Player Matchup

Xing Tian
Xing Tian
BalsagnaFace
Xing Tian
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 52L
1,632 Elo+
Party 2
Poseidon
Poseidon
Jeremyfto
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,727 Elo+
Solo
Izanami
Izanami
OGSourBean
Izanami
Level 140
God Stats
2W - 3L
1,520 SR
Queue Stats
268W - 258L
1,560 Elo+
Party 2
Cupid
Cupid
bawlzs
Cupid
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,532 Elo+
Party 2
Susano
Susano
kevreck
Susano
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 36L
1,638 Elo+
Solo
Team Averages
Level 134
1,504 SR
1,618 Elo+

VS

Team Averages
Level 137
1,517 SR
1,540 Elo+
Ares
Ares
FrostForReal
Ares
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
202W - 229L
1,534 Elo+
Party 1
Chaac
Chaac
LikelyThrone327
Chaac
Level 148
God Stats
3W - 0L
1,812 SR
Queue Stats
117W - 155L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
LunarEclipse7
Ix Chel
Level 155
God Stats
1W - 0L
1,513 SR
Queue Stats
48W - 46L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
TiJoeJoe
Cernunnos
Level 119
God Stats
2W - 1L
1,560 SR
Queue Stats
71W - 47L
1,617 Elo+
Party 1
Khepri
Khepri
marlonious
Khepri
Level 106
God Stats
1W - 1L
1,201 SR
Queue Stats
49W - 49L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BalsagnaFace
Xing Tian
15
2 / 5 / 4
8,831
803
6,842
16,027
18,365
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Jeremyfto
Poseidon
13
2 / 8 / 3
8,029
730
8,912
12,552
4,707
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
OGSourBean
Izanami
12
1 / 5 / 4
7,331
666
7,844
10,764
4,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
bawlzs
Cupid
15
2 / 4 / 6
8,184
744
11,703
12,281
5,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
kevreck
Susano
13
1 / 5 / 6
7,343
668
9,975
9,956
4,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 16
10,063
915
10,801
15,128
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 3 / 13
9,124
829
10,179
12,070
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
15
9 / 2 / 12
9,638
876
14,045
11,855
7,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
TiJoeJoe
Cernunnos
17
7 / 0 / 15
10,228
930
16,310
6,155
4,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
marlonious
Khepri
15
1 / 1 / 18
9,325
848
5,111
15,110
20,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
8
Kills
27
27
Deaths
9
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BalsagnaFace
Xing Tian
2
5
4
0.8
W
6
3
16
4.67
L
Poseidon
Jeremyfto
Poseidon
2
8
3
0.44
W
4
3
13
3.5
W
Ix Chel
9
2
12
7.5
L
Izanami
OGSourBean
Izanami
1
5
4
0.6
W
Cernunnos
TiJoeJoe
Cernunnos
7
0
15
14.5
L
Cupid
bawlzs
Cupid
2
4
6
1.25
L
Susano
kevreck
Susano
1
5
6
0.8
W
Khepri
marlonious
Khepri
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,276
Damage
56,446
61,580
Taken
60,318
38,192
Mitigated
66,760
14,462
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BalsagnaFace
Xing Tian
6,842
673
1,436
1,558
16,027
18,365
0
6,485
9,453
13,880
0
W
10,801
403
480
1,891
15,128
22,588
852
3,150
11,978
13,170
0
L
Poseidon
Jeremyfto
Poseidon
8,912
975
477
798
12,552
4,707
0
7,150
5,246
19,377
0
W
10,179
593
910
2,961
12,070
11,957
891
4,276
7,794
0
19,286
W
Ix Chel
14,045
2,279
5,156
3,548
11,855
7,092
947
2,727
9,128
25,415
0
L
Izanami
OGSourBean
Izanami
7,844
5,741
632
2,014
10,764
4,856
32
5,496
5,220
0
16,266
W
Cernunnos
TiJoeJoe
Cernunnos
16,310
6,061
530
1,990
6,155
4,374
3,878
2,094
4,061
0
36,709
L
Cupid
bawlzs
Cupid
11,703
8,231
1,348
4,468
12,281
5,911
0
5,287
6,771
0
25,817
L
Susano
kevreck
Susano
9,975
1,349
965
766
9,956
4,353
0
4,905
4,953
0
13,255
W
Khepri
marlonious
Khepri
5,111
177
1,408
2,541
15,110
20,749
819
3,507
11,603
9,260
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
48,378
89
Minions Killed
117
0
Camps Cleared
0
967,048
Distance Traveled
1,052,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,831
803
10
1
0
193,083
0
W
Ares
10,063
915
6
1
0
192,619
0
L
Poseidon
8,029
730
15
1
0
193,033
0
W
Chaac
9,124
829
17
2
0
226,049
0
W
Ix Chel
9,638
876
21
2
0
228,531
0
L
Izanami
7,331
666
21
2
0
172,842
0
W
Cernunnos
10,228
930
59
5
0
180,823
0
L
Cupid
8,184
744
34
3
0
187,311
0
L
Susano
7,343
668
9
1
0
220,779
0
W
Khepri
9,325
848
14
1
0
224,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role