Player Matchup

Atlas
Atlas
BleedGaming
Atlas
Level 88
God Stats
3W - 5L
1,504 SR
Queue Stats
159W - 181L
1,301 Elo+
Solo
Guan Yu
Guan Yu
BrendanX190
Guan Yu
Level 90
God Stats
5W - 4L
1,594 SR
Queue Stats
206W - 206L
1,426 Elo+
Solo
Izanami
Izanami
CheshirexCatx
Izanami
Level 98
God Stats
3W - 2L
1,626 SR
Queue Stats
26W - 25L
1,410 Elo+
Party 1
Ix Chel
Ix Chel
JackFrost594
Ix Chel
Level 147
God Stats
4W - 4L
1,379 SR
Queue Stats
174W - 155L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ThinkGumzilla
Jing Wei
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,453 Elo+
Party 1
Team Averages
Level 102
1,521 SR
1,418 Elo+

VS

Team Averages
Level 98
1,540 SR
1,425 Elo+
Ix Chel
Ix Chel
Kingcandy441593
Ix Chel
Level 107
God Stats
6W - 5L
1,682 SR
Queue Stats
142W - 144L
1,433 Elo+
Solo
Mulan
Mulan
SALTYPICKLERICK
Mulan
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
75W - 70L
1,464 Elo+
Solo
Nemesis
Nemesis
dcnnybcy
Nemesis
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 367L
1,322 Elo+
Solo
Artemis
Artemis
kev041201
Artemis
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
186W - 189L
1,409 Elo+
Solo
Zeus
Zeus
xX808XxPriM
Zeus
Level 86
God Stats
26W - 15L
1,516 SR
Queue Stats
890W - 866L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,008
546
2,733
6,480
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
BrendanX190
Guan Yu
8
0 / 3 / 0
5,229
475
2,283
10,656
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
9
0 / 2 / 0
5,620
511
751
7,439
2,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
JackFrost594
Ix Chel
11
0 / 2 / 0
6,223
566
1,947
6,219
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
ThinkGumzilla
Jing Wei
8
0 / 3 / 0
5,278
480
3,172
8,987
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,052
550
7,757
3,780
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 4
6,689
608
4,712
7,918
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
dcnnybcy
Nemesis
10
2 / 2 / 2
6,002
546
4,193
6,654
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
kev041201
Artemis
10
2 / 0 / 2
5,850
532
4,360
4,853
1,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 3
6,066
551
5,049
4,351
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
11
11
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Guan Yu
BrendanX190
Guan Yu
0
3
0
0
L
Izanami
0
2
0
0
L
Ix Chel
JackFrost594
Ix Chel
0
2
0
0
W
2
0
7
5.5
W
3
0
4
5
L
Jing Wei
ThinkGumzilla
Jing Wei
0
3
0
0
W
Nemesis
dcnnybcy
Nemesis
2
2
2
1.5
W
Artemis
kev041201
Artemis
2
0
2
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,886
Damage
26,071
39,781
Taken
27,556
18,626
Mitigated
9,702
10,538
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,733
987
0
1,980
6,480
3,096
153
0
6,480
29,112
0
L
Guan Yu
BrendanX190
Guan Yu
2,283
349
724
3,525
10,656
7,559
0
4,200
6,456
0
9,796
L
Izanami
751
613
0
1,557
7,439
2,558
0
3,879
3,560
0
43,997
L
Ix Chel
JackFrost594
Ix Chel
1,947
0
270
755
6,219
2,514
0
2,898
3,321
43,801
0
W
7,757
1,532
320
969
3,780
1,100
182
0
3,780
43,157
0
W
4,712
1,284
0
2,997
7,918
3,049
0
1,071
6,808
0
39,422
L
Jing Wei
ThinkGumzilla
Jing Wei
3,172
2,323
0
1,727
8,987
2,899
25
1,829
7,158
0
31,015
W
Nemesis
dcnnybcy
Nemesis
4,193
1,910
0
895
6,654
2,272
0
1,975
4,417
0
33,004
W
Artemis
kev041201
Artemis
4,360
2,371
73
1,508
4,853
1,800
574
0
4,853
0
30,577
W
5,049
442
0
50
4,351
1,481
0
1,333
3,018
35,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
30,659
254
Minions Killed
269
0
Camps Cleared
0
1,093,627
Distance Traveled
1,155,112
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,008
546
44
4
0
187,846
1
L
Guan Yu
5,229
475
7
1
0
241,148
0
L
Izanami
5,620
511
74
7
0
200,646
0
L
Ix Chel
6,223
566
80
7
0
207,313
6
W
Ix Chel
6,052
550
53
5
0
231,651
0
W
Mulan
6,689
608
66
6
0
263,333
0
L
Jing Wei
5,278
480
49
4
0
256,674
0
W
Nemesis
6,002
546
48
4
0
259,661
3
W
Artemis
5,850
532
46
4
0
204,763
0
W
Zeus
6,066
551
56
5
0
195,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role