Player Matchup

Medusa
Medusa
CURRAHIZZLE
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 1
Athena
Athena
CringyGinger
Athena
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 125L
1,425 Elo+
Party 1
Ao Kuang
Ao Kuang
Milwookie
Ao Kuang
Level 157
God Stats
4W - 2L
1,840 SR
Queue Stats
72W - 76L
1,461 Elo+
Solo
Surtr
Surtr
fraize7
Surtr
Level 126
God Stats
1W - 3L
1,692 SR
Queue Stats
35W - 50L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
xSCROMPERx
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,539 Elo+
Party 1
Team Averages
Level 108
1,606 SR
1,469 Elo+

VS

Team Averages
Level 61
1,410 SR
1,502 Elo+
Nox
Nox
DahrkPhoenix
Nox
Level 53
God Stats
1W - 1L
1,331 SR
Queue Stats
70W - 69L
1,475 Elo+
Party 2
Hercules
Hercules
DakuTenshi
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,524 Elo+
Party 2
Ix Chel
Ix Chel
Gordeaux
Ix Chel
Level 119
God Stats
3W - 3L
1,336 SR
Queue Stats
101W - 91L
1,447 Elo+
Party 2
Ishtar
Ishtar
LookinCoolJoker9
Ishtar
Level 64
God Stats
1W - 1L
1,291 SR
Queue Stats
110W - 78L
1,562 Elo+
Party 2
Bakasura
Bakasura
Skooxy
Bakasura
Level 48
God Stats
19W - 15L
1,590 SR
Queue Stats
191W - 149L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 7 / 4
8,622
454
10,932
14,306
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
13
1 / 6 / 5
8,382
441
7,618
19,354
22,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Milwookie
Ao Kuang
15
8 / 4 / 2
10,016
527
9,960
18,855
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
fraize7
Surtr
13
0 / 8 / 3
8,457
445
12,515
20,506
19,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xSCROMPERx
Kukulkan
15
2 / 3 / 4
9,678
509
14,311
10,196
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
9,320
491
5,338
13,174
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
DakuTenshi
Hercules
17
9 / 1 / 11
11,315
596
15,171
19,219
23,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Gordeaux
Ix Chel
15
6 / 2 / 3
9,958
524
11,981
14,622
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 8
10,162
535
12,548
14,271
7,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Skooxy
Bakasura
17
9 / 3 / 7
10,929
575
15,759
15,200
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
13
Kills
28
28
Deaths
13
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
4
0.57
L
Athena
1
6
5
0.58
W
1
2
13
3.75
W
Hercules
DakuTenshi
Hercules
9
1
11
14.5
W
Ix Chel
Gordeaux
Ix Chel
6
2
3
3.75
W
3
5
8
1.4
L
Ao Kuang
Milwookie
Ao Kuang
8
4
2
2.25
W
Bakasura
Skooxy
Bakasura
9
3
7
4.17
L
Surtr
fraize7
Surtr
0
8
3
0.19
L
Kukulkan
xSCROMPERx
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,336
Damage
60,797
83,217
Taken
76,486
61,508
Mitigated
60,186
14,128
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,932
5,466
0
1,439
14,306
5,953
440
2,916
11,029
0
55,580
L
Athena
7,618
1,967
0
1,869
19,354
22,806
14
6,025
12,920
26,703
0
W
5,338
544
0
2,252
13,174
14,971
0
7,078
6,096
28,612
0
W
Hercules
DakuTenshi
Hercules
15,171
5,264
0
7,964
19,219
23,882
150
4,155
15,064
0
77,669
W
Ix Chel
Gordeaux
Ix Chel
11,981
2,005
1,213
2,523
14,622
7,044
0
9,411
5,211
73,667
0
W
12,548
6,814
0
3,264
14,271
7,066
246
5,043
9,228
0
79,266
L
Ao Kuang
Milwookie
Ao Kuang
9,960
4,303
0
7,764
18,855
8,242
0
4,025
13,839
70,697
0
W
Bakasura
Skooxy
Bakasura
15,759
11,609
0
3,778
15,200
7,223
0
7,215
7,985
0
90,385
L
Surtr
fraize7
Surtr
12,515
5,422
0
2,029
20,506
19,050
0
2,073
17,929
829
66,509
L
Kukulkan
xSCROMPERx
Kukulkan
14,311
1,525
0
1,027
10,196
5,457
0
2,280
7,636
96,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
51,684
483
Minions Killed
538
0
Camps Cleared
0
1,872,259
Distance Traveled
1,958,928
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,622
454
89
5
0
343,276
0
L
Athena
8,382
441
34
2
0
398,207
0
W
Nox
9,320
491
26
1
0
377,911
5
W
Hercules
11,315
596
114
6
0
386,799
7
W
Ix Chel
9,958
524
121
6
0
374,106
4
W
Ishtar
10,162
535
140
7
0
366,828
6
L
Ao Kuang
10,016
527
110
6
0
402,795
6
W
Bakasura
10,929
575
137
7
0
453,284
5
L
Surtr
8,457
445
98
5
0
353,303
0
L
Kukulkan
9,678
509
152
8
0
374,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role