Player Matchup

Lancelot
Lancelot
ToxicTrollGaming
Lancelot
Level 157
God Stats
3W - 11L
1,281 SR
Queue Stats
172W - 189L
1,397 Elo+
Party 1
Ymir
Ymir
Zezarus91
Ymir
Level 123
God Stats
20W - 29L
1,423 SR
Queue Stats
100W - 137L
1,365 Elo+
Party 1
Odin
Odin
pabommer
Odin
Level 88
God Stats
45W - 39L
1,184 SR
Queue Stats
50W - 54L
1,130 Elo+
Party 1
Aphrodite
Aphrodite
river_song1011
Aphrodite
Level 13
God Stats
33W - 53L
1,318 SR
Queue Stats
40W - 67L
1,302 Elo+
Party 1
Charybdis
Charybdis
thatsuckztjd
Charybdis
Level 30
God Stats
2W - 9L
1,200 SR
Queue Stats
2W - 10L
1,230 Elo+
Solo
Team Averages
Level 82
1,281 SR
1,285 Elo+

VS

Team Averages
Level 61
1,482 SR
1,440 Elo+
Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Etherealism4085
The Morrigan
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,391 Elo+
Party 3
Arachne
Arachne
Squirting_Jelly
Arachne
Level 118
God Stats
7W - 6L
1,610 SR
Queue Stats
36W - 38L
1,504 Elo+
Party 2
Vamana
Vamana
TryHrdHnrd
Vamana
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 60L
1,426 Elo+
Party 2
Athena
Athena
bbzngl
Athena
Level 53
God Stats
5W - 6L
1,301 SR
Queue Stats
34W - 48L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
10,529
1,053
11,310
16,681
12,044
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
16
3 / 0 / 5
11,254
1,125
11,402
15,099
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
15
0 / 4 / 7
9,490
949
7,615
13,500
15,776
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
river_song1011
Aphrodite
15
0 / 4 / 4
9,492
949
5,839
10,511
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
thatsuckztjd
Charybdis
15
2 / 3 / 4
10,169
1,017
13,585
14,376
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

235

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 4 / 8
10,996
1,100
20,690
10,077
4,414
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Etherealism4085
The Morrigan
16
3 / 1 / 10
10,517
1,052
10,212
5,257
2,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 1 / 9
11,601
1,160
14,303
10,145
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
TryHrdHnrd
Vamana
16
1 / 2 / 9
9,968
997
10,544
11,896
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
bbzngl
Athena
16
3 / 1 / 10
11,068
1,107
9,758
16,373
11,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
9
Kills
16
16
Deaths
9
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
4
8
2
W
The Morrigan
Etherealism4085
The Morrigan
3
1
10
8
W
5
1
9
9.5
L
4
5
2
1
W
Vamana
TryHrdHnrd
Vamana
1
2
9
2.75
L
Ymir
3
0
5
5.5
W
Athena
bbzngl
Athena
3
1
10
8
L
Odin
0
4
7
0.88
L
Aphrodite
river_song1011
Aphrodite
0
4
4
0.5
L
Charybdis
thatsuckztjd
Charybdis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,751
Damage
65,507
70,167
Taken
53,748
61,009
Mitigated
39,701
13,296
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,690
3,705
462
1,402
10,077
4,414
0
2,855
7,222
40,041
0
W
The Morrigan
Etherealism4085
The Morrigan
10,212
2,158
0
214
5,257
2,285
0
2,365
2,892
17,813
162
W
14,303
9,472
0
2,315
10,145
7,724
0
1,940
8,205
0
34,859
L
11,310
2,649
0
1,119
16,681
12,044
0
8,948
7,557
0
22,321
W
Vamana
TryHrdHnrd
Vamana
10,544
5,443
0
1,032
11,896
13,999
0
3,741
8,155
0
19,172
L
Ymir
11,402
1,749
518
1,316
15,099
20,023
0
8,811
5,811
30,341
1,038
W
Athena
bbzngl
Athena
9,758
2,862
1,795
2,187
16,373
11,279
0
5,302
11,071
18,275
0
L
Odin
7,615
960
150
394
13,500
15,776
0
6,671
6,562
0
12,870
L
Aphrodite
river_song1011
Aphrodite
5,839
94
3,882
2,364
10,511
6,834
0
6,236
4,169
15,518
0
L
Charybdis
thatsuckztjd
Charybdis
13,585
9,157
141
3,412
14,376
6,332
0
10,014
4,020
0
38,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
54,150
164
Minions Killed
166
3
Camps Cleared
11
880,725
Distance Traveled
1,058,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,996
1,100
60
6
2
178,988
0
W
The Morrigan
10,517
1,052
25
3
0
193,766
0
W
Arachne
11,601
1,160
47
5
9
210,482
0
L
Lancelot
10,529
1,053
22
2
0
183,665
0
W
Vamana
9,968
997
22
2
0
264,841
0
L
Ymir
11,254
1,125
44
4
0
166,485
0
W
Athena
11,068
1,107
12
1
0
210,836
0
L
Odin
9,490
949
10
1
1
190,547
0
L
Aphrodite
9,492
949
29
3
1
167,730
0
L
Charybdis
10,169
1,017
59
6
1
172,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role