Player Matchup

Ishtar
Ishtar
DethShrimp
Ishtar
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 83L
1,472 Elo+
Solo
Hachiman
Hachiman
JManuplok
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 306L
1,484 Elo+
Solo
Ra
Ra
LuanCF
Ra
Level 59
God Stats
0W - 2L
1,226 SR
Queue Stats
126W - 115L
1,489 Elo+
Party 2
Skadi
Skadi
Shinotenshi13
Skadi
Level 108
God Stats
1W - 2L
1,241 SR
Queue Stats
64W - 73L
1,512 Elo+
Solo
Kukulkan
Kukulkan
edmendesjr
Kukulkan
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 99L
1,433 Elo+
Party 2
Team Averages
Level 69
1,393 SR
1,478 Elo+

VS

Team Averages
Level 101
1,483 SR
1,451 Elo+
Rama
Rama
I2 Q U 1 C K 6I
Rama
Level 119
God Stats
33W - 28L
1,555 SR
Queue Stats
863W - 870L
1,446 Elo+
Party 1
King Arthur
King Arthur
IXI PR0JECT IXI
King Arthur
Level 85
God Stats
14W - 13L
1,361 SR
Queue Stats
303W - 287L
1,460 Elo+
Party 1
Set
Set
YuGixBRo
Set
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
524W - 524L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
limmeget69
Xbalanque
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 98L
1,464 Elo+
Solo
Horus
Horus
xx-StimpacK-xx
Horus
Level 81
God Stats
3W - 2L
1,497 SR
Queue Stats
458W - 468L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DethShrimp
Ishtar
14
1 / 3 / 7
7,247
805
6,634
8,185
4,651
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
JManuplok
Hachiman
12
3 / 6 / 7
7,135
793
8,885
11,001
4,594
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
13
4 / 3 / 8
7,853
873
11,457
8,248
7,119
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,368
263
0
0
0
Kukulkan
edmendesjr
Kukulkan
17
4 / 3 / 7
9,107
1,012
10,636
7,268
3,831
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
8,962
996
7,308
9,986
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
IXI PR0JECT IXI
King Arthur
13
0 / 3 / 9
7,347
816
4,949
11,194
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 3
7,719
858
5,589
9,299
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
limmeget69
Xbalanque
17
8 / 0 / 4
9,641
1,071
11,992
9,726
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 1 / 11
8,653
961
3,360
12,796
14,046
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
12
Kills
15
15
Deaths
12
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DethShrimp
Ishtar
1
3
7
1.5
W
4
4
6
1.75
W
King Arthur
IXI PR0JECT IXI
King Arthur
0
3
9
1.5
L
Hachiman
JManuplok
Hachiman
3
6
7
1.08
L
Ra
4
3
8
2.67
L
0
0
0
0
W
3
4
3
1.13
L
Kukulkan
edmendesjr
Kukulkan
4
3
7
2.5
W
Xbalanque
limmeget69
Xbalanque
8
0
4
10
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
33,198
34,702
Taken
53,001
20,195
Mitigated
38,465
8,843
Healing
25,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DethShrimp
Ishtar
6,634
4,011
0
0
8,185
4,651
0
144
7,958
0
13,597
W
7,308
5,717
969
1,090
9,986
4,701
1,680
5,034
4,856
0
20,224
W
King Arthur
IXI PR0JECT IXI
King Arthur
4,949
364
511
2,196
11,194
9,247
0
3,476
7,620
0
12,719
L
Hachiman
JManuplok
Hachiman
8,885
5,642
159
481
11,001
4,594
0
0
10,735
0
10,491
L
Ra
11,457
666
4,979
2,125
8,248
7,119
0
17
8,142
25,293
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,589
1,426
752
1,248
9,299
5,185
1,060
3,415
5,884
0
11,205
L
Kukulkan
edmendesjr
Kukulkan
10,636
333
348
751
7,268
3,831
0
80
7,020
30,135
0
W
Xbalanque
limmeget69
Xbalanque
11,992
4,212
1,975
3,260
9,726
5,286
1,095
3,940
5,695
0
29,242
W
3,360
1,040
7,340
6,039
12,796
14,046
261
5,856
6,853
314
6,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
42,322
101
Minions Killed
109
0
Camps Cleared
0
708,454
Distance Traveled
923,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,247
805
12
1
0
164,421
0
W
Rama
8,962
996
31
3
0
149,128
0
W
King Arthur
7,347
816
20
2
0
183,558
0
L
Hachiman
7,135
793
4
0
0
157,264
0
L
Ra
7,853
873
24
3
0
200,069
0
L
Skadi
2,368
263
0
0
0
0
0
W
Set
7,719
858
5
1
0
184,711
0
L
Kukulkan
9,107
1,012
61
7
0
186,700
0
W
Xbalanque
9,641
1,071
45
5
0
194,829
0
W
Horus
8,653
961
8
1
0
211,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role