Player Matchup

Cliodhna
Cliodhna
IIYbrightII
Cliodhna
Level 147
God Stats
2W - 0L
1,703 SR
Queue Stats
139W - 130L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
Kxmoyin
Jormungandr
Level 155
God Stats
2W - 1L
1,728 SR
Queue Stats
154W - 161L
1,602 Elo+
Party 1
Hercules
Hercules
Mbleach28
Hercules
Level 110
God Stats
5W - 7L
1,492 SR
Queue Stats
266W - 249L
1,492 Elo+
Party 2
Anubis
Anubis
ThatOneBadGuy
Anubis
Level 56
God Stats
10W - 5L
1,646 SR
Queue Stats
440W - 388L
1,644 Elo+
Party 1
Heimdallr
Heimdallr
XclaytonbigsbyX
Heimdallr
Level 109
God Stats
4W - 3L
1,315 SR
Queue Stats
125W - 132L
1,488 Elo+
Party 2
Team Averages
Level 115
1,577 SR
1,560 Elo+

VS

Team Averages
Level 136
1,592 SR
1,487 Elo+
Merlin
Merlin
Charİzard
Merlin
Level 169
God Stats
2W - 6L
1,515 SR
Queue Stats
240W - 255L
1,482 Elo+
Party 3
Ix Chel
Ix Chel
Chıpmunk
Ix Chel
Level 144
God Stats
20W - 18L
1,487 SR
Queue Stats
136W - 132L
1,503 Elo+
Party 3
Hun Batz
Hun Batz
IonFeelNun
Hun Batz
Level 42
God Stats
0W - 1L
1,530 SR
Queue Stats
34W - 46L
1,440 Elo+
Party 3
Vamana
Vamana
Soooo Dangerous
Vamana
Level 176
God Stats
25W - 8L
1,929 SR
Queue Stats
261W - 258L
1,483 Elo+
Party 3
Medusa
Medusa
Tequila-Beaches
Medusa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IIYbrightII
Cliodhna
10
1 / 2 / 0
6,012
601
5,157
7,489
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Kxmoyin
Jormungandr
10
1 / 1 / 1
5,597
560
3,261
5,799
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Mbleach28
Hercules
9
0 / 1 / 5
5,391
539
1,719
6,229
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 1
6,755
676
10,392
5,737
2,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XclaytonbigsbyX
Heimdallr
10
5 / 1 / 0
6,187
619
6,273
4,246
1,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Charİzard
Merlin
9
0 / 2 / 0
4,978
498
3,066
5,057
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Chıpmunk
Ix Chel
7
0 / 2 / 1
4,698
470
1,234
5,762
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
IonFeelNun
Hun Batz
7
2 / 2 / 0
5,033
503
1,801
7,096
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 0
6,241
624
5,454
9,573
6,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 7 / 1
4,694
469
3,473
10,893
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
5
5
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Charİzard
Merlin
0
2
0
0
L
Ix Chel
Chıpmunk
Ix Chel
0
2
1
0.25
W
Cliodhna
IIYbrightII
Cliodhna
1
2
0
0.5
L
Hun Batz
IonFeelNun
Hun Batz
2
2
0
1
W
Jormungandr
Kxmoyin
Jormungandr
1
1
1
1.5
W
Hercules
Mbleach28
Hercules
0
1
5
2.5
L
2
1
0
2
L
1
7
1
0.21
W
6
0
1
6.5
W
Heimdallr
XclaytonbigsbyX
Heimdallr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
15,028
29,500
Taken
38,381
13,008
Mitigated
14,807
9,748
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Charİzard
Merlin
3,066
89
0
1,566
5,057
1,183
0
3,375
1,682
37,395
0
L
Ix Chel
Chıpmunk
Ix Chel
1,234
397
199
1,038
5,762
2,152
0
1,872
3,774
17,309
0
W
Cliodhna
IIYbrightII
Cliodhna
5,157
1,374
0
1,107
7,489
2,718
0
0
7,489
0
37,717
L
Hun Batz
IonFeelNun
Hun Batz
1,801
540
0
1,817
7,096
2,060
0
2,975
4,088
0
15,855
W
Jormungandr
Kxmoyin
Jormungandr
3,261
1,162
0
1,075
5,799
2,770
0
313
5,486
40,695
0
W
Hercules
Mbleach28
Hercules
1,719
764
74
1,981
6,229
3,208
448
1,157
5,072
0
28,436
L
5,454
2,863
0
3,581
9,573
6,130
0
1,744
7,829
0
46,041
L
3,473
1,194
0
500
10,893
3,282
0
3,687
7,138
0
21,977
W
10,392
777
0
3,967
5,737
2,679
0
2,692
3,045
56,727
0
W
Heimdallr
XclaytonbigsbyX
Heimdallr
6,273
3,610
0
1,544
4,246
1,633
467
138
4,108
0
40,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
25,644
345
Minions Killed
243
0
Camps Cleared
0
996,721
Distance Traveled
980,704
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,978
498
75
8
0
181,319
0
L
Ix Chel
4,698
470
30
3
0
165,203
1
W
Cliodhna
6,012
601
80
8
0
222,158
0
L
Hun Batz
5,033
503
35
4
0
217,376
2
W
Jormungandr
5,597
560
59
6
0
206,794
0
W
Hercules
5,391
539
51
5
0
215,086
1
L
Vamana
6,241
624
80
8
0
196,021
0
L
Medusa
4,694
469
23
2
0
220,785
0
W
Anubis
6,755
676
89
9
0
179,812
0
W
Heimdallr
6,187
619
66
7
0
172,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role