Player Matchup

Surtr
Surtr
Chronic-Apx
Surtr
Level 84
God Stats
11W - 4L
1,658 SR
Queue Stats
165W - 161L
1,361 Elo+
Party 1
Nemesis
Nemesis
SocaCardio868
Nemesis
Level 34
God Stats
6W - 5L
1,500 SR
Queue Stats
90W - 109L
1,272 Elo+
Party 1
Atlas
Atlas
TTV_DeGeNeRaTe69
Atlas
Level 63
God Stats
12W - 16L
1,503 SR
Queue Stats
139W - 149L
1,356 Elo+
Party 1
Anubis
Anubis
YS_Titan64
Anubis
Level 69
God Stats
16W - 10L
1,564 SR
Queue Stats
158W - 172L
1,367 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
flamelordxd
Morgan Le Fay
Level 48
God Stats
6W - 8L
1,503 SR
Queue Stats
68W - 74L
1,424 Elo+
Party 1
Team Averages
Level 60
1,546 SR
1,356 Elo+

VS

Team Averages
Level 83
1,526 SR
1,387 Elo+
Ix Chel
Ix Chel
DeityOfMassacre
Ix Chel
Level 116
God Stats
5W - 3L
1,525 SR
Queue Stats
360W - 368L
1,399 Elo+
Party 2
Ratatoskr
Ratatoskr
Future_Redux
Ratatoskr
Level 57
God Stats
6W - 1L
1,500 SR
Queue Stats
137W - 149L
1,401 Elo+
Solo
Atlas
Atlas
KarmaDizzy
Atlas
Level 48
God Stats
3W - 3L
1,661 SR
Queue Stats
37W - 48L
1,350 Elo+
Solo
Guan Yu
Guan Yu
T7S_Dobber
Guan Yu
Level 118
God Stats
3W - 3L
1,662 SR
Queue Stats
263W - 262L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
ceyvha
Danzaburou
Level 76
God Stats
10W - 10L
1,283 SR
Queue Stats
393W - 407L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 0
11,737
618
17,956
18,676
9,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
14
4 / 1 / 5
9,400
495
6,447
14,500
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 1 / 11
9,434
497
5,399
18,193
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
YS_Titan64
Anubis
17
6 / 3 / 8
11,236
591
22,242
17,323
9,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
flamelordxd
Morgan Le Fay
16
4 / 5 / 6
10,343
544
15,479
12,516
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,567
451
11,810
13,436
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Future_Redux
Ratatoskr
14
4 / 3 / 2
8,907
469
10,058
22,712
8,956
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
9
0 / 6 / 4
7,145
376
7,224
19,401
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
T7S_Dobber
Guan Yu
17
1 / 1 / 0
9,281
488
5,319
15,250
22,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ceyvha
Danzaburou
14
3 / 5 / 1
9,048
476
11,105
16,960
5,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
19
Kills
11
11
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
3
4
2
1
L
Ratatoskr
Future_Redux
Ratatoskr
4
3
2
1.67
L
Atlas
0
6
4
0.33
W
Nemesis
4
1
5
6.5
L
Guan Yu
T7S_Dobber
Guan Yu
1
1
0
1
W
1
1
11
6.5
W
Anubis
YS_Titan64
Anubis
6
3
8
3.33
L
Danzaburou
ceyvha
Danzaburou
3
5
1
0.7
W
Morgan Le Fay
flamelordxd
Morgan Le Fay
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,523
Damage
45,516
81,208
Taken
87,759
50,155
Mitigated
52,435
22,099
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,956
6,676
0
4,825
18,676
9,594
1,389
1,241
16,742
901
116,239
L
11,810
1,911
1,367
3,271
13,436
4,965
0
6,582
6,854
58,664
0
L
Ratatoskr
Future_Redux
Ratatoskr
10,058
2,163
0
5,559
22,712
8,956
0
10,628
12,084
0
61,623
L
Atlas
7,224
2,729
171
1,713
19,401
10,779
34
13,382
6,019
24,847
0
W
Nemesis
6,447
2,624
0
3,444
14,500
5,851
529
3,561
10,939
0
49,269
L
Guan Yu
T7S_Dobber
Guan Yu
5,319
706
238
7,160
15,250
22,409
0
733
14,517
342
74,599
W
5,399
2,103
0
2,154
18,193
19,122
368
5,758
12,384
14,306
0
W
Anubis
YS_Titan64
Anubis
22,242
1,408
0
11,424
17,323
9,618
1,555
4,881
12,442
125,206
0
L
Danzaburou
ceyvha
Danzaburou
11,105
4,475
0
4,410
16,960
5,326
815
12,247
4,713
0
66,809
W
Morgan Le Fay
flamelordxd
Morgan Le Fay
15,479
323
0
252
12,516
5,970
525
4,813
7,703
77,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,150
Gold Earned
42,948
533
Minions Killed
434
0
Camps Cleared
0
1,939,666
Distance Traveled
1,771,709
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,737
618
175
9
0
408,585
1
L
Ix Chel
8,567
451
82
4
0
350,447
5
L
Ratatoskr
8,907
469
99
5
0
416,439
0
L
Atlas
7,145
376
27
1
0
288,392
2
W
Nemesis
9,400
495
73
4
0
396,299
0
L
Guan Yu
9,281
488
122
6
0
385,116
2
W
Atlas
9,434
497
12
1
0
404,156
0
W
Anubis
11,236
591
152
8
0
354,271
0
L
Danzaburou
9,048
476
104
5
0
331,315
2
W
Morgan Le Fay
10,343
544
121
6
0
376,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role