Player Matchup

Chernobog
Chernobog
Disneylander
Chernobog
Level 79
God Stats
15W - 11L
1,528 SR
Queue Stats
235W - 290L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
Mussay
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,478 Elo+
Party 3
Set
Set
ReedRaggles
Set
Level 63
God Stats
11W - 6L
1,444 SR
Queue Stats
70W - 68L
1,469 Elo+
Party 1
Bacchus
Bacchus
TensaiKuro
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 1
Freya
Freya
oliverdigg14
Freya
Level 93
God Stats
2W - 0L
1,777 SR
Queue Stats
37W - 47L
1,443 Elo+
Party 3
Team Averages
Level 53
1,550 SR
1,469 Elo+

VS

Team Averages
Level 25
1,193 SR
1,273 Elo+
Ymir
Ymir
HazelNyx
Ymir
Level 4
God Stats
1W - 3L
1,182 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 2
Janus
Janus
Xurexia-_
Janus
Level 45
God Stats
1W - 2L
1,262 SR
Queue Stats
129W - 161L
1,298 Elo+
Solo
Thanatos
Thanatos
iAmKramps
Thanatos
Level 69
God Stats
17W - 12L
1,341 SR
Queue Stats
68W - 71L
1,547 Elo+
Party 2
Bellona
Bellona
jjravyn
Bellona
Level 3
God Stats
0W - 3L
1,089 SR
Queue Stats
3W - 8L
1,173 Elo+
Party 2
Izanami
Izanami
lordbasic96
Izanami
Level 4
God Stats
0W - 3L
1,089 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Disneylander
Chernobog
14
12 / 3 / 3
9,962
712
14,153
10,965
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Mussay
Jing Wei
13
5 / 3 / 7
8,277
591
10,339
10,360
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 4 / 2
7,999
571
8,163
10,865
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
TensaiKuro
Bacchus
11
5 / 1 / 6
7,622
544
2,244
7,952
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 2
7,730
552
3,537
9,768
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 1
6,647
475
1,906
13,202
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Xurexia-_
Janus
10
2 / 6 / 1
6,650
475
4,549
9,701
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
iAmKramps
Thanatos
15
10 / 3 / 2
9,338
667
14,327
14,799
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
jjravyn
Bellona
8
0 / 4 / 0
5,642
403
2,748
6,640
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
lordbasic96
Izanami
7
0 / 9 / 1
5,467
391
3,189
11,419
3,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
27
Kills
12
13
Deaths
28
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Disneylander
Chernobog
12
3
3
4.5
L
Ymir
0
6
1
0.08
W
Jing Wei
Mussay
Jing Wei
5
3
7
2.83
W
4
4
2
1.25
W
Bacchus
TensaiKuro
Bacchus
5
1
6
8
L
Janus
Xurexia-_
Janus
2
6
1
0.42
L
Thanatos
iAmKramps
Thanatos
10
3
2
3.67
L
Bellona
jjravyn
Bellona
0
4
0
0
L
Izanami
lordbasic96
Izanami
0
9
1
0.06
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
26,719
49,910
Taken
55,761
23,814
Mitigated
30,006
14,501
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Disneylander
Chernobog
14,153
9,741
0
3,134
10,965
5,076
348
0
10,709
0
60,542
L
Ymir
1,906
558
141
907
13,202
12,657
206
766
12,436
24,521
0
W
Jing Wei
Mussay
Jing Wei
10,339
8,728
0
3,422
10,360
3,605
306
1,023
9,337
0
63,402
W
8,163
4,478
0
1,488
10,865
4,083
0
627
10,205
0
66,273
W
Bacchus
TensaiKuro
Bacchus
2,244
536
0
2,168
7,952
7,643
81
1,867
6,085
9,563
0
L
Janus
Xurexia-_
Janus
4,549
375
0
220
9,701
3,167
0
2,931
6,576
38,377
0
L
Thanatos
iAmKramps
Thanatos
14,327
5,406
0
11,367
14,799
5,989
0
1,155
13,634
0
66,163
L
Bellona
jjravyn
Bellona
2,748
772
0
437
6,640
4,906
0
0
6,640
0
16,513
L
Izanami
lordbasic96
Izanami
3,189
2,165
155
573
11,419
3,287
474
725
10,694
0
26,682
W
3,537
869
0
4,289
9,768
3,407
511
2,938
6,830
52,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
33,744
378
Minions Killed
233
0
Camps Cleared
0
1,357,383
Distance Traveled
1,194,129
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,962
712
101
7
0
262,181
0
L
Ymir
6,647
475
31
2
0
242,652
0
W
Jing Wei
8,277
591
74
5
0
245,401
4
W
Set
7,999
571
90
6
0
303,523
0
W
Bacchus
7,622
544
15
1
0
283,409
0
L
Janus
6,650
475
54
4
0
246,744
5
L
Thanatos
9,338
667
87
6
0
323,133
0
L
Bellona
5,642
403
23
2
0
168,400
0
L
Izanami
5,467
391
38
3
0
213,200
0
W
Freya
7,730
552
98
7
0
262,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role