Player Matchup

Cerberus
Cerberus
AIIegedly
Cerberus
Level 129
God Stats
2W - 3L
1,817 SR
Queue Stats
23W - 26L
1,579 Elo+
Party 2
Ix Chel
Ix Chel
GingySwag
Ix Chel
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 46L
1,639 Elo+
Party 2
Hou Yi
Hou Yi
MrTrashMan
Hou Yi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Team Averages
Level 135
1,606 SR
1,573 Elo+

VS

Team Averages
Level 82
1,642 SR
1,752 Elo+
Odin
Odin
Mendaian
Odin
Level 46
God Stats
11W - 0L
1,533 SR
Queue Stats
14W - 6L
1,733 Elo+
Party 1
Atlas
Atlas
TheGoldSoul
Atlas
Level 94
God Stats
5W - 0L
1,716 SR
Queue Stats
8W - 3L
1,733 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tigermark
Ah Muzen Cab
Level 105
God Stats
7W - 1L
1,678 SR
Queue Stats
17W - 10L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AIIegedly
Cerberus
11
0 / 1 / 0
7,528
627
4,854
15,297
16,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
GingySwag
Ix Chel
12
0 / 6 / 0
7,213
601
5,684
10,807
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
MrTrashMan
Hou Yi
12
0 / 5 / 0
7,343
612
4,380
11,421
5,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 0 / 8
9,091
758
5,667
9,005
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 9
9,140
762
8,408
10,969
10,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Tigermark
Ah Muzen Cab
16
7 / 0 / 5
10,204
850
19,126
5,855
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AIIegedly
Cerberus
0
1
0
0
L
Ix Chel
GingySwag
Ix Chel
0
6
0
0
W
Odin
4
0
8
8
L
Hou Yi
MrTrashMan
Hou Yi
0
5
0
0
W
1
0
9
5.5
W
Ah Muzen Cab
Tigermark
Ah Muzen Cab
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,918
Damage
33,201
37,525
Taken
25,829
26,141
Mitigated
22,529
7,238
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AIIegedly
Cerberus
4,854
237
0
3,849
15,297
16,661
0
2,120
12,826
13,476
0
L
Ix Chel
GingySwag
Ix Chel
5,684
581
238
1,019
10,807
4,376
0
3,127
7,489
26,403
0
W
Odin
5,667
1,150
0
1,530
9,005
10,034
50
2,860
6,145
0
31,380
L
Hou Yi
MrTrashMan
Hou Yi
4,380
2,027
0
2,132
11,421
5,104
0
3,211
7,991
0
33,542
W
8,408
3,704
1,703
3,504
10,969
10,024
322
4,521
6,448
22,270
0
W
Ah Muzen Cab
Tigermark
Ah Muzen Cab
19,126
13,822
0
2,326
5,855
2,471
2,908
3,442
2,413
0
71,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,084
Gold Earned
28,435
144
Minions Killed
160
0
Camps Cleared
0
585,621
Distance Traveled
684,603
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,528
627
17
1
0
213,353
2
L
Ix Chel
7,213
601
45
4
0
195,217
0
W
Odin
9,091
758
39
3
0
230,733
0
L
Hou Yi
7,343
612
82
7
0
177,051
2
W
Atlas
9,140
762
17
1
0
217,476
0
W
Ah Muzen Cab
10,204
850
104
9
0
236,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role