Player Matchup

Maui
Maui
Acereum
Maui
Level 100
God Stats
5W - 3L
1,321 SR
Queue Stats
42W - 37L
1,351 Elo+
Party 1
Medusa
Medusa
Reshyreum
Medusa
Level 128
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 1
Anubis
Anubis
Yamoracle
Anubis
Level 7
God Stats
0W - 2L
1,227 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Team Averages
Level 78
1,427 SR
1,257 Elo+

VS

Team Averages
Level 61
1,649 SR
1,355 Elo+
Jormungandr
Jormungandr
Orb535
Jormungandr
Level 8
God Stats
4W - 2L
1,479 SR
Queue Stats
9W - 10L
1,358 Elo+
Party 2
Chaac
Chaac
TwoByFours
Chaac
Level 21
God Stats
1W - 0L
1,720 SR
Queue Stats
9W - 10L
1,381 Elo+
Party 2
Ix Chel
Ix Chel
swepn
Ix Chel
Level 155
God Stats
2W - 0L
1,747 SR
Queue Stats
9W - 13L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Acereum
Maui
10
0 / 5 / 3
6,120
680
2,273
12,500
11,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Reshyreum
Medusa
9
0 / 5 / 3
6,111
679
6,966
11,328
4,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Yamoracle
Anubis
10
3 / 8 / 0
6,608
734
4,916
9,482
4,104
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Orb535
Jormungandr
12
0 / 2 / 16
7,549
839
4,295
7,126
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
12
3 / 1 / 11
7,711
857
8,000
9,407
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
swepn
Ix Chel
15
15 / 1 / 2
9,845
1,094
15,170
5,863
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Maui
Acereum
Maui
0
5
3
0.3
W
Jormungandr
Orb535
Jormungandr
0
2
16
4
L
Medusa
Reshyreum
Medusa
0
5
3
0.3
W
Chaac
3
1
11
8.5
L
Anubis
Yamoracle
Anubis
3
8
0
0.38
W
Ix Chel
swepn
Ix Chel
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,155
Damage
27,465
33,310
Taken
22,396
19,341
Mitigated
18,553
2,872
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Acereum
Maui
2,273
337
0
426
12,500
11,068
20
7,594
4,331
10,287
0
W
Jormungandr
Orb535
Jormungandr
4,295
1,328
0
482
7,126
6,152
252
2,673
4,453
16,288
0
L
Medusa
Reshyreum
Medusa
6,966
3,355
0
1,940
11,328
4,169
0
5,008
5,914
0
26,995
W
Chaac
8,000
1,918
0
2,376
9,407
9,913
505
2,886
6,521
0
18,528
L
Anubis
Yamoracle
Anubis
4,916
1,612
0
506
9,482
4,104
0
6,247
2,904
10,965
0
W
Ix Chel
swepn
Ix Chel
15,170
3,242
620
959
5,863
2,488
1,917
1,653
4,210
50,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,839
Gold Earned
25,105
74
Minions Killed
116
0
Camps Cleared
0
424,588
Distance Traveled
528,569
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,120
680
15
2
0
158,410
1
W
Jormungandr
7,549
839
19
2
0
178,655
0
L
Medusa
6,111
679
44
5
0
151,596
1
W
Chaac
7,711
857
31
3
0
179,056
0
L
Anubis
6,608
734
15
2
0
114,582
0
W
Ix Chel
9,845
1,094
66
7
0
170,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role