Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Hey Im Skrillex
Hercules
Level 149
God Stats
5W - 10L
1,510 SR
Queue Stats
113W - 110L
1,552 Elo+
Party 1
Ix Chel
Ix Chel
iSqugg
Ix Chel
Level 141
God Stats
30W - 33L
1,562 SR
Queue Stats
67W - 76L
1,539 Elo+
Solo
Team Averages
Level 133
1,524 SR
1,530 Elo+

VS

Team Averages
Level 134
1,600 SR
1,609 Elo+
Anubis
Anubis
Joemen010
Anubis
Level 148
God Stats
5W - 1L
1,758 SR
Queue Stats
47W - 33L
1,760 Elo+
Solo
Charybdis
Charybdis
MVG_STAR_20
Charybdis
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
397W - 393L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
badley00
Cthulhu
Level 115
God Stats
30W - 32L
1,541 SR
Queue Stats
182W - 197L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 3 / 5
6,967
697
6,632
10,218
5,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
12
4 / 3 / 3
7,780
778
6,100
13,151
12,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
iSqugg
Ix Chel
13
2 / 4 / 4
7,804
780
10,399
8,280
3,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joemen010
Anubis
14
5 / 0 / 4
8,623
862
13,922
8,951
5,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
MVG_STAR_20
Charybdis
12
3 / 4 / 5
7,737
774
6,722
8,195
3,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
badley00
Cthulhu
11
2 / 3 / 4
7,974
797
5,909
14,541
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
10
10
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
5
1.17
L
Hercules
4
3
3
1.83
W
Anubis
Joemen010
Anubis
5
0
4
7
W
Charybdis
MVG_STAR_20
Charybdis
3
4
5
1.38
W
Cthulhu
badley00
Cthulhu
2
3
4
1.33
L
Ix Chel
iSqugg
Ix Chel
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
26,553
31,649
Taken
31,687
20,619
Mitigated
20,901
7,868
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,632
441
0
2,440
10,218
5,429
0
6,434
3,784
20,945
0
L
Hercules
6,100
1,195
0
3,113
13,151
12,172
0
8,033
5,118
0
17,401
W
Anubis
Joemen010
Anubis
13,922
742
0
6,200
8,951
5,663
174
5,285
3,666
46,347
0
W
Charybdis
MVG_STAR_20
Charybdis
6,722
3,085
0
983
8,195
3,286
1,190
3,525
4,670
0
22,042
W
Cthulhu
badley00
Cthulhu
5,909
1,161
501
3,801
14,541
11,952
22
8,260
6,281
16,330
0
L
Ix Chel
iSqugg
Ix Chel
10,399
1,667
528
1,787
8,280
3,018
0
5,508
2,772
37,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
24,334
111
Minions Killed
122
0
Camps Cleared
0
551,259
Distance Traveled
548,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,967
697
21
2
0
178,520
0
L
Hercules
7,780
778
27
3
0
200,326
0
W
Anubis
8,623
862
77
8
0
185,042
0
W
Charybdis
7,737
774
31
3
0
169,265
0
W
Cthulhu
7,974
797
14
1
0
193,977
0
L
Ix Chel
7,804
780
63
6
0
172,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role