Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AcyclicExponent
Aphrodite
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,736 Elo+
Party 1
Ix Chel
Ix Chel
Flipper2u
Ix Chel
Level 109
God Stats
3W - 3L
1,530 SR
Queue Stats
255W - 230L
1,538 Elo+
Solo
Medusa
Medusa
JMan3876
Medusa
Level 93
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 7L
1,485 Elo+
Party 1
Serqet
Serqet
Vorgacka
Serqet
Level 166
God Stats
2W - 2L
1,332 SR
Queue Stats
116W - 93L
1,680 Elo+
Party 1
Team Averages
Level 120
1,472 SR
1,588 Elo+

VS

Team Averages
Level 126
1,469 SR
1,481 Elo+
Hou Yi
Hou Yi
Averagejeans802
Hou Yi
Level 126
God Stats
7W - 4L
1,500 SR
Queue Stats
208W - 219L
1,515 Elo+
Party 2
Ares
Ares
BanjosOhnishi
Ares
Level 157
God Stats
4W - 7L
1,461 SR
Queue Stats
230W - 219L
1,498 Elo+
Solo
Scylla
Scylla
Cloggedbean181
Scylla
Level 136
God Stats
6W - 15L
1,673 SR
Queue Stats
196W - 248L
1,438 Elo+
Party 2
Vulcan
Vulcan
FrecklesofFury
Vulcan
Level 124
God Stats
4W - 7L
1,211 SR
Queue Stats
243W - 250L
1,455 Elo+
Party 2
Chaac
Chaac
LlamaNoLife
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 0
7,020
638
5,925
9,855
7,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
AcyclicExponent
Aphrodite
9
1 / 0 / 2
5,974
543
2,286
4,314
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Flipper2u
Ix Chel
10
1 / 2 / 0
5,614
510
3,331
7,264
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JMan3876
Medusa
11
1 / 2 / 4
6,552
596
5,385
7,703
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Vorgacka
Serqet
10
4 / 2 / 1
6,372
579
5,004
9,399
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,352
577
3,155
6,498
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 1
5,400
491
2,566
8,497
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 0
6,644
604
6,509
6,408
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 2
6,148
559
4,868
4,462
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,923
538
3,908
7,904
6,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
8
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
0
1.5
W
Aphrodite
AcyclicExponent
Aphrodite
1
0
2
2
L
1
2
2
1
L
0
2
1
0.25
L
4
1
0
4
W
Ix Chel
Flipper2u
Ix Chel
1
2
0
0.5
L
1
2
2
1
W
Medusa
JMan3876
Medusa
1
2
4
1.5
L
0
3
0
0
W
Serqet
Vorgacka
Serqet
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,931
Damage
21,006
38,535
Taken
33,769
20,373
Mitigated
18,883
13,909
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,925
1,324
0
3,653
9,855
7,349
246
2,253
7,602
51,716
0
W
Aphrodite
AcyclicExponent
Aphrodite
2,286
820
3,586
3,199
4,314
2,790
0
1,825
2,489
19,737
0
L
3,155
1,025
0
1,389
6,498
2,459
480
501
5,997
0
42,965
L
2,566
100
0
2,122
8,497
6,393
0
3,590
4,643
16,699
0
L
6,509
834
0
0
6,408
1,890
0
964
5,288
47,688
0
W
Ix Chel
Flipper2u
Ix Chel
3,331
149
422
1,056
7,264
3,294
0
5,060
2,204
35,836
0
L
4,868
1,734
0
739
4,462
1,413
0
802
3,462
45,509
0
W
Medusa
JMan3876
Medusa
5,385
2,843
0
1,094
7,703
3,125
960
1,510
6,193
0
53,680
L
3,908
1,463
0
2,707
7,904
6,728
0
5,685
2,219
0
39,247
W
Serqet
Vorgacka
Serqet
5,004
816
0
899
9,399
3,815
0
3,295
6,104
0
40,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,532
Gold Earned
30,467
332
Minions Killed
328
0
Camps Cleared
0
1,174,001
Distance Traveled
1,111,025
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,020
638
81
7
0
236,336
0
W
Aphrodite
5,974
543
37
3
0
245,143
2
L
Hou Yi
6,352
577
75
7
0
187,400
3
L
Ares
5,400
491
27
2
0
236,708
2
L
Scylla
6,644
604
78
7
0
249,498
0
W
Ix Chel
5,614
510
65
6
0
206,485
0
L
Vulcan
6,148
559
68
6
0
239,456
2
W
Medusa
6,552
596
86
8
0
217,895
0
L
Chaac
5,923
538
80
7
0
197,963
0
W
Serqet
6,372
579
63
6
0
268,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role