Player Matchup

Vamana
Vamana
LingLingLingLing
Vamana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 117L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
RebelFighterV
Ix Chel
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 156L
1,606 Elo+
Party 1
Ullr
Ullr
Scyll1234567
Ullr
Level 142
God Stats
3W - 4L
1,574 SR
Queue Stats
62W - 75L
1,458 Elo+
Solo
Medusa
Medusa
ppeachcobbler
Medusa
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 87L
1,603 Elo+
Party 1
Athena
Athena
퐷표푛푔표
Athena
Level 102
God Stats
34W - 23L
1,736 SR
Queue Stats
162W - 169L
1,532 Elo+
Party 1
Team Averages
Level 120
1,562 SR
1,548 Elo+

VS

Team Averages
Level 109
1,616 SR
1,535 Elo+
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
DaddySwaggy98
Ix Chel
Level 137
God Stats
10W - 2L
1,919 SR
Queue Stats
361W - 315L
1,630 Elo+
Solo
Anubis
Anubis
GoldenOwO
Anubis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,520 Elo+
Party 3
Maui
Maui
MikeHockertzDude
Maui
Level 100
God Stats
1W - 2L
1,353 SR
Queue Stats
103W - 102L
1,507 Elo+
Party 2
Xbalanque
Xbalanque
dbzrulz
Xbalanque
Level 118
God Stats
4W - 3L
1,811 SR
Queue Stats
151W - 134L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,570
506
5,591
9,315
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
10
2 / 2 / 1
6,052
550
3,575
6,089
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,498
500
2,998
7,123
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 0
6,071
552
7,062
7,704
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
1 / 2 / 5
5,038
458
3,116
9,700
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 0 / 1
6,661
606
5,880
9,128
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
13
2 / 1 / 0
7,086
644
5,064
4,806
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
GoldenOwO
Anubis
11
3 / 2 / 2
6,525
593
5,880
6,422
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 5
6,495
590
1,775
8,535
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
dbzrulz
Xbalanque
11
3 / 2 / 2
6,309
574
6,966
7,085
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
10
10
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
1
1.5
W
Ix Chel
2
1
0
2
W
Anubis
GoldenOwO
Anubis
3
2
2
2
L
0
2
0
0
W
1
2
5
1.75
L
Ix Chel
2
2
1
1.25
L
1
2
2
1
W
Xbalanque
dbzrulz
Xbalanque
3
2
2
2
L
3
2
0
1.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
25,565
39,931
Taken
35,976
16,007
Mitigated
17,703
7,275
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,880
1,337
0
3,402
9,128
3,222
0
166
8,300
0
50,518
W
Ix Chel
5,064
534
201
1,682
4,806
1,683
0
2,915
1,811
57,936
0
W
Anubis
GoldenOwO
Anubis
5,880
290
0
1,556
6,422
3,213
0
1,228
5,153
48,531
0
L
5,591
2,163
0
2,628
9,315
4,214
0
1,413
7,902
0
39,969
W
1,775
696
185
1,900
8,535
6,390
468
992
7,321
15,840
0
L
Ix Chel
3,575
229
100
357
6,089
1,621
0
4,308
1,781
36,637
0
L
2,998
1,591
0
949
7,123
2,222
0
2,879
4,244
0
33,317
W
Xbalanque
dbzrulz
Xbalanque
6,966
4,566
0
2,705
7,085
3,195
2,212
864
6,079
0
51,759
L
7,062
3,447
0
1,705
7,704
2,843
0
670
7,034
0
46,318
L
3,116
841
138
1,398
9,700
5,107
13
3,449
6,251
13,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
33,076
289
Minions Killed
386
0
Camps Cleared
0
1,132,546
Distance Traveled
1,140,655
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,661
606
91
8
0
246,640
6
W
Ix Chel
7,086
644
113
10
0
232,636
1
W
Anubis
6,525
593
72
7
0
237,072
0
L
Vamana
5,570
506
81
7
0
221,943
3
W
Maui
6,495
590
24
2
0
220,224
3
L
Ix Chel
6,052
550
69
6
0
236,683
1
L
Ullr
5,498
500
57
5
0
212,007
0
W
Xbalanque
6,309
574
86
8
0
204,083
0
L
Medusa
6,071
552
66
6
0
234,629
2
L
Athena
5,038
458
16
1
0
227,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role