Player Matchup

Surtr
Surtr
 
Surtr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
ChuckVegas
Olorun
Level 98
God Stats
4W - 4L
1,328 SR
Queue Stats
163W - 153L
1,400 Elo+
Solo
Da Ji
Da Ji
Heiwato
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,265 Elo+
Party 4
Apollo
Apollo
JaySkurt
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,404 Elo+
Party 3
Kumbhakarna
Kumbhakarna
crayonrouge123
Kumbhakarna
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,424 Elo+
Party 3
Team Averages
Level 54
1,466 SR
1,399 Elo+

VS

Team Averages
Level 47
1,374 SR
1,377 Elo+
Apollo
Apollo
 
Apollo
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ALPHASP4RDA
Mercury
Level 47
God Stats
1W - 2L
1,302 SR
Queue Stats
150W - 131L
1,258 Elo+
Party 1
Surtr
Surtr
PowerZero11
Surtr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 158L
1,398 Elo+
Solo
Ix Chel
Ix Chel
SonaADELLE
Ix Chel
Level 26
God Stats
7W - 11L
1,174 SR
Queue Stats
51W - 60L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
TheSucc25
Nu Wa
Level 26
God Stats
5W - 4L
1,394 SR
Queue Stats
11W - 25L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 5 / 1
6,151
439
3,879
12,218
7,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
ChuckVegas
Olorun
12
1 / 2 / 1
7,295
521
6,119
8,281
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Heiwato
Da Ji
9
1 / 8 / 0
6,156
440
4,082
13,691
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
JaySkurt
Apollo
11
1 / 3 / 0
7,218
516
4,015
9,046
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
crayonrouge123
Kumbhakarna
8
0 / 3 / 1
6,108
436
3,425
11,166
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 0 / 5
8,428
602
4,619
7,756
2,943
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
ALPHASP4RDA
Mercury
13
9 / 1 / 4
8,801
629
6,649
10,829
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 0 / 2
8,824
630
9,559
10,922
7,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
SonaADELLE
Ix Chel
12
1 / 1 / 10
7,333
524
6,668
6,086
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
TheSucc25
Nu Wa
12
4 / 1 / 4
7,837
560
10,760
7,116
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
21
21
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
1
0.1
W
Apollo
 
Apollo
4
0
5
6.5
W
Mercury
ALPHASP4RDA
Mercury
9
1
4
11
L
Olorun
ChuckVegas
Olorun
1
2
1
0.75
L
Da Ji
Heiwato
Da Ji
1
8
0
0.13
L
Apollo
JaySkurt
Apollo
1
3
0
0.33
W
3
0
2
4
W
Ix Chel
SonaADELLE
Ix Chel
1
1
10
6
W
Nu Wa
TheSucc25
Nu Wa
4
1
4
6
L
Kumbhakarna
crayonrouge123
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
38,255
54,402
Taken
42,709
26,470
Mitigated
18,558
10,435
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,879
1,154
0
2,878
12,218
7,111
0
1,291
10,887
362
30,615
W
Apollo
 
Apollo
4,619
3,134
0
1,547
7,756
2,943
338
1,333
6,417
0
55,525
W
Mercury
ALPHASP4RDA
Mercury
6,649
3,559
0
518
10,829
3,788
0
2,212
8,497
0
67,065
L
Olorun
ChuckVegas
Olorun
6,119
1,672
220
1,130
8,281
3,281
0
3,133
5,047
56,551
0
L
Da Ji
Heiwato
Da Ji
4,082
670
0
2,978
13,691
5,195
0
4,407
9,167
0
27,910
L
Apollo
JaySkurt
Apollo
4,015
1,927
0
1,864
9,046
2,995
0
3,001
5,885
0
38,432
W
9,559
4,513
0
4,532
10,922
7,648
478
1,568
9,330
396
67,392
W
Ix Chel
SonaADELLE
Ix Chel
6,668
699
2,774
2,273
6,086
1,847
148
1,654
4,338
33,015
0
W
Nu Wa
TheSucc25
Nu Wa
10,760
3,705
0
1,475
7,116
2,332
902
2,775
4,085
49,432
0
L
Kumbhakarna
crayonrouge123
Kumbhakarna
3,425
433
0
1,365
11,166
7,888
0
5,175
5,799
19,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
41,223
312
Minions Killed
407
0
Camps Cleared
0
1,423,326
Distance Traveled
1,433,646
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,151
439
59
4
0
263,200
4
W
Apollo
8,428
602
96
7
0
291,273
6
W
Mercury
8,801
629
88
6
0
354,862
2
L
Olorun
7,295
521
121
9
0
256,276
0
L
Da Ji
6,156
440
45
3
0
292,334
8
L
Apollo
7,218
516
74
5
0
304,812
0
W
Surtr
8,824
630
102
7
0
253,519
0
W
Ix Chel
7,333
524
53
4
0
267,101
2
W
Nu Wa
7,837
560
68
5
0
266,891
0
L
Kumbhakarna
6,108
436
13
1
0
306,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role