Player Matchup

Sylvanus
Sylvanus
LoRezChris
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,713 Elo+
Party 1
Hachiman
Hachiman
VKrishna
Hachiman
Level 146
God Stats
15W - 4L
1,578 SR
Queue Stats
96W - 82L
1,621 Elo+
Party 1
Geb
Geb
kEnAnNiLaToR
Geb
Level 83
God Stats
15W - 3L
1,693 SR
Queue Stats
41W - 25L
1,659 Elo+
Party 1
Team Averages
Level 83
1,591 SR
1,665 Elo+

VS

Team Averages
Level 59
1,548 SR
1,328 Elo+
Neith
Neith
Ducky1Rubber
Neith
Level 82
God Stats
3W - 2L
1,734 SR
Queue Stats
331W - 326L
1,365 Elo+
Party 2
Anubis
Anubis
ShadowReaperw64
Anubis
Level 53
God Stats
6W - 5L
1,500 SR
Queue Stats
433W - 427L
1,322 Elo+
Party 2
Zeus
Zeus
wKm89
Zeus
Level 41
God Stats
1W - 1L
1,410 SR
Queue Stats
12W - 14L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LoRezChris
Sylvanus
12
3 / 1 / 9
7,549
839
3,970
8,650
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
VKrishna
Hachiman
14
12 / 1 / 3
9,611
1,068
15,941
8,203
3,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 9
6,939
771
1,078
14,412
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,817
757
6,300
7,133
3,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 3
6,412
712
4,486
9,166
4,210
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
wKm89
Zeus
11
5 / 7 / 1
7,372
819
7,986
8,751
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
8
8
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Sylvanus
LoRezChris
Sylvanus
3
1
9
7.5
L
1
6
3
0.42
W
Hachiman
VKrishna
Hachiman
12
1
3
13.5
W
0
6
9
0.75
L
Zeus
wKm89
Zeus
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,989
Damage
18,772
31,265
Taken
25,050
17,828
Mitigated
9,992
9,160
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,300
2,214
108
2,406
7,133
3,020
0
1,047
6,086
0
24,372
W
Sylvanus
LoRezChris
Sylvanus
3,970
1,366
972
2,796
8,650
3,689
815
4,279
4,130
19,465
0
L
4,486
125
0
729
9,166
4,210
0
1,958
7,208
15,207
0
W
Hachiman
VKrishna
Hachiman
15,941
8,557
0
2,778
8,203
3,095
2,232
3,126
4,853
0
46,002
W
1,078
33
137
2,477
14,412
11,044
368
4,328
9,774
6,640
0
L
Zeus
wKm89
Zeus
7,986
1,523
0
584
8,751
2,762
0
2,050
6,701
21,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
20,601
90
Minions Killed
103
0
Camps Cleared
0
446,051
Distance Traveled
412,074
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,817
757
39
4
0
146,870
1
W
Sylvanus
7,549
839
30
3
0
129,788
0
L
Anubis
6,412
712
28
3
0
135,849
0
W
Hachiman
9,611
1,068
50
6
0
163,433
0
W
Geb
6,939
771
10
1
0
152,830
0
L
Zeus
7,372
819
36
4
0
129,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role