Player Matchup

Geb
Geb
Brian911
Geb
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 129L
1,531 Elo+
Party 2
Ymir
Ymir
LeoSagahon
Ymir
Level 144
God Stats
7W - 6L
1,324 SR
Queue Stats
122W - 118L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
Oldfingergunz
Xbalanque
Level 137
God Stats
13W - 5L
1,712 SR
Queue Stats
733W - 749L
1,536 Elo+
Solo
Chiron
Chiron
Zinedson
Chiron
Level 143
God Stats
7W - 7L
1,777 SR
Queue Stats
1,013W - 985L
1,517 Elo+
Party 2
Artio
Artio
kevreck
Artio
Level 158
God Stats
2W - 0L
1,703 SR
Queue Stats
55W - 36L
1,647 Elo+
Solo
Team Averages
Level 148
1,603 SR
1,551 Elo+

VS

Team Averages
Level 151
1,355 SR
1,535 Elo+
Atlas
Atlas
AwkwardBae
Atlas
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chip126
Ah Muzen Cab
Level 137
God Stats
0W - 2L
1,302 SR
Queue Stats
49W - 52L
1,525 Elo+
Solo
Artio
Artio
DangerStranger
Artio
Level 152
God Stats
0W - 2L
1,324 SR
Queue Stats
67W - 74L
1,529 Elo+
Solo
Osiris
Osiris
ShaggyShway
Osiris
Level 157
God Stats
0W - 4L
1,155 SR
Queue Stats
225W - 251L
1,513 Elo+
Party 1
Neith
Neith
Spydah_Cintron27
Neith
Level 166
God Stats
4W - 8L
1,494 SR
Queue Stats
793W - 815L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 13
10,858
639
19,954
22,089
14,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 9
10,001
588
8,996
32,183
24,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
Oldfingergunz
Xbalanque
19
6 / 3 / 9
11,531
678
28,364
16,114
9,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Zinedson
Chiron
19
5 / 2 / 7
11,959
703
19,863
14,492
7,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
kevreck
Artio
18
2 / 3 / 11
11,271
663
11,322
23,724
29,417
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
2 / 3 / 9
10,867
639
23,126
21,377
29,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Chip126
Ah Muzen Cab
20
5 / 0 / 7
11,719
689
25,790
8,079
6,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 6
10,439
614
9,102
28,187
41,465
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
14
1 / 6 / 7
9,045
532
8,081
17,862
21,811
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 1 / 9
10,808
636
27,404
18,906
13,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
15
Kills
12
12
Deaths
15
49
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
3
9
2.17
W
0
1
13
6.5
L
Ah Muzen Cab
Chip126
Ah Muzen Cab
5
0
7
8.5
L
1
5
6
0.8
W
2
3
9
2.17
W
Xbalanque
Oldfingergunz
Xbalanque
6
3
9
3.5
L
Osiris
1
6
7
0.75
L
3
1
9
7.5
W
Chiron
Zinedson
Chiron
5
2
7
4.25
W
Artio
kevreck
Artio
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,499
Damage
93,503
108,602
Taken
94,411
85,438
Mitigated
112,646
56,271
Healing
35,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
23,126
7,501
2,240
2,915
21,377
29,241
0
9,197
12,180
40,619
0
W
19,954
713
819
7,264
22,089
14,125
0
6,055
16,034
47,071
0
L
Ah Muzen Cab
Chip126
Ah Muzen Cab
25,790
8,137
0
305
8,079
6,486
0
3,994
4,085
0
67,382
L
9,102
356
9,718
9,992
28,187
41,465
0
12,068
16,119
11,775
0
W
8,996
276
4,558
11,520
32,183
24,814
0
10,425
21,758
14,203
0
W
Xbalanque
Oldfingergunz
Xbalanque
28,364
12,302
2,587
3,883
16,114
9,171
387
3,760
12,354
0
51,686
L
Osiris
8,081
1,639
1,177
930
17,862
21,811
0
6,327
11,535
0
11,858
L
27,404
11,761
1,526
6,519
18,906
13,643
139
8,686
10,220
0
45,500
W
Chiron
Zinedson
Chiron
19,863
6,739
3,539
4,145
14,492
7,911
1,621
3,019
11,473
0
49,438
W
Artio
kevreck
Artio
11,322
415
9,318
8,638
23,724
29,417
0
8,969
14,755
16,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,620
Gold Earned
52,878
250
Minions Killed
182
0
Camps Cleared
0
1,573,881
Distance Traveled
1,629,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,867
639
28
2
0
312,329
0
W
Geb
10,858
639
53
3
0
345,862
0
L
Ah Muzen Cab
11,719
689
86
5
0
372,904
0
L
Artio
10,439
614
7
0
0
323,008
0
W
Ymir
10,001
588
22
1
0
331,125
0
W
Xbalanque
11,531
678
65
4
0
278,136
0
L
Osiris
9,045
532
10
1
0
278,524
0
L
Neith
10,808
636
51
3
0
342,984
0
W
Chiron
11,959
703
95
6
0
300,798
0
W
Artio
11,271
663
15
1
0
317,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role