Player Matchup

King Arthur
King Arthur
Alan13202013
King Arthur
Level 144
God Stats
0W - 4L
1,660 SR
Queue Stats
25W - 27L
1,583 Elo+
Party 1
Hachiman
Hachiman
DANIK1298
Hachiman
Level 158
God Stats
11W - 6L
1,679 SR
Queue Stats
419W - 383L
1,513 Elo+
Solo
He Bo
He Bo
Lebopalooo
He Bo
Level 157
God Stats
11W - 12L
1,459 SR
Queue Stats
547W - 522L
1,583 Elo+
Party 3
Chang'e
Chang'e
Myckred
Chang'e
Level 149
God Stats
1W - 1L
1,642 SR
Queue Stats
18W - 17L
1,562 Elo+
Party 1
Susano
Susano
hawper
Susano
Level 145
God Stats
4W - 7L
1,288 SR
Queue Stats
177W - 174L
1,495 Elo+
Party 3
Team Averages
Level 151
1,546 SR
1,547 Elo+

VS

Team Averages
Level 113
1,559 SR
1,598 Elo+
Vamana
Vamana
ArcaneGears
Vamana
Level 155
God Stats
7W - 4L
1,470 SR
Queue Stats
82W - 81L
1,559 Elo+
Solo
Ratatoskr
Ratatoskr
EatonFuller
Ratatoskr
Level 33
God Stats
3W - 7L
1,201 SR
Queue Stats
68W - 81L
1,519 Elo+
Solo
Rama
Rama
Jarby04
Rama
Level 126
God Stats
4W - 5L
1,677 SR
Queue Stats
121W - 114L
1,652 Elo+
Party 2
Merlin
Merlin
Ymm1t
Merlin
Level 108
God Stats
21W - 12L
1,759 SR
Queue Stats
289W - 211L
1,645 Elo+
Solo
Maui
Maui
Yuskos4
Maui
Level 141
God Stats
14W - 12L
1,685 SR
Queue Stats
266W - 249L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alan13202013
King Arthur
15
3 / 3 / 0
9,074
567
14,838
18,301
19,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
DANIK1298
Hachiman
13
0 / 2 / 2
7,413
463
3,371
7,845
2,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
15
6 / 4 / 1
8,682
543
9,205
12,146
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Myckred
Chang'e
12
1 / 4 / 4
6,615
413
5,835
11,131
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
hawper
Susano
14
2 / 2 / 3
8,528
533
10,027
13,947
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 3 / 2
9,678
605
10,686
16,194
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
EatonFuller
Ratatoskr
16
7 / 2 / 2
9,858
616
8,465
14,970
6,857
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Jarby04
Rama
17
6 / 1 / 1
10,230
639
9,993
8,532
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ymm1t
Merlin
14
1 / 3 / 1
8,682
543
8,474
10,195
3,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
Yuskos4
Maui
14
0 / 3 / 10
8,470
529
3,705
15,484
12,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
15
15
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alan13202013
King Arthur
3
3
0
1
W
Vamana
1
3
2
0.67
L
Hachiman
DANIK1298
Hachiman
0
2
2
0.5
W
Ratatoskr
EatonFuller
Ratatoskr
7
2
2
4
W
Rama
Jarby04
Rama
6
1
1
6.5
L
He Bo
6
4
1
1.63
L
Chang'e
Myckred
Chang'e
1
4
4
0.75
W
Merlin
Ymm1t
Merlin
1
3
1
0.5
W
Maui
Yuskos4
Maui
0
3
10
1.67
L
Susano
hawper
Susano
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
41,323
63,370
Taken
65,375
37,862
Mitigated
42,940
13,932
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alan13202013
King Arthur
14,838
2,751
0
3,494
18,301
19,829
0
0
17,107
0
83,931
W
Vamana
10,686
5,209
0
5,285
16,194
15,506
0
734
15,460
0
82,572
L
Hachiman
DANIK1298
Hachiman
3,371
1,123
0
2,587
7,845
2,570
0
516
7,329
0
52,777
W
Ratatoskr
EatonFuller
Ratatoskr
8,465
2,180
0
2,326
14,970
6,857
0
4,280
10,690
0
75,605
W
Rama
Jarby04
Rama
9,993
8,004
0
4,184
8,532
4,127
1,635
2,399
6,133
0
102,638
L
He Bo
9,205
204
0
2,268
12,146
4,338
0
2,167
9,979
75,090
0
L
Chang'e
Myckred
Chang'e
5,835
619
1,200
3,133
11,131
5,943
0
3,499
7,581
29,444
0
W
Merlin
Ymm1t
Merlin
8,474
752
0
2,490
10,195
3,665
0
2,017
8,178
86,202
0
W
Maui
Yuskos4
Maui
3,705
1,004
1,601
2,947
15,484
12,785
84
5,876
9,608
18,656
0
L
Susano
hawper
Susano
10,027
2,059
0
1,250
13,947
5,182
0
5,997
7,950
0
73,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
46,918
524
Minions Killed
596
0
Camps Cleared
0
1,618,782
Distance Traveled
1,574,392
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,074
567
136
9
0
301,925
0
W
Vamana
9,678
605
144
9
0
272,113
2
L
Hachiman
7,413
463
83
5
0
275,155
3
W
Ratatoskr
9,858
616
124
8
0
388,881
0
W
Rama
10,230
639
172
11
0
310,118
4
L
He Bo
8,682
543
120
8
0
376,217
2
L
Chang'e
6,615
413
46
3
0
319,480
2
W
Merlin
8,682
543
135
8
0
293,714
3
W
Maui
8,470
529
21
1
0
309,566
9
L
Susano
8,528
533
139
9
0
346,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role