Player Matchup

Anubis
Anubis
jaidenthedino
Anubis
Level 78
God Stats
2W - 0L
1,745 SR
Queue Stats
44W - 48L
1,360 Elo+
Party 1
Maui
Maui
sTCarbon
Maui
Level 114
God Stats
2W - 0L
1,739 SR
Queue Stats
36W - 30L
1,528 Elo+
Party 1
Medusa
Medusa
sTPoseidon
Medusa
Level 100
God Stats
2W - 0L
1,416 SR
Queue Stats
27W - 23L
1,528 Elo+
Party 1
Team Averages
Level 97
1,633 SR
1,472 Elo+

VS

Team Averages
Level 57
1,548 SR
1,459 Elo+
Charybdis
Charybdis
D1sc0_DeN
Charybdis
Level 67
God Stats
1W - 4L
1,643 SR
Queue Stats
19W - 23L
1,429 Elo+
Party 2
Ix Chel
Ix Chel
KaMeHaMeHaaaa29
Ix Chel
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 133L
1,512 Elo+
Solo
Shiva
Shiva
w1nsent90
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
11,942
796
21,337
13,165
7,979
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
18
2 / 1 / 15
11,505
767
6,993
14,053
8,258
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
sTPoseidon
Medusa
19
13 / 3 / 7
12,925
862
16,973
15,409
7,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D1sc0_DeN
Charybdis
14
3 / 6 / 3
10,382
692
13,299
15,138
5,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 4
10,285
686
16,332
13,972
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
w1nsent90
Shiva
15
1 / 8 / 5
9,579
639
5,460
20,910
17,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
6
6
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
D1sc0_DeN
Charybdis
3
6
3
0.75
L
2
7
4
0.57
W
6
2
11
5.75
W
Maui
2
1
15
9.5
W
Medusa
sTPoseidon
Medusa
13
3
7
5.5
L
Shiva
w1nsent90
Shiva
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,303
Damage
35,091
42,627
Taken
50,020
24,203
Mitigated
28,290
13,576
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
D1sc0_DeN
Charybdis
13,299
6,907
129
1,861
15,138
5,870
0
7,775
7,363
0
44,454
L
16,332
1,164
998
1,350
13,972
5,333
0
9,577
4,395
48,275
0
W
21,337
339
1,002
5,999
13,165
7,979
549
5,842
7,092
62,858
0
W
Maui
6,993
1,074
0
914
14,053
8,258
183
4,962
8,755
37,791
0
W
Medusa
sTPoseidon
Medusa
16,973
8,186
521
5,140
15,409
7,966
1,976
5,848
9,367
0
53,325
L
Shiva
w1nsent90
Shiva
5,460
621
379
3,106
20,910
17,087
0
10,984
9,926
0
18,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
30,246
197
Minions Killed
163
0
Camps Cleared
0
798,555
Distance Traveled
655,125
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,382
692
60
4
0
236,416
6
L
Ix Chel
10,285
686
74
5
0
182,285
0
W
Anubis
11,942
796
67
4
0
256,118
0
W
Maui
11,505
767
67
4
0
260,740
0
W
Medusa
12,925
862
63
4
0
281,697
0
L
Shiva
9,579
639
29
2
0
236,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role