Player Matchup

Ao Kuang
Ao Kuang
BillsoDaClown
Ao Kuang
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
MADD_FINGER
Jormungandr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 60L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
P_A_I_N_01
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,382 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,366 Elo+

VS

Team Averages
Level 73
1,516 SR
1,432 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Clover09
Ix Chel
Level 87
God Stats
14W - 11L
1,611 SR
Queue Stats
125W - 125L
1,439 Elo+
Party 2
Neith
Neith
babyj444ne
Neith
Level 48
God Stats
97W - 105L
1,438 SR
Queue Stats
97W - 105L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BillsoDaClown
Ao Kuang
9
3 / 2 / 0
5,846
835
3,190
6,020
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
MADD_FINGER
Jormungandr
10
0 / 0 / 4
5,553
793
3,437
5,175
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
P_A_I_N_01
Sun Wukong
11
1 / 0 / 3
5,734
819
2,035
6,149
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 1
4,904
701
1,574
3,069
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Clover09
Ix Chel
10
0 / 2 / 1
5,575
796
4,618
4,673
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
1 / 1 / 0
5,675
811
4,607
4,122
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
2
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Ao Kuang
BillsoDaClown
Ao Kuang
3
2
0
1.5
L
Ix Chel
Clover09
Ix Chel
0
2
1
0.25
W
Jormungandr
MADD_FINGER
Jormungandr
0
0
4
2
W
Sun Wukong
P_A_I_N_01
Sun Wukong
1
0
3
2.5
L
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,662
Damage
10,799
17,344
Taken
11,864
10,961
Mitigated
5,793
3,003
Healing
2,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,574
679
17
367
3,069
2,694
0
1,243
1,659
4,208
0
W
Ao Kuang
BillsoDaClown
Ao Kuang
3,190
926
0
1,144
6,020
3,002
0
2,613
3,407
18,070
0
L
Ix Chel
Clover09
Ix Chel
4,618
527
77
431
4,673
1,553
52
2,618
1,742
24,369
0
W
Jormungandr
MADD_FINGER
Jormungandr
3,437
926
0
700
5,175
4,467
0
1,887
3,288
15,924
0
W
Sun Wukong
P_A_I_N_01
Sun Wukong
2,035
349
0
1,159
6,149
3,492
0
2,122
4,027
0
17,187
L
Neith
4,607
1,817
0
1,202
4,122
1,546
0
2,077
1,804
0
15,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,133
Gold Earned
16,154
78
Minions Killed
78
0
Camps Cleared
0
375,999
Distance Traveled
338,843
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,904
701
5
1
0
61,622
0
W
Ao Kuang
5,846
835
17
2
0
113,746
0
L
Ix Chel
5,575
796
39
6
0
137,534
1
W
Jormungandr
5,553
793
27
4
0
111,039
0
W
Sun Wukong
5,734
819
34
5
0
151,214
0
L
Neith
5,675
811
34
5
0
139,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role