Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AjuliUwU
Hachiman
Level 158
God Stats
3W - 4L
1,593 SR
Queue Stats
153W - 120L
1,643 Elo+
Party 1
Amaterasu
Amaterasu
CaneIita
Amaterasu
Level 170
God Stats
13W - 8L
1,704 SR
Queue Stats
127W - 116L
1,623 Elo+
Party 1
Jormungandr
Jormungandr
ZoplaPoias
Jormungandr
Level 81
God Stats
1W - 0L
1,674 SR
Queue Stats
204W - 176L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
krazuryto
Ix Chel
Level 87
God Stats
6W - 12L
1,440 SR
Queue Stats
573W - 520L
1,477 Elo+
Solo
Team Averages
Level 124
1,582 SR
1,550 Elo+

VS

Team Averages
Level 118
1,539 SR
1,602 Elo+
Chaac
Chaac
Bellona465
Chaac
Level 115
God Stats
0W - 1L
1,205 SR
Queue Stats
5W - 7L
1,661 Elo+
Party 2
Maui
Maui
Carbon_Misfit
Maui
Level 126
God Stats
1W - 1L
1,758 SR
Queue Stats
118W - 100L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
Gomich1021
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,566 Elo+
Party 2
Merlin
Merlin
SilentSword021
Merlin
Level 103
God Stats
37W - 27L
1,700 SR
Queue Stats
723W - 690L
1,589 Elo+
Solo
Martichoras
Martichoras
Themonkeking
Martichoras
Level 120
God Stats
1W - 1L
1,533 SR
Queue Stats
3W - 6L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 2
7,008
584
8,023
11,045
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
AjuliUwU
Hachiman
12
3 / 1 / 1
7,076
590
9,737
7,380
2,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
CaneIita
Amaterasu
12
1 / 1 / 2
7,096
591
5,483
11,154
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
ZoplaPoias
Jormungandr
9
2 / 1 / 2
6,138
512
5,746
10,792
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
krazuryto
Ix Chel
11
0 / 1 / 2
6,303
525
5,404
5,797
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 0
6,613
551
10,031
12,635
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
2 / 0 / 4
6,120
510
4,469
11,398
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Gomich1021
Guan Yu
10
3 / 3 / 2
6,345
529
4,250
10,911
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,388
532
5,369
6,105
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Themonkeking
Martichoras
10
0 / 3 / 3
6,006
501
7,631
11,378
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
7
7
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
2
2
W
Hachiman
AjuliUwU
Hachiman
3
1
1
3.5
L
Chaac
1
4
0
0.25
W
Amaterasu
CaneIita
Amaterasu
1
1
2
2
L
2
0
4
4
L
Guan Yu
Gomich1021
Guan Yu
3
3
2
1.33
L
1
1
0
1
L
Martichoras
Themonkeking
Martichoras
0
3
3
0.5
W
Jormungandr
ZoplaPoias
Jormungandr
2
1
2
3
W
Ix Chel
krazuryto
Ix Chel
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,393
Damage
31,750
46,168
Taken
52,427
25,046
Mitigated
33,087
14,483
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,023
2,172
0
2,168
11,045
4,609
0
2,048
8,997
0
45,203
W
Hachiman
AjuliUwU
Hachiman
9,737
5,929
0
3,204
7,380
2,780
866
1,053
6,327
0
52,073
L
Chaac
10,031
2,715
0
4,137
12,635
7,830
400
392
12,243
0
53,325
W
Amaterasu
CaneIita
Amaterasu
5,483
2,597
0
4,391
11,154
7,746
0
98
11,056
0
56,238
L
4,469
1,308
0
2,543
11,398
11,859
0
5,568
5,830
17,049
0
L
Guan Yu
Gomich1021
Guan Yu
4,250
1,218
290
3,793
10,911
5,984
0
1,658
9,253
0
39,215
L
5,369
517
0
1,869
6,105
2,037
0
1,730
4,375
54,574
0
L
Martichoras
Themonkeking
Martichoras
7,631
2,984
0
2,784
11,378
5,377
0
1,802
9,576
0
45,040
W
Jormungandr
ZoplaPoias
Jormungandr
5,746
1,803
317
1,797
10,792
8,106
0
3,684
7,108
26,494
0
W
Ix Chel
krazuryto
Ix Chel
5,404
782
468
2,138
5,797
1,805
0
2,955
2,842
47,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,621
Gold Earned
31,472
377
Minions Killed
361
0
Camps Cleared
0
1,194,750
Distance Traveled
1,209,217
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,008
584
59
5
0
261,196
0
W
Hachiman
7,076
590
93
8
0
225,935
0
L
Chaac
6,613
551
98
8
0
244,173
0
W
Amaterasu
7,096
591
103
9
0
233,164
0
L
Maui
6,120
510
18
2
0
233,903
3
L
Guan Yu
6,345
529
62
5
0
260,419
0
L
Merlin
6,388
532
94
8
0
235,098
2
L
Martichoras
6,006
501
89
7
0
235,624
0
W
Jormungandr
6,138
512
36
3
0
249,213
2
W
Ix Chel
6,303
525
86
7
0
225,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role