Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Dragon_King_Yami
Ravana
Level 177
God Stats
3W - 2L
1,336 SR
Queue Stats
459W - 441L
1,538 Elo+
Party 2
Hou Yi
Hou Yi
DxmxLikesUrSis
Hou Yi
Level 61
God Stats
4W - 3L
1,719 SR
Queue Stats
139W - 135L
1,480 Elo+
Party 1
Nike
Nike
SapphireDeluxe
Nike
Level 86
God Stats
12W - 4L
1,558 SR
Queue Stats
877W - 914L
1,448 Elo+
Party 1
Discordia
Discordia
jericho0434
Discordia
Level 83
God Stats
13W - 12L
1,536 SR
Queue Stats
148W - 124L
1,458 Elo+
Party 2
Team Averages
Level 95
1,530 SR
1,485 Elo+

VS

Team Averages
Level 73
1,488 SR
1,510 Elo+
Olorun
Olorun
CoachJ40
Olorun
Level 31
God Stats
1W - 8L
1,286 SR
Queue Stats
7W - 17L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Gurru87
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
Nokerido
Scylla
Level 143
God Stats
11W - 16L
1,655 SR
Queue Stats
258W - 243L
1,550 Elo+
Solo
Neith
Neith
Tirso10
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
nillo90
Bakasura
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 135L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 10
7,023
638
4,394
4,921
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 0 / 3
8,119
738
6,033
3,644
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
11 / 0 / 5
7,441
676
6,704
5,684
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 0 / 4
7,071
643
8,009
4,491
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
jericho0434
Discordia
13
2 / 0 / 3
7,560
687
4,941
3,944
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CoachJ40
Olorun
6
0 / 9 / 0
4,385
399
2,395
9,711
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Gurru87
Guan Yu
5
0 / 6 / 0
4,361
396
585
7,632
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Nokerido
Scylla
10
0 / 3 / 0
5,438
494
2,455
6,097
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Tirso10
Neith
5
0 / 5 / 0
4,361
396
1,144
5,835
1,454
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
nillo90
Bakasura
9
0 / 5 / 0
5,417
492
2,344
11,507
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
28
Kills
0
0
Deaths
28
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
10
8
L
Olorun
CoachJ40
Olorun
0
9
0
0
W
5
0
3
6.5
W
11
0
5
13.5
L
Guan Yu
Gurru87
Guan Yu
0
6
0
0
L
Scylla
Nokerido
Scylla
0
3
0
0
W
7
0
4
9
L
Neith
Tirso10
Neith
0
5
0
0
W
Discordia
jericho0434
Discordia
2
0
3
3.5
L
Bakasura
nillo90
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
8,923
22,684
Taken
40,782
12,981
Mitigated
14,030
5,765
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,394
966
0
1,391
4,921
5,414
684
790
4,131
20,147
0
L
Olorun
CoachJ40
Olorun
2,395
1,424
112
573
9,711
2,594
0
1,899
7,812
16,414
0
W
6,033
2,037
0
837
3,644
1,786
0
771
2,848
0
73,992
W
6,704
5,366
0
2,101
5,684
1,958
2,001
776
4,800
0
41,933
L
Guan Yu
Gurru87
Guan Yu
585
310
68
258
7,632
4,384
0
1,438
6,194
0
5,121
L
Scylla
Nokerido
Scylla
2,455
157
0
489
6,097
1,771
0
3,462
2,635
39,500
0
W
8,009
668
0
500
4,491
2,584
90
1,278
3,141
0
41,173
L
Neith
Tirso10
Neith
1,144
599
0
85
5,835
1,454
0
1,281
4,554
0
9,535
W
Discordia
jericho0434
Discordia
4,941
379
0
936
3,944
1,239
1,266
1,235
2,549
57,155
0
L
Bakasura
nillo90
Bakasura
2,344
1,480
0
922
11,507
3,827
0
1,255
10,252
0
34,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
23,962
358
Minions Killed
186
0
Camps Cleared
0
1,096,011
Distance Traveled
884,691
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,023
638
19
2
0
224,074
0
L
Olorun
4,385
399
18
2
0
196,022
0
W
Ravana
8,119
738
119
11
0
272,943
0
W
Hou Yi
7,441
676
67
6
0
199,596
0
L
Guan Yu
4,361
396
6
1
0
149,943
0
L
Scylla
5,438
494
71
6
0
197,679
2
W
Nike
7,071
643
50
5
0
186,998
0
L
Neith
4,361
396
13
1
0
122,370
0
W
Discordia
7,560
687
103
9
0
212,400
0
L
Bakasura
5,417
492
78
7
0
218,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role