Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GenLeeAroused
Skadi
Level 119
God Stats
3W - 1L
1,695 SR
Queue Stats
287W - 263L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
L3MU5
Kuzenbo
Level 61
God Stats
2W - 1L
1,399 SR
Queue Stats
53W - 59L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
StainedScarlet
Zhong Kui
Level 107
God Stats
5W - 0L
1,860 SR
Queue Stats
324W - 252L
1,649 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,533 Elo+

VS

Team Averages
Level 116
1,448 SR
1,576 Elo+
Freya
Freya
BooDog47
Freya
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 93L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
DeathLou13
Zhong Kui
Level 127
God Stats
1W - 2L
1,236 SR
Queue Stats
115W - 110L
1,552 Elo+
Solo
Bakasura
Bakasura
HeavyArms05
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,586 Elo+
Solo
Cernunnos
Cernunnos
Mayhaps
Cernunnos
Level 129
God Stats
4W - 3L
1,501 SR
Queue Stats
301W - 305L
1,577 Elo+
Solo
Skadi
Skadi
RuinChase
Skadi
Level 129
God Stats
2W - 6L
1,504 SR
Queue Stats
305W - 294L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
14 / 3 / 13
11,163
930
20,188
17,747
17,872
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
 
Fafnir
17
4 / 2 / 20
10,091
841
7,382
13,847
18,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 2 / 14
10,580
882
13,043
6,214
3,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
L3MU5
Kuzenbo
15
0 / 3 / 24
9,872
823
5,335
15,168
25,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
StainedScarlet
Zhong Kui
17
5 / 4 / 13
10,508
876
12,638
14,080
12,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BooDog47
Freya
14
1 / 6 / 7
8,359
697
8,897
11,277
5,866
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
DeathLou13
Zhong Kui
15
2 / 6 / 5
8,653
721
10,829
15,535
20,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
HeavyArms05
Bakasura
14
2 / 7 / 7
8,677
723
5,504
14,100
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Mayhaps
Cernunnos
17
5 / 4 / 7
9,603
800
12,455
9,909
5,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
RuinChase
Skadi
14
3 / 7 / 7
8,435
703
13,225
12,007
5,829
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
30
Kills
13
14
Deaths
30
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
3
13
6.83
W
Fafnir
 
Fafnir
4
2
20
7
L
Freya
BooDog47
Freya
1
6
7
0.75
L
Zhong Kui
DeathLou13
Zhong Kui
2
6
5
0.75
W
7
2
14
7
L
Bakasura
HeavyArms05
Bakasura
2
7
7
0.79
W
Kuzenbo
L3MU5
Kuzenbo
0
3
24
4
L
Cernunnos
Mayhaps
Cernunnos
5
4
7
2.13
L
Skadi
RuinChase
Skadi
3
7
7
0.93
W
Zhong Kui
StainedScarlet
Zhong Kui
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,586
Damage
50,910
67,056
Taken
62,828
77,356
Mitigated
51,606
28,380
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,188
6,126
4,123
4,767
17,747
17,872
816
4,850
12,619
0
37,577
W
Fafnir
 
Fafnir
7,382
1,510
3,032
5,460
13,847
18,407
436
5,350
8,192
13,958
0
L
Freya
BooDog47
Freya
8,897
2,188
121
1,444
11,277
5,866
152
3,929
7,254
28,646
0
L
Zhong Kui
DeathLou13
Zhong Kui
10,829
1,174
457
3,475
15,535
20,074
119
5,423
9,777
22,951
0
W
13,043
5,969
888
358
6,214
3,507
3,629
2,341
3,704
0
35,556
L
Bakasura
HeavyArms05
Bakasura
5,504
3,316
438
1,653
14,100
14,065
312
6,835
6,975
0
7,081
W
Kuzenbo
L3MU5
Kuzenbo
5,335
2,223
2,826
2,502
15,168
25,132
529
4,208
10,846
9,494
0
L
Cernunnos
Mayhaps
Cernunnos
12,455
4,260
476
1,630
9,909
5,772
282
2,343
7,398
0
29,293
L
Skadi
RuinChase
Skadi
13,225
5,857
264
309
12,007
5,829
252
5,692
6,069
0
19,211
W
Zhong Kui
StainedScarlet
Zhong Kui
12,638
979
243
4,181
14,080
12,438
2,632
2,977
11,019
26,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
43,727
127
Minions Killed
139
0
Camps Cleared
0
1,106,860
Distance Traveled
944,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,163
930
32
3
0
234,340
0
W
Fafnir
10,091
841
14
1
0
236,320
0
L
Freya
8,359
697
40
3
0
195,079
0
L
Zhong Kui
8,653
721
36
3
0
187,135
0
W
Skadi
10,580
882
39
3
0
199,118
0
L
Bakasura
8,677
723
17
1
0
204,762
0
W
Kuzenbo
9,872
823
5
0
0
244,690
0
L
Cernunnos
9,603
800
37
3
0
208,360
0
L
Skadi
8,435
703
9
1
0
148,749
0
W
Zhong Kui
10,508
876
37
3
0
192,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role