
3,507
1,497
2,610
5,207
0
33,078
L
Cthulhu
OLIVERMLG10
Cthulhu
2,006
38
37
561
11,207
7,766
72
8,210
2,997
7,566
0
W
7,235
32
0
4,380
11,218
12,412
207
4,111
7,107
17,752
0
W
12,238
4,749
0
5,021
8,045
4,046
1,317
2,523
5,522
45,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
18,922
141
Minions Killed
99
0
Camps Cleared
0
589,053
Distance Traveled
497,340
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,135
614
49
5
0
188,813
0
L
Hachiman
6,642
664
40
4
0
160,850
0
W
Medusa
7,195
720
50
5
0
184,867
1
L
Cthulhu
6,145
615
10
1
0
147,677
0
W
Ares
9,202
920
16
2
0
205,832
4
W
Sol
8,434
843
75
8
0
198,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role