Player Matchup

Raijin
Raijin
Asunayui9323
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 1
Zeus
Zeus
DevilSlayer231
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,559 Elo+
Party 2
Aphrodite
Aphrodite
HandyAxe95
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,278 Elo+
Party 2
Odin
Odin
Kendog92
Odin
Level 159
God Stats
0W - 1L
1,292 SR
Queue Stats
29W - 33L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zizzyspade
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,486 Elo+
Party 2
Team Averages
Level 78
1,458 SR
1,464 Elo+

VS

Team Averages
Level 102
1,447 SR
1,491 Elo+
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Atlasx86
Yemoja
Level 67
God Stats
4W - 2L
1,467 SR
Queue Stats
904W - 910L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Domokrazy
Morgan Le Fay
Level 87
God Stats
12W - 11L
1,346 SR
Queue Stats
239W - 253L
1,446 Elo+
Solo
Thanatos
Thanatos
Spartans Dagger
Thanatos
Level 104
God Stats
1W - 1L
1,296 SR
Queue Stats
141W - 119L
1,505 Elo+
Solo
The Morrigan
The Morrigan
pr0t0type9895
The Morrigan
Level 128
God Stats
4W - 5L
1,626 SR
Queue Stats
182W - 184L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
0 / 4 / 6
7,611
585
4,061
9,126
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 9 / 5
8,864
682
13,736
13,986
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
HandyAxe95
Aphrodite
17
1 / 1 / 9
8,492
653
3,051
11,256
10,322
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odin
18
5 / 3 / 5
9,452
727
15,232
21,988
27,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Zizzyspade
Cu Chulainn
14
2 / 7 / 4
8,006
616
8,047
22,175
23,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 4 / 10
10,379
798
16,338
15,731
20,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Atlasx86
Yemoja
17
2 / 2 / 17
10,179
783
9,319
12,990
9,303
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Domokrazy
Morgan Le Fay
16
2 / 2 / 17
10,054
773
19,710
9,285
4,773
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
18
10 / 3 / 11
11,233
864
15,035
16,814
9,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
pr0t0type9895
The Morrigan
18
6 / 1 / 11
11,138
857
13,220
7,930
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
11
Kills
24
24
Deaths
12
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
10
2.25
L
Raijin
0
4
6
0.75
W
Yemoja
Atlasx86
Yemoja
2
2
17
5.25
L
3
9
5
0.61
W
Morgan Le Fay
Domokrazy
Morgan Le Fay
2
2
17
5.25
L
Aphrodite
HandyAxe95
Aphrodite
1
1
9
5.5
L
Odin
5
3
5
2.5
W
Thanatos
10
3
11
5.17
L
Cu Chulainn
Zizzyspade
Cu Chulainn
2
7
4
0.57
W
The Morrigan
pr0t0type9895
The Morrigan
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,127
Damage
73,622
78,531
Taken
62,750
71,331
Mitigated
48,332
28,108
Healing
31,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,338
3,879
48
860
15,731
20,306
762
4,865
10,866
0
26,302
L
Raijin
4,061
196
0
0
9,126
4,084
0
3,904
5,222
13,663
0
W
Yemoja
Atlasx86
Yemoja
9,319
2,150
10,240
3,521
12,990
9,303
538
5,514
7,476
18,897
0
L
13,736
942
556
501
13,986
6,053
0
8,367
5,619
27,905
0
W
Morgan Le Fay
Domokrazy
Morgan Le Fay
19,710
1,905
953
1,200
9,285
4,773
2,092
2,891
6,394
40,820
0
L
Aphrodite
HandyAxe95
Aphrodite
3,051
297
10,636
7,051
11,256
10,322
0
5,855
5,401
9,077
0
L
Odin
15,232
1,394
1,643
3,903
21,988
27,825
0
11,510
10,478
0
25,351
W
Thanatos
15,035
2,606
2,971
8,603
16,814
9,755
2,390
5,377
11,437
0
29,401
L
Cu Chulainn
Zizzyspade
Cu Chulainn
8,047
461
1,770
2,048
22,175
23,047
0
12,357
9,818
0
28,644
W
The Morrigan
pr0t0type9895
The Morrigan
13,220
1,642
1,604
1,960
7,930
4,195
1,389
2,201
5,729
30,149
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
52,983
102
Minions Killed
159
0
Camps Cleared
0
1,234,212
Distance Traveled
1,241,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,379
798
28
2
0
245,270
0
L
Raijin
7,611
585
16
1
0
232,783
0
W
Yemoja
10,179
783
18
1
0
249,628
0
L
Zeus
8,864
682
27
2
0
207,967
0
W
Morgan Le Fay
10,054
773
41
3
0
216,247
0
L
Aphrodite
8,492
653
14
1
0
281,393
0
L
Odin
9,452
727
23
2
0
302,653
0
W
Thanatos
11,233
864
27
2
0
273,813
0
L
Cu Chulainn
8,006
616
22
2
0
209,416
0
W
The Morrigan
11,138
857
45
3
0
256,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role