Player Matchup

Hades
Hades
Gooberslilbro
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,266 Elo+
Party 1
Ix Chel
Ix Chel
H0MiCiDalBaRBi3
Ix Chel
Level 147
God Stats
2W - 2L
1,404 SR
Queue Stats
111W - 96L
1,517 Elo+
Solo
Arachne
Arachne
Jaded XV
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,266 Elo+
Party 1
Charybdis
Charybdis
PvtCowboy97
Charybdis
Level 45
God Stats
1W - 2L
1,286 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 1
Nike
Nike
Twtch oBraxi
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 1
Team Averages
Level 67
1,438 SR
1,317 Elo+

VS

Team Averages
Level 102
1,448 SR
1,482 Elo+
Baron Samedi
Baron Samedi
Arronex
Baron Samedi
Level 123
God Stats
5W - 8L
1,451 SR
Queue Stats
690W - 668L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
MENEZES1910
Ratatoskr
Level 184
God Stats
8W - 13L
1,216 SR
Queue Stats
315W - 301L
1,441 Elo+
Solo
Izanami
Izanami
Manahon
Izanami
Level 65
God Stats
7W - 8L
1,506 SR
Queue Stats
58W - 48L
1,528 Elo+
Party 2
Zeus
Zeus
MustyJugs
Zeus
Level 95
God Stats
22W - 24L
1,565 SR
Queue Stats
250W - 251L
1,471 Elo+
Solo
Yemoja
Yemoja
airalex96
Yemoja
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,800
436
2,666
5,467
3,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 0
6,156
560
2,584
6,639
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Jaded XV
Arachne
11
2 / 0 / 1
6,373
579
3,761
9,079
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
PvtCowboy97
Charybdis
9
1 / 0 / 0
5,512
501
2,544
3,203
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 0 / 0
7,392
672
5,825
5,932
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arronex
Baron Samedi
4
0 / 1 / 0
4,107
373
1,356
2,888
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
MENEZES1910
Ratatoskr
10
0 / 0 / 0
5,608
510
1,533
7,441
2,380
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Manahon
Izanami
10
1 / 0 / 1
5,730
521
3,736
6,254
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
12
3 / 2 / 0
6,762
615
4,386
6,352
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
airalex96
Yemoja
10
1 / 1 / 1
5,766
524
2,591
5,960
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
5
5
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arronex
Baron Samedi
0
1
0
0
W
0
2
0
0
W
0
3
0
0
W
Arachne
Jaded XV
Arachne
2
0
1
2.5
L
Ratatoskr
MENEZES1910
Ratatoskr
0
0
0
0
L
Izanami
Manahon
Izanami
1
0
1
1.5
L
Zeus
3
2
0
1.5
W
Charybdis
PvtCowboy97
Charybdis
1
0
0
1
W
1
0
0
1
L
Yemoja
airalex96
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
13,602
30,320
Taken
28,895
12,748
Mitigated
11,133
7,336
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arronex
Baron Samedi
1,356
236
0
1,015
2,888
884
0
0
2,888
7,071
0
W
2,666
238
181
1,280
5,467
3,942
0
1,430
4,037
23,785
0
W
2,584
292
176
739
6,639
2,581
0
3,698
2,941
41,580
0
W
Arachne
Jaded XV
Arachne
3,761
3,147
0
1,335
9,079
2,949
10
1,163
7,916
0
49,323
L
Ratatoskr
MENEZES1910
Ratatoskr
1,533
429
0
1,673
7,441
2,380
0
116
7,287
0
35,205
L
Izanami
Manahon
Izanami
3,736
2,629
0
2,277
6,254
2,444
240
1,600
4,654
0
60,646
L
Zeus
4,386
573
0
1,605
6,352
1,926
0
2,250
3,922
50,144
0
W
Charybdis
PvtCowboy97
Charybdis
2,544
1,002
0
1,317
3,203
1,061
0
686
2,517
0
28,029
W
5,825
1,264
0
2,308
5,932
2,215
505
1,139
4,576
0
57,083
L
Yemoja
airalex96
Yemoja
2,591
713
2,388
1,563
5,960
3,499
0
1,066
4,894
9,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
27,973
358
Minions Killed
290
0
Camps Cleared
0
1,131,132
Distance Traveled
925,754
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,107
373
19
2
0
53,892
0
W
Hades
4,800
436
29
3
0
209,394
1
W
Ix Chel
6,156
560
80
7
0
206,557
5
W
Arachne
6,373
579
78
7
0
252,202
0
L
Ratatoskr
5,608
510
63
6
0
257,160
0
L
Izanami
5,730
521
107
10
0
201,465
0
L
Zeus
6,762
615
91
8
0
220,914
2
W
Charybdis
5,512
501
54
5
0
231,464
1
W
Nike
7,392
672
117
11
0
231,515
0
L
Yemoja
5,766
524
10
1
0
192,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role