Player Matchup

Ra
Ra
Ac_1899_Milano
Ra
Level 128
God Stats
36W - 42L
1,471 SR
Queue Stats
477W - 459L
1,471 Elo+
Party 1
Ishtar
Ishtar
Monkey_Dii_Luffy
Ishtar
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 47L
1,246 Elo+
Party 3
Fenrir
Fenrir
burguillos_show_
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,246 Elo+
Party 3
Ix Chel
Ix Chel
hashdeketama
Ix Chel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,464 Elo+
Solo
Vamana
Vamana
x7umaidanx
Vamana
Level 103
God Stats
14W - 13L
1,547 SR
Queue Stats
428W - 406L
1,469 Elo+
Party 1
Team Averages
Level 83
1,504 SR
1,379 Elo+

VS

Team Averages
Level 92
1,559 SR
1,475 Elo+
Ishtar
Ishtar
Freeze32-
Ishtar
Level 17
God Stats
9W - 13L
1,291 SR
Queue Stats
28W - 42L
1,320 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JED-ORTON
Cu Chulainn
Level 128
God Stats
95W - 91L
1,503 SR
Queue Stats
1,575W - 1,530L
1,534 Elo+
Party 2
Maui
Maui
M-I-B_10
Maui
Level 126
God Stats
18W - 11L
1,521 SR
Queue Stats
205W - 204L
1,496 Elo+
Party 2
Hades
Hades
NEW_BLACK_BLOOD
Hades
Level 85
God Stats
30W - 22L
1,619 SR
Queue Stats
95W - 92L
1,448 Elo+
Solo
Ix Chel
Ix Chel
TeeJaay93
Ix Chel
Level 105
God Stats
6W - 1L
1,860 SR
Queue Stats
33W - 29L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,484
576
4,510
6,640
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 0
6,856
527
1,949
6,169
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 2 / 2
6,221
479
3,535
10,816
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
hashdeketama
Ix Chel
8
2 / 6 / 2
5,646
434
7,991
7,849
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
x7umaidanx
Vamana
13
1 / 3 / 0
7,495
577
6,453
12,710
11,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Freeze32-
Ishtar
13
0 / 0 / 4
7,228
556
1,483
4,594
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
JED-ORTON
Cu Chulainn
15
6 / 0 / 0
8,856
681
9,212
9,411
10,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
10
4 / 2 / 2
6,905
531
3,944
12,570
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
3 / 3 / 3
6,637
511
7,144
11,352
5,556
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ix Chel
TeeJaay93
Ix Chel
13
1 / 1 / 5
7,797
600
5,651
5,347
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
14
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Ishtar
Freeze32-
Ishtar
0
0
4
2
W
Cu Chulainn
JED-ORTON
Cu Chulainn
6
0
0
6
W
Maui
4
2
2
2.5
L
1
0
0
1
W
3
3
3
1.5
W
Ix Chel
TeeJaay93
Ix Chel
1
1
5
3.5
L
0
2
2
0.5
L
Ix Chel
hashdeketama
Ix Chel
2
6
2
0.5
L
Vamana
x7umaidanx
Vamana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,438
Damage
27,434
44,184
Taken
43,274
22,780
Mitigated
29,706
10,630
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,510
278
431
1,475
6,640
2,483
0
4,085
2,555
60,025
0
W
Ishtar
Freeze32-
Ishtar
1,483
609
0
2,348
4,594
1,718
291
1,593
3,001
0
46,119
W
Cu Chulainn
JED-ORTON
Cu Chulainn
9,212
1,001
0
825
9,411
10,139
62
0
9,411
118
75,840
W
Maui
3,944
684
0
3,410
12,570
10,184
0
5,858
6,625
16,871
0
L
1,949
1,027
0
1,468
6,169
2,287
0
1,804
4,365
0
41,844
W
7,144
135
765
3,165
11,352
5,556
420
2,057
9,295
42,891
0
W
Ix Chel
TeeJaay93
Ix Chel
5,651
818
430
1,938
5,347
2,109
312
2,873
2,441
64,152
0
L
3,535
1,080
0
2,333
10,816
4,247
0
5,002
5,814
0
43,021
L
Ix Chel
hashdeketama
Ix Chel
7,991
1,088
357
950
7,849
2,676
0
5,066
2,783
27,370
0
L
Vamana
x7umaidanx
Vamana
6,453
4,062
0
3,616
12,710
11,087
0
900
11,810
0
67,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
37,423
416
Minions Killed
414
0
Camps Cleared
0
1,248,220
Distance Traveled
1,272,186
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,484
576
109
8
0
265,890
1
W
Ishtar
7,228
556
104
8
0
233,089
0
W
Cu Chulainn
8,856
681
118
9
0
263,915
2
W
Maui
6,905
531
17
1
0
270,939
6
L
Ishtar
6,856
527
84
6
0
249,747
0
W
Hades
6,637
511
56
4
0
247,837
0
W
Ix Chel
7,797
600
119
9
0
256,406
0
L
Fenrir
6,221
479
72
6
0
271,152
0
L
Ix Chel
5,646
434
35
3
0
181,373
0
L
Vamana
7,495
577
116
9
0
280,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role