Player Matchup

Neith
Neith
DanteMaker
Neith
Level 67
God Stats
4W - 8L
1,733 SR
Queue Stats
129W - 113L
1,551 Elo+
Party 2
Ix Chel
Ix Chel
RagDollOc
Ix Chel
Level 27
God Stats
4W - 4L
1,528 SR
Queue Stats
17W - 11L
1,726 Elo+
Party 2
Kumbhakarna
Kumbhakarna
morty_wiliams
Kumbhakarna
Level 156
God Stats
0W - 2L
1,298 SR
Queue Stats
142W - 131L
1,608 Elo+
Party 2
Team Averages
Level 83
1,519 SR
1,628 Elo+

VS

Team Averages
Level 97
1,342 SR
1,557 Elo+
Hercules
Hercules
Dragoon7773
Hercules
Level 105
God Stats
2W - 2L
1,305 SR
Queue Stats
100W - 101L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
Dumsildorf
Jing Wei
Level 88
God Stats
4W - 7L
1,223 SR
Queue Stats
253W - 228L
1,601 Elo+
Party 1
Scylla
Scylla
ViTaL MECKSOUL
Scylla
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 68L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 4 / 1
10,392
693
16,679
15,950
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
RagDollOc
Ix Chel
13
0 / 2 / 4
8,704
580
6,327
11,402
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
morty_wiliams
Kumbhakarna
14
1 / 3 / 3
10,033
669
6,213
23,490
26,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dragoon7773
Hercules
15
1 / 1 / 5
9,588
639
13,393
16,232
18,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jing Wei
Dumsildorf
Jing Wei
18
6 / 3 / 3
11,434
762
17,433
12,797
6,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 6
10,542
703
13,096
6,563
2,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
9
9
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
4
4
1
1.13
W
Hercules
Dragoon7773
Hercules
1
1
5
3.5
W
Jing Wei
Dumsildorf
Jing Wei
6
3
3
2.5
L
Ix Chel
RagDollOc
Ix Chel
0
2
4
1
W
2
1
6
5
L
Kumbhakarna
morty_wiliams
Kumbhakarna
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,219
Damage
43,922
50,842
Taken
35,592
38,870
Mitigated
27,423
14,908
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
16,679
6,800
0
2,591
15,950
7,313
0
3,237
12,293
0
53,214
W
Hercules
Dragoon7773
Hercules
13,393
2,011
0
5,334
16,232
18,580
0
5,753
10,479
0
31,335
W
Jing Wei
Dumsildorf
Jing Wei
17,433
14,016
0
3,798
12,797
6,032
2,504
4,347
8,450
0
65,959
L
Ix Chel
RagDollOc
Ix Chel
6,327
1,137
2,336
1,698
11,402
5,155
0
2,858
8,268
30,984
0
W
13,096
1,149
0
738
6,563
2,811
595
2,479
4,084
48,565
0
L
Kumbhakarna
morty_wiliams
Kumbhakarna
6,213
997
2,322
5,961
23,490
26,402
0
7,012
15,721
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
31,564
144
Minions Killed
204
0
Camps Cleared
0
802,225
Distance Traveled
820,202
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,392
693
80
5
0
259,535
0
W
Hercules
9,588
639
36
2
0
307,202
0
W
Jing Wei
11,434
762
91
6
0
255,313
1
L
Ix Chel
8,704
580
49
3
0
257,521
0
W
Scylla
10,542
703
77
5
0
257,687
3
L
Kumbhakarna
10,033
669
15
1
0
285,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role