Player Matchup

Amaterasu
Amaterasu
DxD_Fiend
Amaterasu
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 206L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
HotHops_
Baron Samedi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 82L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
StoniestFan668
Zhong Kui
Level 65
God Stats
23W - 21L
1,372 SR
Queue Stats
225W - 233L
1,374 Elo+
Solo
Skadi
Skadi
TrippySneeske
Skadi
Level 122
God Stats
28W - 15L
1,765 SR
Queue Stats
44W - 49L
1,775 Elo+
Solo
Ravana
Ravana
magredanomar
Ravana
Level 89
God Stats
10W - 9L
1,579 SR
Queue Stats
172W - 151L
1,460 Elo+
Solo
Team Averages
Level 98
1,543 SR
1,524 Elo+

VS

Team Averages
Level 84
1,476 SR
1,366 Elo+
Cupid
Cupid
 
Cupid
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AphroOrTroll
Aphrodite
Level 141
God Stats
80W - 50L
1,501 SR
Queue Stats
411W - 393L
1,454 Elo+
Solo
Bakasura
Bakasura
VanilaGorila203
Bakasura
Level 23
God Stats
10W - 5L
1,520 SR
Queue Stats
14W - 10L
1,475 Elo+
Party 1
Bacchus
Bacchus
VladTheInhaler23
Bacchus
Level 115
God Stats
4W - 6L
1,399 SR
Queue Stats
21W - 31L
1,330 Elo+
Party 1
Chaac
Chaac
ososlumpt
Chaac
Level 41
God Stats
1W - 2L
1,459 SR
Queue Stats
5W - 11L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DxD_Fiend
Amaterasu
17
4 / 1 / 6
11,824
591
10,055
18,081
16,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
HotHops_
Baron Samedi
14
1 / 1 / 12
9,630
482
11,822
10,877
10,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
StoniestFan668
Zhong Kui
16
4 / 3 / 6
10,602
530
13,538
12,991
10,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 5
10,128
506
9,751
10,705
4,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
18
9 / 1 / 5
11,869
593
12,449
11,767
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 5 / 2
9,436
472
6,253
13,821
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
AphroOrTroll
Aphrodite
15
1 / 3 / 3
9,383
469
5,089
14,194
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
17
4 / 9 / 2
10,812
541
13,151
21,054
9,881
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 2
9,029
451
4,902
15,413
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
ososlumpt
Chaac
13
0 / 4 / 2
8,716
436
7,223
15,265
10,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
8
9
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
2
0.8
L
Aphrodite
AphroOrTroll
Aphrodite
1
3
3
0.83
W
Amaterasu
DxD_Fiend
Amaterasu
4
1
6
7
W
Baron Samedi
HotHops_
Baron Samedi
1
1
12
7
W
Zhong Kui
StoniestFan668
Zhong Kui
4
3
6
2.33
W
4
3
5
2.17
L
Bakasura
4
9
2
0.56
L
0
2
2
0.5
W
Ravana
9
1
5
11.5
L
Chaac
ososlumpt
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,615
Damage
36,618
64,421
Taken
79,747
47,744
Mitigated
54,693
22,568
Healing
23,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,253
3,315
386
3,087
13,821
6,748
0
4,393
9,428
0
63,961
L
Aphrodite
AphroOrTroll
Aphrodite
5,089
144
2,570
6,695
14,194
6,375
0
6,538
7,656
71,544
0
W
Amaterasu
DxD_Fiend
Amaterasu
10,055
5,099
0
8,321
18,081
16,451
659
1,462
15,081
0
93,572
W
Baron Samedi
HotHops_
Baron Samedi
11,822
1,362
1,666
2,612
10,877
10,001
165
2,371
8,181
58,036
0
W
Zhong Kui
StoniestFan668
Zhong Kui
13,538
1,673
0
4,790
12,991
10,400
499
2,833
9,343
68,060
0
W
9,751
5,188
0
1,799
10,705
4,837
3,276
3,151
7,554
0
70,338
L
Bakasura
13,151
8,865
0
3,981
21,054
9,881
0
6,282
14,772
0
73,330
L
4,902
38
101
3,433
15,413
20,935
192
4,469
10,944
33,351
0
W
Ravana
12,449
6,882
0
3,380
11,767
6,055
0
1,907
9,286
0
108,184
L
Chaac
ososlumpt
Chaac
7,223
1,484
0
3,689
15,265
10,754
0
3,678
11,587
0
46,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,053
Gold Earned
47,376
553
Minions Killed
489
0
Camps Cleared
0
1,920,603
Distance Traveled
1,836,814
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,436
472
112
6
0
378,117
0
L
Aphrodite
9,383
469
130
7
0
350,550
2
W
Amaterasu
11,824
591
141
7
0
407,335
0
W
Baron Samedi
9,630
482
78
4
0
337,694
0
W
Zhong Kui
10,602
530
119
6
0
377,188
0
W
Skadi
10,128
506
102
5
0
355,660
5
L
Bakasura
10,812
541
134
7
0
413,877
0
L
Bacchus
9,029
451
41
2
0
370,117
4
W
Ravana
11,869
593
113
6
0
442,726
4
L
Chaac
8,716
436
72
4
0
324,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role