Player Matchup

Morgan Le Fay
Morgan Le Fay
InfantSorrow147
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 574L
1,390 Elo+
Party 2
Izanami
Izanami
Joktotank
Izanami
Level 24
God Stats
6W - 8L
1,762 SR
Queue Stats
30W - 34L
1,544 Elo+
Party 3
Discordia
Discordia
Rumonculus
Discordia
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 29L
1,574 Elo+
Party 3
Cernunnos
Cernunnos
StewyDonkey83
Cernunnos
Level 47
God Stats
77W - 70L
1,544 SR
Queue Stats
237W - 315L
1,448 Elo+
Party 2
Achilles
Achilles
trapster97
Achilles
Level 65
God Stats
213W - 265L
1,514 SR
Queue Stats
289W - 408L
1,439 Elo+
Party 2
Team Averages
Level 67
1,564 SR
1,479 Elo+

VS

Team Averages
Level 90
1,580 SR
1,577 Elo+
Tyr
Tyr
ComfortTux
Tyr
Level 101
God Stats
2W - 0L
1,759 SR
Queue Stats
39W - 13L
1,714 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Darkcreed3
Ah Muzen Cab
Level 120
God Stats
26W - 28L
1,468 SR
Queue Stats
146W - 150L
1,484 Elo+
Solo
Loki
Loki
Kydrex
Loki
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
LolGtfoh
Baron Samedi
Level 89
God Stats
14W - 5L
1,674 SR
Queue Stats
160W - 140L
1,453 Elo+
Solo
Ix Chel
Ix Chel
The8552ndEpicMan
Ix Chel
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 9L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InfantSorrow147
Morgan Le Fay
15
0 / 10 / 0
8,859
886
8,476
15,277
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Joktotank
Izanami
16
1 / 10 / 3
10,449
1,045
11,879
22,353
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Rumonculus
Discordia
15
0 / 4 / 3
9,579
958
10,841
11,473
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
StewyDonkey83
Cernunnos
15
0 / 7 / 1
9,174
917
9,424
17,853
7,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
trapster97
Achilles
15
3 / 5 / 1
10,105
1,011
10,293
24,735
18,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

81

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 22
11,232
1,123
17,349
15,889
18,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Darkcreed3
Ah Muzen Cab
17
2 / 1 / 18
10,499
1,050
10,227
8,990
4,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Kydrex
Loki
19
15 / 1 / 12
12,739
1,274
21,230
14,525
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
LolGtfoh
Baron Samedi
17
0 / 1 / 18
10,375
1,038
14,882
5,399
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
13 / 0 / 16
12,217
1,222
23,059
11,059
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
122
4
Kills
36
36
Deaths
4
8
Assists
86
Player
Kills
Deaths
Assists
KDA
W
6
1
22
17
W
Ah Muzen Cab
Darkcreed3
Ah Muzen Cab
2
1
18
11
L
Morgan Le Fay
InfantSorrow147
Morgan Le Fay
0
10
0
0
L
Izanami
Joktotank
Izanami
1
10
3
0.25
W
Loki
Kydrex
Loki
15
1
12
21
W
Baron Samedi
LolGtfoh
Baron Samedi
0
1
18
9
L
Discordia
Rumonculus
Discordia
0
4
3
0.38
L
Cernunnos
StewyDonkey83
Cernunnos
0
7
1
0.07
W
13
0
16
21
L
Achilles
trapster97
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
86,747
91,691
Taken
55,862
44,807
Mitigated
37,564
2,984
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,349
2,389
0
1,814
15,889
18,782
0
6,333
9,556
0
22,518
W
Ah Muzen Cab
Darkcreed3
Ah Muzen Cab
10,227
5,165
0
1,020
8,990
4,293
0
2,740
6,250
0
25,409
L
Morgan Le Fay
InfantSorrow147
Morgan Le Fay
8,476
1,488
0
57
15,277
6,373
0
5,671
9,606
16,439
0
L
Izanami
Joktotank
Izanami
11,879
9,432
0
1,127
22,353
8,732
0
10,508
11,845
0
31,227
W
Loki
Kydrex
Loki
21,230
4,870
0
479
14,525
6,150
0
5,612
8,913
0
43,650
W
Baron Samedi
LolGtfoh
Baron Samedi
14,882
337
1,656
1,385
5,399
3,291
0
787
4,612
30,191
0
L
Discordia
Rumonculus
Discordia
10,841
744
0
0
11,473
3,860
0
1,889
9,584
41,215
0
L
Cernunnos
StewyDonkey83
Cernunnos
9,424
5,191
0
1,642
17,853
7,001
0
4,342
13,511
0
29,076
W
23,059
1,795
3,645
2,316
11,059
5,048
0
3,845
7,214
37,950
0
L
Achilles
trapster97
Achilles
10,293
3,681
0
158
24,735
18,841
0
15,531
9,204
0
21,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
57,062
219
Minions Killed
185
5
Camps Cleared
6
847,021
Distance Traveled
1,023,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,232
1,123
7
1
2
240,282
0
W
Ah Muzen Cab
10,499
1,050
32
3
2
171,251
0
L
Morgan Le Fay
8,859
886
17
2
0
151,956
0
L
Izanami
10,449
1,045
42
4
3
171,961
0
W
Loki
12,739
1,274
58
6
0
213,115
0
W
Baron Samedi
10,375
1,038
48
5
2
195,291
0
L
Discordia
9,579
958
93
9
0
170,900
0
L
Cernunnos
9,174
917
40
4
1
160,574
0
W
Ix Chel
12,217
1,222
40
4
0
203,369
0
L
Achilles
10,105
1,011
27
3
1
191,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role