Player Matchup

King Arthur
King Arthur
Bearded__Giant
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 1
Ishtar
Ishtar
MSchro02
Ishtar
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 98L
1,524 Elo+
Party 1
Yu Huang
Yu Huang
Womb-_-Broom-_-
Yu Huang
Level 54
God Stats
5W - 1L
1,924 SR
Queue Stats
140W - 133L
1,583 Elo+
Party 1
Team Averages
Level 80
1,641 SR
1,573 Elo+

VS

Team Averages
Level 82
1,768 SR
1,448 Elo+
Sol
Sol
Juulia6466
Sol
Level 25
God Stats
1W - 0L
1,550 SR
Queue Stats
15W - 18L
1,318 Elo+
Party 2
Jormungandr
Jormungandr
McLaugh44
Jormungandr
Level 103
God Stats
4W - 1L
1,753 SR
Queue Stats
100W - 99L
1,490 Elo+
Party 2
Charybdis
Charybdis
Roburrito Queso
Charybdis
Level 119
God Stats
4W - 6L
2,002 SR
Queue Stats
96W - 98L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bearded__Giant
King Arthur
12
0 / 2 / 0
7,152
596
8,909
18,018
15,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
MSchro02
Ishtar
13
0 / 2 / 0
7,560
630
8,867
8,947
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
13
0 / 3 / 0
7,389
616
8,036
6,906
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,943
662
6,816
9,012
3,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
McLaugh44
Jormungandr
13
1 / 0 / 4
7,977
665
9,436
14,595
16,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Roburrito Queso
Charybdis
15
6 / 0 / 1
9,143
762
13,183
9,022
4,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bearded__Giant
King Arthur
0
2
0
0
W
0
0
5
2.5
L
Ishtar
MSchro02
Ishtar
0
2
0
0
W
Jormungandr
McLaugh44
Jormungandr
1
0
4
3
W
Charybdis
Roburrito Queso
Charybdis
6
0
1
6.5
L
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
29,435
33,871
Taken
32,629
22,410
Mitigated
24,947
4,921
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bearded__Giant
King Arthur
8,909
825
0
2,000
18,018
15,243
0
8,238
9,248
0
23,618
W
6,816
2,439
0
2,047
9,012
3,431
1,136
1,926
7,086
26,793
0
L
Ishtar
MSchro02
Ishtar
8,867
3,707
0
2,171
8,947
4,132
399
3,594
5,135
0
35,404
W
Jormungandr
McLaugh44
Jormungandr
9,436
2,018
0
1,082
14,595
16,984
0
4,310
10,285
22,998
531
W
Charybdis
Roburrito Queso
Charybdis
13,183
8,609
0
2,223
9,022
4,532
1,128
1,811
7,211
0
37,148
L
Yu Huang
8,036
654
0
750
6,906
3,035
0
2,957
3,743
28,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
25,063
132
Minions Killed
132
0
Camps Cleared
0
668,965
Distance Traveled
632,318
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,152
596
25
2
0
239,678
0
W
Sol
7,943
662
52
4
0
206,496
0
L
Ishtar
7,560
630
67
6
0
223,122
2
W
Jormungandr
7,977
665
27
2
0
227,145
0
W
Charybdis
9,143
762
53
4
0
198,677
0
L
Yu Huang
7,389
616
40
3
0
206,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role