Player Matchup

Janus
Janus
D3ADL1E
Janus
Level 109
God Stats
3W - 1L
1,665 SR
Queue Stats
76W - 66L
1,532 Elo+
Solo
Ullr
Ullr
MegajinxTV
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,060 Elo+
Party 2
Gilgamesh
Gilgamesh
ObNyx
Gilgamesh
Level 95
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 8L
1,112 Elo+
Party 2
Bacchus
Bacchus
PackagedSyrup
Bacchus
Level 33
God Stats
2W - 5L
1,349 SR
Queue Stats
6W - 15L
1,356 Elo+
Party 2
Mercury
Mercury
lMAYH3Ml
Mercury
Level 125
God Stats
5W - 7L
1,464 SR
Queue Stats
45W - 50L
1,428 Elo+
Party 2
Team Averages
Level 81
1,512 SR
1,298 Elo+

VS

Team Averages
Level 91
1,542 SR
1,462 Elo+
Odin
Odin
Eastside92
Odin
Level 64
God Stats
8W - 7L
1,420 SR
Queue Stats
341W - 293L
1,574 Elo+
Solo
Anubis
Anubis
LegendSenseiS
Anubis
Level 86
God Stats
11W - 12L
1,601 SR
Queue Stats
176W - 173L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
LexieLow
Danzaburou
Level 69
God Stats
37W - 41L
1,471 SR
Queue Stats
249W - 248L
1,386 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MishariD
Kumbhakarna
Level 149
God Stats
2W - 3L
1,737 SR
Queue Stats
129W - 112L
1,512 Elo+
Solo
Horus
Horus
xXM0J0Xx
Horus
Level 85
God Stats
46W - 43L
1,482 SR
Queue Stats
234W - 224L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D3ADL1E
Janus
10
1 / 5 / 0
6,028
548
2,388
6,969
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 0
4,436
403
3,841
7,264
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ObNyx
Gilgamesh
9
0 / 5 / 0
5,205
473
3,701
9,401
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
7
1 / 2 / 0
5,066
461
2,999
8,669
6,809
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
lMAYH3Ml
Mercury
9
0 / 4 / 2
5,639
513
2,447
9,243
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,489
681
5,237
5,845
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 0 / 3
7,801
709
6,665
6,057
2,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
LexieLow
Danzaburou
10
2 / 0 / 1
6,311
574
7,297
5,350
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
MishariD
Kumbhakarna
9
0 / 1 / 4
5,717
520
2,935
8,651
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
xXM0J0Xx
Horus
9
3 / 1 / 4
5,920
538
3,863
5,553
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
17
17
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
D3ADL1E
Janus
1
5
0
0.2
W
4
0
4
6
W
8
0
3
9.5
W
Danzaburou
LexieLow
Danzaburou
2
0
1
2.5
L
0
1
0
0
W
Kumbhakarna
MishariD
Kumbhakarna
0
1
4
2
L
Gilgamesh
ObNyx
Gilgamesh
0
5
0
0
L
Bacchus
1
2
0
0.5
L
Mercury
lMAYH3Ml
Mercury
0
4
2
0.25
W
Horus
xXM0J0Xx
Horus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,376
Damage
25,997
41,546
Taken
31,456
20,357
Mitigated
16,416
4,087
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
D3ADL1E
Janus
2,388
228
0
1,017
6,969
1,786
0
3,818
3,151
37,214
0
W
5,237
2,062
0
1,543
5,845
3,211
206
0
5,845
0
51,293
W
6,665
341
0
3,837
6,057
2,668
402
2,149
3,720
53,512
0
W
Danzaburou
LexieLow
Danzaburou
7,297
3,675
0
2,352
5,350
1,925
685
995
4,355
0
42,330
L
3,841
1,532
0
250
7,264
2,292
0
1,015
6,249
0
21,080
W
Kumbhakarna
MishariD
Kumbhakarna
2,935
863
0
1,209
8,651
6,233
101
1,501
7,150
15,726
0
L
Gilgamesh
ObNyx
Gilgamesh
3,701
992
0
383
9,401
6,723
0
574
8,827
0
37,733
L
Bacchus
2,999
283
138
1,189
8,669
6,809
0
1,613
7,056
15,505
0
L
Mercury
lMAYH3Ml
Mercury
2,447
975
0
1,110
9,243
2,747
0
2,580
6,663
0
40,339
W
Horus
xXM0J0Xx
Horus
3,863
1,746
504
653
5,553
2,379
204
526
4,999
0
21,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
33,238
238
Minions Killed
310
0
Camps Cleared
0
1,022,413
Distance Traveled
1,102,533
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,028
548
72
7
0
174,050
0
W
Odin
7,489
681
93
8
0
227,686
4
W
Anubis
7,801
709
81
7
0
219,334
0
W
Danzaburou
6,311
574
72
7
0
198,763
5
L
Ullr
4,436
403
30
3
0
197,030
0
W
Kumbhakarna
5,717
520
24
2
0
213,052
0
L
Gilgamesh
5,205
473
54
5
0
202,224
1
L
Bacchus
5,066
461
18
2
0
222,222
0
L
Mercury
5,639
513
64
6
0
226,887
0
W
Horus
5,920
538
40
4
0
243,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role