Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Junhh
Scylla
Level 28
God Stats
1W - 1L
1,311 SR
Queue Stats
27W - 21L
1,531 Elo+
Party 3
Maui
Maui
Skytenshii_
Maui
Level 156
God Stats
3W - 0L
1,836 SR
Queue Stats
71W - 52L
1,571 Elo+
Party 3
Loki
Loki
SupportAndTroll
Loki
Level 143
God Stats
14W - 2L
1,892 SR
Queue Stats
85W - 73L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
aires_gaming
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 71L
1,541 Elo+
Party 3
Team Averages
Level 129
1,608 SR
1,557 Elo+

VS

Team Averages
Level 112
1,622 SR
1,520 Elo+
Terra
Terra
Dil_Licky18_23
Terra
Level 68
God Stats
0W - 1L
1,292 SR
Queue Stats
40W - 48L
1,478 Elo+
Party 2
Poseidon
Poseidon
OmegaReaperXIII
Poseidon
Level 149
God Stats
18W - 14L
1,642 SR
Queue Stats
307W - 282L
1,540 Elo+
Solo
Bakasura
Bakasura
RezzMePlease
Bakasura
Level 114
God Stats
32W - 32L
1,558 SR
Queue Stats
91W - 78L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
TheP00Pwall
Danzaburou
Level 102
God Stats
6W - 8L
1,732 SR
Queue Stats
44W - 45L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
Zakeetis
Ix Chel
Level 129
God Stats
13W - 7L
1,887 SR
Queue Stats
130W - 104L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
7 / 3 / 3
10,089
631
13,663
21,029
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Junhh
Scylla
12
0 / 4 / 1
7,637
477
6,344
9,559
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 3
7,553
472
2,046
15,650
11,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 3 / 3
9,417
589
6,900
12,862
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
aires_gaming
Danzaburou
14
0 / 1 / 4
8,260
516
8,503
10,768
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
6,888
431
4,992
11,655
10,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
15
5 / 3 / 3
9,351
584
8,967
7,382
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
RezzMePlease
Bakasura
14
6 / 2 / 5
9,104
569
10,903
14,173
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
TheP00Pwall
Danzaburou
14
4 / 1 / 1
8,765
548
11,155
7,235
3,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Zakeetis
Ix Chel
12
0 / 8 / 4
7,195
450
8,135
12,930
4,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
15
Kills
15
15
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
3
3
2.83
L
0
1
7
3.5
W
Scylla
Junhh
Scylla
0
4
1
0.13
L
Poseidon
5
3
3
2.17
L
Bakasura
RezzMePlease
Bakasura
6
2
5
4.25
W
1
4
3
0.63
W
7
3
3
2.83
L
Danzaburou
TheP00Pwall
Danzaburou
4
1
1
4.5
L
Ix Chel
Zakeetis
Ix Chel
0
8
4
0.25
W
Danzaburou
aires_gaming
Danzaburou
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,456
Damage
44,152
69,868
Taken
53,375
34,701
Mitigated
27,483
28,080
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
13,663
3,938
0
11,782
21,029
10,161
212
5,072
15,060
0
78,472
L
4,992
523
632
1,365
11,655
10,527
25
3,111
8,544
28,301
0
W
Scylla
Junhh
Scylla
6,344
450
0
1,230
9,559
3,305
0
5,694
3,805
53,814
0
L
Poseidon
8,967
1,119
0
742
7,382
2,972
557
2,049
5,333
72,406
0
L
Bakasura
RezzMePlease
Bakasura
10,903
7,855
0
3,123
14,173
6,265
0
1,561
12,612
0
58,124
W
2,046
415
1,825
3,018
15,650
11,876
0
5,062
10,076
17,527
0
W
6,900
1,589
0
4,624
12,862
4,722
220
2,725
9,693
0
56,094
L
Danzaburou
TheP00Pwall
Danzaburou
11,155
7,053
0
2,975
7,235
3,587
275
1,044
6,191
0
63,130
L
Ix Chel
Zakeetis
Ix Chel
8,135
1,115
109
1,800
12,930
4,132
0
625
12,305
49,923
0
W
Danzaburou
aires_gaming
Danzaburou
8,503
5,180
0
5,601
10,768
4,637
1,071
2,779
7,464
0
72,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
41,303
429
Minions Killed
455
0
Camps Cleared
0
1,647,690
Distance Traveled
1,665,451
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,089
631
108
7
0
327,143
2
L
Terra
6,888
431
49
3
0
355,203
0
W
Scylla
7,637
477
105
7
0
327,432
4
L
Poseidon
9,351
584
144
9
0
327,760
5
L
Bakasura
9,104
569
103
6
0
379,666
0
W
Maui
7,553
472
19
1
0
321,074
4
W
Loki
9,417
589
81
5
0
364,707
4
L
Danzaburou
8,765
548
92
6
0
330,970
0
L
Ix Chel
7,195
450
67
4
0
271,852
0
W
Danzaburou
8,260
516
116
7
0
307,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role